1 |
I haven't tried this myself, but I haven't heard of this problem either. |
2 |
I would try out the official NVIDIA Linux forums: |
3 |
http://www.nvnews.net/vbulletin/forumdisplay.php?s=&forumid=14 |
4 |
You'll find the most information there and possibly even hear from a |
5 |
developer. |
6 |
|
7 |
Thanks, |
8 |
Kris Kersey (Augustus) |
9 |
LinuxHardware.org Site Manager |
10 |
augustus@×××××××××××××.org |
11 |
AIM: Augustus22 |
12 |
|
13 |
On Fri, 30 Nov 2007, Hamish wrote: |
14 |
|
15 |
> |
16 |
> Hi all. |
17 |
> |
18 |
> I've got an amd64 install of gentoo, and I'm using the nvidia drivers package |
19 |
> version x11-drivers/nvidia-drivers-100.14.19 compiled with gcc 4.2.0 and |
20 |
> kernel 2.6.22-gentoo-r8. This is with a PNY 8600GT 256MB card (PCI-E 16x) |
21 |
> (540MHz core, the overclocking doesn't seem to work as advertiosed with |
22 |
> nvidia... The card just refuses to overclock... i.e. ignores any attempt). |
23 |
> |
24 |
> I have a small openGL program that takes 32 png's, loads them as textures and |
25 |
> displays them on the screen, while performing FSAA at mode 7 (16x), set by |
26 |
> using the __GL_FSAA_MODE=7 env variable. |
27 |
> |
28 |
> I have two screens... One 1280x1024 and one 1680x1050. Both at 60Hz, and i'm |
29 |
> using TwinView. |
30 |
> |
31 |
> Starting my app at a window size of 1000x900 is fine. App runs with almost 0% |
32 |
> CPU (AMD X2 4800+), and at 50FPS (The display is drawn ising glTimerFunc at |
33 |
> 20ms intervals). All fine and dandy. |
34 |
> |
35 |
> But if I maximise the window to the full 1280x1024 resolution on the small |
36 |
> monitor or 1680x1050 resolution on the big monitor, suddenly the application |
37 |
> starts using 100% CPU. The CPU increase seems to happen when either the width |
38 |
> or height goes above a certain value (Different for X & Y). |
39 |
> |
40 |
> Anyone else seen this? Disabling FSAA means I don't hit the problem, but then |
41 |
> the display just doesn't look nice & smooth any more... Having fewer objects |
42 |
> on the screen seems to make a difference too... There's no errors anywhere... |
43 |
> |
44 |
> I've tried installing the nvidia performance stuff (v2.1) but it doesn't |
45 |
> compile OOTB. So that'll take some more investigation, but maybe someone else |
46 |
> has been something? I wasn't aware that the nvidia drivers had a limit on |
47 |
> either the resolution or number of textures that could be FSAA'ed in |
48 |
> hardware.. Does it? |
49 |
> |
50 |
> TIA |
51 |
> Hamish. |
52 |
> |
53 |
> |
54 |
> -- |
55 |
> gentoo-amd64@g.o mailing list |
56 |
> |
57 |
> |
58 |
-- |
59 |
gentoo-amd64@g.o mailing list |