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Luca Barbato posted on Sun, 22 Aug 2010 22:49:19 +0200 as excerpted: |
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> gles - prefer using egl+opengles instead of glx+opengl |
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> openvg - enable openvg support |
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For anyone else as clueless as I was, the wikipedia entries |
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and a short descriptive excerpt from each: |
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http://en.wikipedia.org/wiki/GLES |
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OpenGL for Embedded Systems (OpenGL ES) is a subset of the OpenGL 3D |
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graphics API designed for embedded devices such as mobile phones, PDAs, |
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and video game consoles. OpenGL ES is managed by the not-for-profit |
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technology consortium, the Khronos Group, Inc. |
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http://en.wikipedia.org/wiki/Openvg |
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OpenVG is a standard API designed for hardware-accelerated 2D vector |
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graphics. It is aimed primarily at cell phones, media and gaming consoles |
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such as the PlayStation 3, and other consumer electronic devices. |
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-- |
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Duncan - List replies preferred. No HTML msgs. |
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"Every nonfree program has a lord, a master -- |
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and if you use the program, he is your master." Richard Stallman |