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On Tue, 2004-04-06 at 18:53, Roel wrote: |
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> Hello to all gentoo developers, |
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> |
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> I have been writing several weeks on a gentoo linux installation script |
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> for my gameservers on lanparty's (asked one or more questions here to). |
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> Our lanparty(480 people,20gameservers) has ran great and 18/20 |
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> gameservers were running a fast gentoo using my script. Now I was |
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> wondering to make the script opensource. |
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> My first idea was ofcourse SourceForge.net, but maybe it is better that |
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> I further develop the script under gentoo-projects. |
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> I don't really know which I should choose (I don't even know if it is |
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> possible to run a project under gentoo-projects (like catalyst)) |
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> Can somebody give me more information on this? |
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|
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I would probably say SourceForge. I know that Gentoo has an "official" |
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installer being worked on, and I think this would be a bit of an |
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overlap. From what I have gathered, the official installer would be |
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modular, so it might be possible for you to simply create a module for |
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that installer to make a game server such as you want and have that |
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included. |
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|
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> p.s.: small information on the script: |
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> |
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> - boot a gentoo livecd |
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> - scp the script of a mainserver |
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> - run the script |
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> - enter hostname and IP |
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> - partitioning,format,compile,install bootloader,... follows automatically |
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> - reboot and you have a perfect gameserver |
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|
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It sounds pretty cool. |
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|
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-- |
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Chris Gianelloni |
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Developer, Gentoo Linux |
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Games Team |
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|
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Is your power animal a penguin? |