Gentoo Archives: gentoo-dev

From: Chris Gianelloni <wolf31o2@g.o>
To: gentoo-dev@l.g.o
Subject: Re: [gentoo-dev] Gentoo World Domination. a 10 step guide
Date: Wed, 04 Oct 2006 14:42:39
Message-Id: 1159972597.10543.38.camel@inertia.twi-31o2.org
In Reply to: Re: [gentoo-dev] Gentoo World Domination. a 10 step guide by Brandon Low
1 On Wed, 2006-10-04 at 07:15 -0500, Brandon Low wrote:
2 > Remember when committing a big bug into the tree just wasn't that big of
3 > a deal, because it'd get fixed soon, and the people who updated often
4 > enough to care in the meantime would just laugh about it with you in
5 > #gentoo?
6
7 This is definitely something that we've lost. Major bugs sit waiting
8 for the maintainer to fix them, when really, anyone who spots the bug
9 should be free to fix it, so long as they inform the maintainer. Yes,
10 commenting to the effect of "I fixed this by doing $blah" on a bug
11 report *is* informing the maintainer.
12
13 > What if the problem is too many devs instead of too few? Slackware
14 > Linux is a comparatively simple to maintain distribution, but ONE person
15 > does it. How many devs are on Gentoo now? 200? more? A close knit
16 > group of college students and bored professionals should be able to
17 > maintain this distribution.
18
19 I really want to see another checking of the CVS logs (without names, of
20 course) to see just how much work how many developers do. I'd be
21 interested to know if it really is a very few doing most of the work. I
22 would venture to say that it is, and CIA stats seem to agree.
23
24 --
25 Chris Gianelloni
26 Release Engineering Strategic Lead
27 Alpha/AMD64/x86 Architecture Teams
28 Games Developer/Council Member/Foundation Trustee
29 Gentoo Foundation

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Subject Author
Re: [gentoo-dev] Gentoo World Domination. a 10 step guide "Bryan Østergaard" <kloeri@g.o>