Gentoo Archives: gentoo-dev

From: Chris Gianelloni <wolf31o2@g.o>
To: gentoo-dev@l.g.o
Subject: Re: [gentoo-dev] Gentoo World Domination. a 10 step guide
Date: Wed, 04 Oct 2006 14:31:54
Message-Id: 1159972037.10543.28.camel@inertia.twi-31o2.org
In Reply to: Re: [gentoo-dev] Gentoo World Domination. a 10 step guide by Luca Longinotti
1 > > - Project status reports once a month for every project
2 >
3 > Totally agree on this one!
4
5 OK.
6
7 I'll give you Release Engineering's "status reports" for September,
8 October, and November:
9
10 September: taking a well-deserved break
11 October: taking a well-deserved break
12 November: taking a well-deserved break
13
14 How about other projects that rely on things like upstream's release
15 cycle? What about projects that just maintain ebuilds?
16
17 Here's the games team's "status reports" for every month:
18
19 "Fixed more bugs, added more packages, cleaned up some ebuilds."
20
21 Now, perhaps what everyone would like, instead, would be status reports
22 *where necessary* from certain projects?
23
24 In fact, the council has been discussing asking a few projects about the
25 status on some of their tasks. The main reason for this is for
26 communications purposes. Basically, we'd just get a "Hey, where are you
27 at on $x?" response from the teams.
28
29 I don't *want* to drown projects in bureaucracy and paperwork. I want
30 them to *accomplish* things, instead.
31
32 --
33 Chris Gianelloni
34 Release Engineering Strategic Lead
35 Alpha/AMD64/x86 Architecture Teams
36 Games Developer/Council Member/Foundation Trustee
37 Gentoo Foundation

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