1 |
On Fri, 5 Sep 2008 17:24:57 +0200 |
2 |
Marius Mauch <genone@g.o> wrote: |
3 |
|
4 |
> - another idea that hasn't been mentioned yet is that we could simply |
5 |
> inject @system into world_sets in the portage ebuild when we detect a |
6 |
> 2.1->2.2 upgrade (the ebuild already does a few other migrations that |
7 |
> way). That would be the least-invasive way to keep the old behavior, |
8 |
> but only works for poeple who haven't upgraded to 2.2 yet (not sure if |
9 |
> that's a pro or contra) |
10 |
|
11 |
This solution has been implemented now (to be released with >2.2_rc9). |
12 |
|
13 |
Marius |
14 |
|
15 |
-- |
16 |
Public Key at http://www.genone.de/info/gpg-key.pub |
17 |
|
18 |
In the beginning, there was nothing. And God said, 'Let there be |
19 |
Light.' And there was still nothing, but you could see a bit better. |