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tupone 12/11/21 21:16:53 |
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|
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Modified: ChangeLog |
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Added: quakeforge-0.7.0.ebuild |
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Log: |
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Version bump to 0.7.0 Bug #405287 |
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|
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(Portage version: 2.1.11.31/cvs/Linux i686, signed Manifest commit with key 0145142D) |
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|
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Revision Changes Path |
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1.33 games-fps/quakeforge/ChangeLog |
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|
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file : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quakeforge/ChangeLog?rev=1.33&view=markup |
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plain: http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quakeforge/ChangeLog?rev=1.33&content-type=text/plain |
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diff : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quakeforge/ChangeLog?r1=1.32&r2=1.33 |
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|
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Index: ChangeLog |
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=================================================================== |
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RCS file: /var/cvsroot/gentoo-x86/games-fps/quakeforge/ChangeLog,v |
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retrieving revision 1.32 |
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retrieving revision 1.33 |
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diff -u -r1.32 -r1.33 |
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--- ChangeLog 23 Jun 2012 14:17:57 -0000 1.32 |
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+++ ChangeLog 21 Nov 2012 21:16:52 -0000 1.33 |
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@@ -1,6 +1,12 @@ |
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# ChangeLog for games-fps/quakeforge |
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# Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2 |
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-# $Header: /var/cvsroot/gentoo-x86/games-fps/quakeforge/ChangeLog,v 1.32 2012/06/23 14:17:57 ssuominen Exp $ |
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+# $Header: /var/cvsroot/gentoo-x86/games-fps/quakeforge/ChangeLog,v 1.33 2012/11/21 21:16:52 tupone Exp $ |
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+ |
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+*quakeforge-0.7.0 (21 Nov 2012) |
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+ |
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+ 21 Nov 2012; Tupone Alfredo <tupone@g.o> +quakeforge-0.7.0.ebuild, |
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+ +files/quakeforge-0.7.0-gentoo.patch: |
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+ Version bump to 0.7.0 Bug #405287 by Tim |
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|
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23 Jun 2012; Samuli Suominen <ssuominen@g.o> -quakeforge-0.5.5.ebuild: |
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old |
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1.1 games-fps/quakeforge/quakeforge-0.7.0.ebuild |
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|
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file : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quakeforge/quakeforge-0.7.0.ebuild?rev=1.1&view=markup |
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plain: http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quakeforge/quakeforge-0.7.0.ebuild?rev=1.1&content-type=text/plain |
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|
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Index: quakeforge-0.7.0.ebuild |
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=================================================================== |
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# Copyright 1999-2012 Gentoo Foundation |
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# Distributed under the terms of the GNU General Public License v2 |
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# $Header: /var/cvsroot/gentoo-x86/games-fps/quakeforge/quakeforge-0.7.0.ebuild,v 1.1 2012/11/21 21:16:52 tupone Exp $ |
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|
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EAPI=4 |
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inherit base eutils autotools games |
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|
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DESCRIPTION="A new 3d engine based off of id Softwares's legendary Quake and QuakeWorld game engine" |
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HOMEPAGE="http://www.quakeforge.net/" |
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SRC_URI="mirror://sourceforge/quake/${P}.tar.bz2" |
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|
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LICENSE="GPL-2" |
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SLOT="0" |
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KEYWORDS="~amd64 ~ppc ~x86" |
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IUSE="cdinstall debug fbcon flac opengl sdl svga X ncurses png vorbis zlib ipv6 xv dga alsa oss" |
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RESTRICT="userpriv" |
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|
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RDEPEND=" |
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media-libs/libsamplerate |
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net-misc/curl |
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png? ( media-libs/libpng ) |
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flac? ( media-libs/flac ) |
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opengl? ( virtual/opengl ) |
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sdl? ( media-libs/libsdl ) |
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svga? ( media-libs/svgalib ) |
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X? ( |
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x11-libs/libX11 |
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x11-libs/libXext |
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) |
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ncurses? ( sys-libs/ncurses ) |
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vorbis? ( media-libs/libogg media-libs/libvorbis ) |
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zlib? ( sys-libs/zlib ) |
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xv? ( |
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x11-libs/libX11 |
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x11-libs/libXext |
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x11-libs/libXxf86vm |
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) |
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dga? ( x11-libs/libXxf86dga ) |
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alsa? ( media-libs/alsa-lib )" |
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DEPEND="${RDEPEND} |
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cdinstall? ( games-fps/quake1-data ) |
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sys-devel/bison |
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sys-devel/flex" |
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|
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src_prepare() { |
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epatch "${FILESDIR}"/${P}-gentoo.patch |
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eautoreconf |
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} |
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|
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src_configure() { |
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local debugopts |
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use debug \ |
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&& debugopts="--enable-debug --disable-optimize --enable-profile" \ |
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|| debugopts="--disable-debug --disable-profile" |
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|
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local clients=${QF_CLIENTS} |
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use fbcon && clients="${clients},fbdev" |
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use opengl && clients="${clients},glx" |
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use sdl && clients="${clients},sdl,sdl32" |
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use sdl && use opengl && clients="${clients},sgl" |
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use svga && clients="${clients},svga" |
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use X && clients="${clients},x11" |
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use X && use opengl && clients="${clients},wgl" |
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[ "${clients:0:1}" == "," ] && clients=${clients:1} |
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|
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local servers=${QF_SERVERS:-master,nq,qw,qtv} |
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|
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local tools=${QF_TOOLS:-all} |
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|
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local svgaconf # use old school way for broken conf opts |
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use svga \ |
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&& svgaconf="--with-svga=/usr" \ |
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|| svgaconf="--without-svga" |
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|
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addpredict "$(games_get_libdir)" |
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egamesconf \ |
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$(use_enable ncurses curses) \ |
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$(use_enable vorbis) \ |
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$(use_enable png) \ |
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$(use_enable zlib) \ |
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$(use_with ipv6) \ |
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$(use_with fbcon fbdev) \ |
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${svgaconf} \ |
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$(use_with X x) \ |
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$(use_enable xv vidmode) \ |
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$(use_enable dga) \ |
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$(use_enable sdl) \ |
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--disable-xmms \ |
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$(use_enable alsa) \ |
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$(use_enable flac) \ |
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$(use_enable oss) \ |
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--enable-sound \ |
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--disable-optimize \ |
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${debugopts} \ |
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--with-global-cfg="${GAMES_SYSCONFDIR}"/quakeforge.conf \ |
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--with-sharepath="${GAMES_DATADIR}"/quake1 \ |
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--with-clients=${clients} \ |
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--with-servers=${servers} \ |
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--with-tools=${tools} |
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} |
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|
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src_install() { |
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emake -j1 DESTDIR="${D}" install |
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mv "${D}/${GAMES_PREFIX}"/include "${D}"/usr/ |
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dodoc ChangeLog NEWS TODO |
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prepgamesdirs |
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} |
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|
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pkg_postinst() { |
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# same warning used in quake1 / quakeforge / nprquake-sdl |
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games_pkg_postinst |
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echo |
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elog "Before you can play, you must make sure" |
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elog "${PN} can find your Quake .pak files" |
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elog |
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elog "You have 2 choices to do this" |
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elog "1 Copy pak*.pak files to ${GAMES_DATADIR}/quake1/id1" |
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elog "2 Symlink pak*.pak files in ${GAMES_DATADIR}/quake1/id1" |
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elog |
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elog "Example:" |
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elog "my pak*.pak files are in /mnt/secondary/Games/Quake/Id1/" |
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elog "ln -s /mnt/secondary/Games/Quake/Id1/pak0.pak ${GAMES_DATADIR}/quake1/id1/pak0.pak" |
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elog |
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elog "You only need pak0.pak to play the demo version," |
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elog "the others are needed for registered version" |
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} |