mr_bones_ 09/06/01 21:44:25
Added: prboom-2.5.0-nvidia-test.c
prboom-2.5.0-nvidia.patch
Log:
version bump (bug #248362)
(Portage version: 2.1.6.11/cvs/Linux i686)
Revision Changes Path
1.1 games-fps/prboom/files/prboom-2.5.0-nvidia-test.c
file : http://sources.gentoo.org/viewcvs.py/gentoo-x86/games-fps/prboom/files/prboom-2.5.0-nvidia-test.c?rev=1.1&view=markup
plain: http://sources.gentoo.org/viewcvs.py/gentoo-x86/games-fps/prboom/files/prboom-2.5.0-nvidia-test.c?rev=1.1&content-type=text/plain
Index: prboom-2.5.0-nvidia-test.c
===================================================================
#include <SDL/SDL_opengl.h>
PFNGLCOLORTABLEEXTPROC glColorTableEXT;
int main(){return 0;}
1.1 games-fps/prboom/files/prboom-2.5.0-nvidia.patch
file : http://sources.gentoo.org/viewcvs.py/gentoo-x86/games-fps/prboom/files/prboom-2.5.0-nvidia.patch?rev=1.1&view=markup
plain: http://sources.gentoo.org/viewcvs.py/gentoo-x86/games-fps/prboom/files/prboom-2.5.0-nvidia.patch?rev=1.1&content-type=text/plain
Index: prboom-2.5.0-nvidia.patch
===================================================================
--- src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400
+++ src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400
@@ -84,6 +84,6 @@
#define min(a,b) ((a)<(b)?(a):(b))
#endif
-PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
+//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
#endif // _GL_INTERN_H
--- src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400
+++ src/gl_main.c 2003-09-21 16:43:00.943420968 -0400
@@ -285,6 +285,7 @@
if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0)
gl_texture_filter_anisotropic = true;
+/*
else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) {
if (gl_use_paletted_texture) {
gl_paletted_texture = true;
@@ -304,6 +305,7 @@
else
lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR));
}
+*/
extension = p;
} while (*extension != '\0');
@@ -761,7 +763,7 @@
pal[transparent_pal_index*4+1]=0;
pal[transparent_pal_index*4+2]=0;
pal[transparent_pal_index*4+3]=0;
- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
+// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
W_UnlockLumpName("PLAYPAL");
} else {
if (palette>0)
--- src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400
+++ src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400
@@ -178,7 +178,7 @@
pal[transparent_pal_index*4+1]=0;
pal[transparent_pal_index*4+2]=0;
pal[transparent_pal_index*4+3]=0;
- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
+// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
W_UnlockLumpName("PLAYPAL");
}
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