From: | Chris Gianelloni <wolf31o2@g.o> | ||
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To: | gentoo-dev@l.g.o | ||
Subject: | Re: [gentoo-dev] modular X porting howto | ||
Date: | Mon, 15 Aug 2005 15:32:32 | ||
Message-Id: | 1124119796.21223.39.camel@cgianelloni.nuvox.net | ||
In Reply to: | [gentoo-dev] modular X porting howto by Donnie Berkholz |
1 | On Sun, 2005-08-14 at 13:41 -0700, Donnie Berkholz wrote: |
2 | > If there's anything I can add to help you out, just let me know. |
3 | |
4 | What do I RDEPEND on if the app is statically linked, but requires a |
5 | local X server to connect to, like many binary games require? |
6 | |
7 | -- |
8 | Chris Gianelloni |
9 | Release Engineering - Strategic Lead/QA Manager |
10 | Games - Developer |
11 | Gentoo Linux |
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Re: [gentoo-dev] modular X porting howto | Donnie Berkholz <spyderous@g.o> |