Gentoo Archives: gentoo-amd64

From: Chris <ecwh73@×××××.com>
To: gentoo-amd64@l.g.o
Subject: [gentoo-amd64] doomsday
Date: Sat, 13 Mar 2010 22:03:23
Message-Id: abaacf3c1003131321q7eafe2dcq5c73d34f8256952b@mail.gmail.com
1 Hi all. I'm a bit of a newb on gentoo/emerge.. so forgive me if I'm
2 reviving the dead horse for yet another flogging. I just subscribed
3 and posted without lurking/searching.
4 I'm trying to get this package to compile on my amd64 box to run in
5 dedicated server mode (no GUI required). My kernel has IA32 support
6 compiled in.
7
8 The package in question is hard masked ~amd64, but can be worked around with
9
10 ACCEPT_KEYWORDS="~amd64" emerge doomsday
11
12 This package compiles fine, but then segfaults immediately due some
13 memory allocation issues in the code, thus the mask. However I should
14 be able to force this package to compile into 32bit mode. Can anyone
15 take a peek at it for me and give me direction?
16
17
18 run attempt:
19 root@lbox:/usr/src/linux# emerge doomsday
20
21 Calculating dependencies... done!
22
23 !!! All ebuilds that could satisfy "games-fps/doomsday" have been masked.
24 !!! One of the following masked packages is required to complete your request:
25 - games-fps/doomsday-1.9.0_beta67 (masked by: ~amd64 keyword)
26 - games-fps/doomsday-1.9.0_beta62 (masked by: missing keyword)
27
28
29 Do I require multilib to force x86?
30 Portage 2.1.6.13 (default/linux/amd64/10.0/no-multilib, gcc-4.3.4,
31 glibc-2.9_p20081201-r2, 2.6.31-gentoo-r6 x86_64)

Replies

Subject Author
Re: [gentoo-amd64] doomsday Volker Armin Hemmann <volkerarmin@××××××××××.com>
[gentoo-amd64] Re: doomsday Nikos Chantziaras <realnc@×××××.de>
[gentoo-amd64] Re: doomsday Duncan <1i5t5.duncan@×××.net>