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On Monday 24 November 2003 08:47, Aron Griffis wrote: |
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> Anything else breaks emerge's non-interactive nature, though I'm |
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> probably treading on thin ice here, since I'm pretty sure that the games |
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> stuff already uses some sort of interactive license checking (wouldn't |
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> know... I'm not a gamer) |
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I checked on that. The ebuilds use a new function in eutils that checks if the |
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specified license is in ACCEPT_LICENSES and outputs the license file to the |
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console if it (yes, it only supports one license) does not. After outputting |
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the license file, it asks for user acceptance and continues emerging if |
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accepted. |
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If the functionality is moved to portage then the ebuilds that use this |
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function will not break even if no changes are made to them. |
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Regards, |
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Jason |
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