swift 08/05/21 19:29:22
Modified: dri-howto.xml
Log:
Coding style (trailing whitespace)
Revision Changes Path
1.41 xml/htdocs/doc/en/dri-howto.xml
file : http://sources.gentoo.org/viewcvs.py/gentoo/xml/htdocs/doc/en/dri-howto.xml?rev=1.41&view=markup
plain: http://sources.gentoo.org/viewcvs.py/gentoo/xml/htdocs/doc/en/dri-howto.xml?rev=1.41&content-type=text/plain
diff : http://sources.gentoo.org/viewcvs.py/gentoo/xml/htdocs/doc/en/dri-howto.xml?r1=1.40&r2=1.41
Index: dri-howto.xml
===================================================================
RCS file: /var/cvsroot/gentoo/xml/htdocs/doc/en/dri-howto.xml,v
retrieving revision 1.40
retrieving revision 1.41
diff -u -r1.40 -r1.41
--- dri-howto.xml 23 Aug 2007 22:31:14 -0000 1.40
+++ dri-howto.xml 21 May 2008 19:29:22 -0000 1.41
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!-- $Header: /var/cvsroot/gentoo/xml/htdocs/doc/en/dri-howto.xml,v 1.40 2007/08/23 22:31:14 nightmorph Exp $ -->
+<!-- $Header: /var/cvsroot/gentoo/xml/htdocs/doc/en/dri-howto.xml,v 1.41 2008/05/21 19:29:22 swift Exp $ -->
<!DOCTYPE guide SYSTEM "/dtd/guide.dtd">
<guide link="/doc/en/dri-howto.xml">
@@ -35,14 +35,14 @@
<body>
<p>
-With hardware 3D acceleration, three-dimensional rendering uses the graphics
-processor on your video card instead of taking up valuable CPU resources
-drawing 3D images. It's also referred to as "hardware acceleration" instead of
+With hardware 3D acceleration, three-dimensional rendering uses the graphics
+processor on your video card instead of taking up valuable CPU resources
+drawing 3D images. It's also referred to as "hardware acceleration" instead of
"software acceleration" because without this 3D acceleration your CPU is forced
-to draw everything itself using the Mesa software rendering libraries, which
+to draw everything itself using the Mesa software rendering libraries, which
takes up quite a bit of processing power. While Xorg typically supports 2D
-hardware acceleration, it often lacks hardware 3D acceleration.
-Three-dimensional hardware acceleration is valuable in situations requiring
+hardware acceleration, it often lacks hardware 3D acceleration.
+Three-dimensional hardware acceleration is valuable in situations requiring
rendering of 3D objects such as games, 3D CAD and modeling.
</p>
@@ -120,7 +120,7 @@
<body>
<p>
-With suggestions, questions, etc., e-mail <mail
+With suggestions, questions, etc., e-mail <mail
link="dberkholz@g.o">Donnie Berkholz</mail>.
</p>
@@ -213,7 +213,7 @@
<body>
<p>
-Open <path>/etc/X11/xorg.conf</path> with your favorite text editor and edit
+Open <path>/etc/X11/xorg.conf</path> with your favorite text editor and edit
it to enable DRI and GLX.
</p>
@@ -283,8 +283,8 @@
direct rendering: Yes
<comment>(If it says "No", you don't have 3D acceleration.)</comment>
$ <i>glxgears</i>
-<comment>(Test your frames per second (FPS) at the default size. The number should be
-significantly higher than before configuring DRM. Do this while the CPU is as idle as
+<comment>(Test your frames per second (FPS) at the default size. The number should be
+significantly higher than before configuring DRM. Do this while the CPU is as idle as
possible.)</comment>
</pre>
@@ -422,7 +422,7 @@
<body>
<p>
-That's because you compiled agpgart into the kernel instead of as a module.
+That's because you compiled agpgart into the kernel instead of as a module.
Ignore it unless you're having problems.
</p>
@@ -462,7 +462,7 @@
<body>
<p>
-Edit <path>/etc/X11/xorg.conf</path>. In section "Device" enable ForcePCIMode.
+Edit <path>/etc/X11/xorg.conf</path>. In section "Device" enable ForcePCIMode.
</p>
<pre caption="Enabling ForcePCIMode">
@@ -480,11 +480,11 @@
<ol>
<li>
- Christopher Webber for suggesting a troubleshooting question about changing
+ Christopher Webber for suggesting a troubleshooting question about changing
or recompiling kernels
</li>
<li>
- Steve, for suggesting consistency between the cases of dri and DRI in
+ Steve, for suggesting consistency between the cases of dri and DRI in
XF86Config
</li>
</ol>
--
gentoo-doc-cvs@g.o mailing list
|