Gentoo Archives: gentoo-dev

From: Tim Harder <radhermit@g.o>
To: gentoo-dev@l.g.o
Subject: Re: [gentoo-dev] [PATCH] games.eclass: Allow to disable games permissions wrt #467386
Date: Fri, 21 Nov 2014 15:47:55
Message-Id: 20141121154815.GB3012@oregano.fritz.box
In Reply to: Re: [gentoo-dev] [PATCH] games.eclass: Allow to disable games permissions wrt #467386 by hasufell
1 On 2014-11-21 10:31, hasufell wrote:
2 > Are you serious?
3
4 > Instead of creating random competing concepts in one repository we
5 > should rather enhance configuration options, so that the USER can choose
6 > what he likes instead of the developer.
7
8 > I think this is a very bad idea.
9
10 > If we all decide to drop the eclass, then fine. Until then, users don't
11 > have any convenient way to have games world-executable without
12 > overwriting the eclass (which I currently do myself).
13
14 Personally I've seen somewhat competing concepts evolve in the tree over
15 the past years, specifically python/ruby eclass (r)evolution springs to
16 mind. Stuff didn't immediately get deprecated in those cases but only
17 after a certain period of burn-in for the newer work.
18
19 I guess this case is somewhat different in that the outcome is a bit
20 more visible to the average user and people want to remove the thing
21 entirely. If this is a step in that direction fine and maybe this will
22 help spur discussion to get that moving somewhere.
23
24 Tim