Gentoo Archives: gentoo-amd64

From: "Kris Kersey (Augustus)" <augustus@×××××××××××××.org>
To: gentoo-amd64@l.g.o
Subject: Re: [gentoo-amd64] nvidia performance problems with FSAA
Date: Fri, 30 Nov 2007 18:20:15
Message-Id: Pine.LNX.4.64.0711301815120.17608@penguin.linuxhardware.org
In Reply to: [gentoo-amd64] nvidia performance problems with FSAA by Hamish
1 I haven't tried this myself, but I haven't heard of this problem either.
2 I would try out the official NVIDIA Linux forums:
3 http://www.nvnews.net/vbulletin/forumdisplay.php?s=&forumid=14
4 You'll find the most information there and possibly even hear from a
5 developer.
6
7 Thanks,
8 Kris Kersey (Augustus)
9 LinuxHardware.org Site Manager
10 augustus@×××××××××××××.org
11 AIM: Augustus22
12
13 On Fri, 30 Nov 2007, Hamish wrote:
14
15 >
16 > Hi all.
17 >
18 > I've got an amd64 install of gentoo, and I'm using the nvidia drivers package
19 > version x11-drivers/nvidia-drivers-100.14.19 compiled with gcc 4.2.0 and
20 > kernel 2.6.22-gentoo-r8. This is with a PNY 8600GT 256MB card (PCI-E 16x)
21 > (540MHz core, the overclocking doesn't seem to work as advertiosed with
22 > nvidia... The card just refuses to overclock... i.e. ignores any attempt).
23 >
24 > I have a small openGL program that takes 32 png's, loads them as textures and
25 > displays them on the screen, while performing FSAA at mode 7 (16x), set by
26 > using the __GL_FSAA_MODE=7 env variable.
27 >
28 > I have two screens... One 1280x1024 and one 1680x1050. Both at 60Hz, and i'm
29 > using TwinView.
30 >
31 > Starting my app at a window size of 1000x900 is fine. App runs with almost 0%
32 > CPU (AMD X2 4800+), and at 50FPS (The display is drawn ising glTimerFunc at
33 > 20ms intervals). All fine and dandy.
34 >
35 > But if I maximise the window to the full 1280x1024 resolution on the small
36 > monitor or 1680x1050 resolution on the big monitor, suddenly the application
37 > starts using 100% CPU. The CPU increase seems to happen when either the width
38 > or height goes above a certain value (Different for X & Y).
39 >
40 > Anyone else seen this? Disabling FSAA means I don't hit the problem, but then
41 > the display just doesn't look nice & smooth any more... Having fewer objects
42 > on the screen seems to make a difference too... There's no errors anywhere...
43 >
44 > I've tried installing the nvidia performance stuff (v2.1) but it doesn't
45 > compile OOTB. So that'll take some more investigation, but maybe someone else
46 > has been something? I wasn't aware that the nvidia drivers had a limit on
47 > either the resolution or number of textures that could be FSAA'ed in
48 > hardware.. Does it?
49 >
50 > TIA
51 > Hamish.
52 >
53 >
54 > --
55 > gentoo-amd64@g.o mailing list
56 >
57 >
58 --
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