Gentoo Archives: gentoo-amd64

From: Duncan <1i5t5.duncan@×××.net>
To: gentoo-amd64@l.g.o
Subject: [gentoo-amd64] Re: BT8x8
Date: Sun, 17 Feb 2008 00:39:11
Message-Id: pan.2008.02.17.00.38.55@cox.net
In Reply to: Re: [gentoo-amd64] Re: BT8x8 by Chris Brennan
1 Chris Brennan <xaero@××××××××××.net> posted
2 47B6D554.7070609@××××××××××.net, excerpted below, on Sat, 16 Feb 2008
3 07:21:40 -0500:
4
5 > Wow ... quit a bit to absorb ... Forgive me if these next set of
6 > questions sound a bit dumb ...
7
8 Not dumb at all. Rather, they demonstrate some serious thought and
9 effort going into it.
10
11 > Will kaffeine and/or kmplayer know to use my /dev/video0 device? I tried
12 > getting (g)mplayer to do this and for the life of me, I could not figure
13 > out how to make it use that device :/
14
15 kmplayer can certainly use /dev/video, as it has TV input as one of its
16 options, and that's what's in the example. kaffeine I'm not sure. It's
17 more tilted toward playing dvd/vcd or traditional computer video (avi,
18 etc). But I know they both use the overlay if configured to do so.
19
20 > I've got a fair amount of experience in setting up X to Play video's (of
21 > various sizes, lengths and formats) and for getting 3D games such as
22 > Doom3/UT/Q3A (Btw, all these games work flawlessly for me, I get good
23 > hardware audio support and all the games are usually played on the
24 > highest settings. The exception being Doom3, I play one step down, too
25 > many objects moving at once on screen tends to bog down my AMD64/X2
26 > 4200+ (2.2GHz/ea). But my question is this, XVIDEO/XV/OpenGL are all
27 > prerequisites of these games. If they are working for the games, then
28 > shouldn't the overlay's be working for my TV Card as well?
29
30 Well, if they are indeed actually using the overlay, yes. As I mentioned
31 for software video players, many can be configured to use other output
32 methods, such as OpenGL, instead. This was actually what I was
33 suggesting in terms of software video players, get something that you
34 know is using overlay, and if it works, then you know the overlay itself
35 is working and can go from there to trying to get it visible to your TV
36 capture device. So if you have games already working that way, once
37 you've verified they are, then you at least know the overlay is available
38 and working; you just have to figure out how to get the capture device to
39 see and use it (which I probably won't be much help with).
40
41 I'm not a big gamer (tho I do play one old DOS game, Master of Orion
42 original, on DOSBOX using SDL, I guess it's my master in the sense of the
43 sig as I seem addicted to it) and I don't have a hardware video input/
44 capture device, so I can't directly address it in terms of specific games
45 or other than noting that kmplayer has /dev/video as a default.
46
47 --
48 Duncan - List replies preferred. No HTML msgs.
49 "Every nonfree program has a lord, a master --
50 and if you use the program, he is your master." Richard Stallman
51
52 --
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