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List Archive: gentoo-commits
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To: gentoo-commits@g.o
From: "Richard Freeman (rich0)" <rich0@g.o>
Subject: gentoo-x86 commit in games-rpg/eternal-lands-data: ChangeLog eternal-lands-data-1.9.1_p20110117.ebuild
Date: Mon, 17 Jan 2011 19:58:33 +0000 (UTC)
rich0       11/01/17 19:58:33

  Modified:             ChangeLog
  Added:                eternal-lands-data-1.9.1_p20110117.ebuild
  Update to sound files.
  (Portage version: x86_64)

Revision  Changes    Path
1.24                 games-rpg/eternal-lands-data/ChangeLog

file :
diff :

Index: ChangeLog
RCS file: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/ChangeLog,v
retrieving revision 1.23
retrieving revision 1.24
diff -u -r1.23 -r1.24
--- ChangeLog	30 Dec 2010 22:54:38 -0000	1.23
+++ ChangeLog	17 Jan 2011 19:58:33 -0000	1.24
@@ -1,6 +1,12 @@
 # ChangeLog for games-rpg/eternal-lands-data
-# Copyright 1999-2010 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/ChangeLog,v 1.23 2010/12/30 22:54:38 rich0 Exp $
+# Copyright 1999-2011 Gentoo Foundation; Distributed under the GPL v2
+# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/ChangeLog,v 1.24 2011/01/17 19:58:33 rich0 Exp $
+*eternal-lands-data-1.9.1_p20110117 (17 Jan 2011)
+  17 Jan 2011; Richard Freeman <rich0@g.o>
+  +eternal-lands-data-1.9.1_p20110117.ebuild:
+  Update to sound files.
 *eternal-lands-data-1.9.1 (30 Dec 2010)

1.1                  games-rpg/eternal-lands-data/eternal-lands-data-1.9.1_p20110117.ebuild

file :

Index: eternal-lands-data-1.9.1_p20110117.ebuild
# Copyright 1999-2011 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/eternal-lands-data-1.9.1_p20110117.ebuild,v 1.1 2011/01/17 19:58:33 rich0 Exp $

inherit games


DESCRIPTION="An online MMORPG written in C and SDL"
		music? ( mirror://gentoo/el_music_full-${MUSIC_DATE}.zip )
		sound? ( )"
# WARNING: The music file is held at
# We only mirror it so that it is versioned by the date we mirrored it
# AND prefixed with el_ so as not cause any conflicts. Maybe oneday they will
# version their music, maybe not.

KEYWORDS="~amd64 ~x86 ~x86-fbsd"
IUSE="music sound bloodsuckermaps"

		!bloodsuckermaps? ( !games-rpg/eternal-lands-bloodsucker )"

PDEPEND="bloodsuckermaps? ( games-rpg/eternal-lands-bloodsucker )"

# Maybe one day upstream will do things in a consistent way.

src_unpack() {
	unpack ${A}
	cd "${S}"

	# Move our music files to the correct directory
	if use music ; then
		mkdir music
		mv ../*.ogg ../*.pll music || die

src_install() {
	# These are provided by eternal-lands ebuild

	rm license.txt
	rm commands.lst

	# don't install maps if using alternate maps
	if use bloodsuckermaps ; then
		rm maps/anitora.bmp maps/cave1.bmp maps/cont2map10.bmp
		rm maps/cont2map11.bmp maps/cont2map12.bmp maps/cont2map13.bmp
		rm maps/cont2map14.bmp maps/cont2map15.bmp maps/cont2map16.bmp
		rm maps/cont2map17.bmp maps/cont2map18.bmp maps/cont2map19.bmp
		rm maps/cont2map1.bmp maps/cont2map20.bmp maps/cont2map21.bmp
		rm maps/cont2map22.bmp maps/cont2map23.bmp maps/cont2map24.bmp
		rm maps/cont2map2.bmp maps/cont2map3.bmp maps/cont2map4.bmp
		rm maps/cont2map5.bmp maps/cont2map6.bmp maps/cont2map7.bmp
		rm maps/cont2map8.bmp maps/cont2map9.bmp maps/irilion.bmp
		rm maps/legend.bmp maps/map11.bmp maps/map12.bmp
		rm maps/map13.bmp maps/map14f.bmp maps/map15f.bmp
		rm maps/map2.bmp maps/map3.bmp maps/map4f.bmp
		rm maps/map5nf.bmp maps/map6nf.bmp maps/map7.bmp
		rm maps/map8.bmp maps/map9f.bmp maps/seridia.bmp
		rm maps/startmap.bmp

	insopts -m 0660
	insinto "${GAMES_DATADIR}/${MY_PN}"
	doins -r 2dobjects 3dobjects actor_defs animations maps meshes \
		particles skeletons shaders textures languages shaders skybox \
		*.lst 3dobjects.txt *.xml \
		|| die "doins failed"

	if use music ; then
		doins -r music || die "doins music failed"

	# Removed sound from above - need to handle sound support

	cd "${WORKDIR}"
	if use sound ; then
	   doins -r sound || die "doins sound failed"


pkg_postinst() {
	# Ensure that the files are writable by the game group for auto
	# updating.
	chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${MY_PN}"

	# Make sure new files stay in games group
	find "${ROOT}/${GAMES_DATADIR}/${MY_PN}" -type d -exec chmod g+sx {} \;

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