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>>>>> On Tue, 22 Feb 2011, Rich Freeman wrote: |
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>> There's also a "sounds" local flag which generally means "install |
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>> optional sound data". Maybe games-rpg/drascula should use this one |
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>> instead? |
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> I can vouch that eternal-lands-data uses the sound use flag in the |
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> same way - the only difference it makes is whether it fetches and |
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> installs a bunch of files. |
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> Do we really need two different use flags for code-based sound |
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> support vs file-based sound inclusion? |
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Maybe it's similar enough. So, unify both "audio" and "sounds" with |
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the global "sound" flag? |
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Ulrich |