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On Fri, Jul 1, 2016 at 1:31 AM, Michał Górny <mgorny@g.o> wrote: |
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> On Thu, 30 Jun 2016 23:27:18 -0700 |
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> Daniel Campbell <zlg@g.o> wrote: |
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> |
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>> On 06/30/2016 06:02 PM, Matt Turner wrote: |
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>> > On Wed, Jun 29, 2016 at 3:47 PM, Daniel Campbell <zlg@g.o> wrote: |
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>> >> I'm glad to see some reach-out here and taking responsibility for |
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>> >> decisions. However, what does the QA team have to say about systems that |
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>> >> want games on other media (such as an SSD or separate HDD), or wish to |
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>> >> restrict the use of games on their system to certain accounts? |
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>> > |
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>> > Has anyone complained about either of these features going away? If |
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>> > they're purely theoretical concerns... |
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>> > |
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>> > The games.eclass saga has gone on plenty long enough. I would much |
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>> > prefer that we not relitigate it. I understand that you may not have |
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>> > been around when most of it happened initially, but please understand |
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>> > that it's not feasible to reconsider every decision when new |
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>> > developers join the project. |
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>> > |
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>> I understand where you're coming from, but a lack of yelling or |
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>> complaining isn't logically equivalent to consensus. It's a fair point |
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>> to make, though. We don't know until we ask, so I'll post something on |
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>> gentoo-user about it. |
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> |
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> Did you know that Gentoo users are more likely to want something once |
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> you tell them they can want it? Even if it doesn't really make any |
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> sense, and they never felt like needing it in the past. |
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> |
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> So you're likely to make more noise than it's worth, and turn a minor |
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> loss into a major one. 'Hey, I'm telling you you can do X since we're |
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> removing it, enjoy it for a few days!' |
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> |
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> -- |
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> Best regards, |
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> Michał Górny |
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> <http://dev.gentoo.org/~mgorny/> |
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|
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I wanted it, but didn't know it existed. I found more utility in |
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virtualizing machines to run games; the problem disappears with a new |
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/. |