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On 04/03/10 21:00, Jesus Rivero (Neurogeek) wrote: |
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> Maybe if we could find the way to make the knowledge found in |
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> quizzes be more "exciting" to new devs, then we could still have a |
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> strong recruitment process without the burden of completing the |
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> quizzes. So, what I propose is to transform the "quizzes" part of the |
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> process into a list of tasks the prospect should complete in order to |
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> gain the necessary ability to "pass". This ability could be measured |
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> in points or just by task completed. |
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Nice idea! |
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> This doesn't address them either. But I really don't think this is |
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> the main issue that causes the problem :) So I guess these questions |
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> could remain in one "easy" quiz. |
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While you mention the non-technical part: I imagine a gain out of moving |
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that part to the very end of recruiting: to when people know they almost |
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made it. Especially putting up these questions first, turns some people |
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away too: The problem is they get the wrong impression that being will |
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be about these boring things later on, but it isn't. |
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Betelgeuse, what do you think? |
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Sebastian |