Gentoo Archives: gentoo-commits

From: James Le Cuirot <chewi@g.o>
To: gentoo-commits@l.g.o
Subject: [gentoo-commits] repo/gentoo:master commit in: games-fps/eduke32/
Date: Sat, 24 Aug 2019 19:52:03
Message-Id: 1566676181.0bffd23aa80aea97a4151e5ebd5fe732cac4470b.chewi@gentoo
1 commit: 0bffd23aa80aea97a4151e5ebd5fe732cac4470b
2 Author: Conrad Kostecki <conrad <AT> kostecki <DOT> com>
3 AuthorDate: Sat Aug 24 18:21:27 2019 +0000
4 Commit: James Le Cuirot <chewi <AT> gentoo <DOT> org>
5 CommitDate: Sat Aug 24 19:49:41 2019 +0000
6 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=0bffd23a
7
8 games-fps/eduke32: bump to version 20190820.8043
9
10 Package-Manager: Portage-2.3.73, Repoman-2.3.17
11 Signed-off-by: Conrad Kostecki <conrad <AT> kostecki.com>
12 Closes: https://github.com/gentoo/gentoo/pull/12786
13 Signed-off-by: James Le Cuirot <chewi <AT> gentoo.org>
14
15 games-fps/eduke32/Manifest | 1 +
16 games-fps/eduke32/eduke32-20190820.8043.ebuild | 247 +++++++++++++++++++++++++
17 2 files changed, 248 insertions(+)
18
19 diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest
20 index 69c29e66b09..f657e6c60f3 100644
21 --- a/games-fps/eduke32/Manifest
22 +++ b/games-fps/eduke32/Manifest
23 @@ -6,3 +6,4 @@ DIST duke3d_voxels-1.21.zip 2997999 BLAKE2B dcb3103a82b45cfcf906d00147a57fe47997
24 DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f SHA512 4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf
25 DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833
26 DIST eduke32_src_20190719-7814.tar.xz 14751836 BLAKE2B 95017d0fbb4a3d4db3bb64657671bad58f368af5f4c1d52cfc805d99bbfc77019dfc372d3aa82e9c216a783a41993d6c8e539b2861b72604c0397cfc52f046c4 SHA512 cf8783e36b73ee76ba7c824d9322a64b87ae48ddb7002e3e4b61120c03c03a03bb0205f790483421c5992e536adee0be1c497cd7aa8357fa0aa518f50a4ba861
27 +DIST eduke32_src_20190820-8043.tar.xz 15922344 BLAKE2B 5414087f8c88c04438b2db5f5323bf82853353f05e00481be596de0e6c981bd651d53515f674d8c128865aba79d6d62a530e3346d215fc67caa36e8afb10c22e SHA512 5bfb6134acbb33e3c4c702306dfe2b005766910efe78b38e9ab1aa3221ccccf6b1e97ddc193222f25b8cd8b23a0f6fd6e13a4b4ae48589e24d8a0de958b5616a
28
29 diff --git a/games-fps/eduke32/eduke32-20190820.8043.ebuild b/games-fps/eduke32/eduke32-20190820.8043.ebuild
30 new file mode 100644
31 index 00000000000..196f0653f81
32 --- /dev/null
33 +++ b/games-fps/eduke32/eduke32-20190820.8043.ebuild
34 @@ -0,0 +1,247 @@
35 +# Copyright 1999-2019 Gentoo Authors
36 +# Distributed under the terms of the GNU General Public License v2
37 +
38 +EAPI=7
39 +
40 +inherit desktop toolchain-funcs xdg-utils
41 +
42 +MY_BUILD="$(ver_cut 2)"
43 +MY_DATE="$(ver_cut 1)"
44 +
45 +MY_PV_HRP="5.4"
46 +MY_PV_OFFENSIVE_XXX="1.33"
47 +MY_PV_OPL="2.01"
48 +MY_PV_PSX="1.11"
49 +MY_PV_SC55="4.02"
50 +MY_PV_VOXELS="1.21"
51 +
52 +DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D"
53 +HOMEPAGE="http://www.eduke32.com/"
54 +SRC_URI="
55 + http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}/${PN}_src_${MY_DATE}-${MY_BUILD}.tar.xz
56 + http://www.eduke32.com/images/eduke32_classic.png
57 + hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip )
58 + offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip )
59 + opl? ( http://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip )
60 + psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip )
61 + sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip )
62 + voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip )
63 +"
64 +
65 +LICENSE="BUILDLIC GPL-2 HRP"
66 +SLOT="0"
67 +KEYWORDS="~amd64 ~hppa ~x86"
68 +IUSE="cdinstall demo flac fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools vorbis voxels vpx xmp"
69 +REQUIRED_USE="
70 + cdinstall? ( !demo )
71 + demo? ( !cdinstall )
72 + hrp? ( ^^ ( demo cdinstall )
73 + !voxels )
74 + offensive? ( ^^ ( demo cdinstall ) )
75 + opl? ( ^^ ( demo cdinstall )
76 + !sc-55 )
77 + psx? ( ^^ ( demo cdinstall ) )
78 + sc-55? ( ^^ ( demo cdinstall )
79 + !opl )
80 + voxels? ( !hrp )
81 + vpx? ( opengl )
82 +"
83 +
84 +S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}"
85 +
86 +MY_DEPEND_RDEPEND="
87 + media-libs/libsdl2[joystick,opengl?,sound,video]
88 + media-libs/sdl2-mixer[flac?,fluidsynth?,midi,timidity?,vorbis?]
89 + sys-libs/zlib:=
90 + flac? ( media-libs/flac )
91 + gtk? ( x11-libs/gtk+:2 )
92 + opengl? ( virtual/glu
93 + virtual/opengl )
94 + png? ( media-libs/libpng:0= )
95 + timidity? ( media-sound/timidity-freepats )
96 + vpx? ( media-libs/libvpx:= )
97 + vorbis? ( media-libs/libogg
98 + media-libs/libvorbis )
99 + xmp? ( media-libs/exempi:= )
100 +"
101 +
102 +RDEPEND="
103 + ${MY_DEPEND_RDEPEND}
104 + cdinstall? ( games-fps/duke3d-data )
105 + demo? ( games-fps/duke3d-demodata )
106 +"
107 +
108 +DEPEND="
109 + ${MY_DEPEND_RDEPEND}
110 + app-arch/unzip
111 + x86? ( dev-lang/nasm )
112 +"
113 +
114 +PATCHES=(
115 + "${FILESDIR}/${PN}-20190419.7615-wad2map-buildfix.patch"
116 + "${FILESDIR}/log-to-tmpdir.patch"
117 + "${FILESDIR}/search-duke3d-path.patch"
118 +)
119 +
120 +src_unpack() {
121 + # Extract only the eduke32 archive
122 + unpack ${PN}_src_${MY_DATE}-${MY_BUILD}.tar.xz
123 +
124 + # Unpack only the documentation
125 + if use hrp; then
126 + unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die
127 + fi
128 + if use offensive; then
129 + unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die
130 + fi
131 + if use opl; then
132 + unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die
133 + mv readme.txt opl_readme.txt || die
134 + fi
135 + if use sc-55; then
136 + unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die
137 + fi
138 + if use voxels; then
139 + unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die
140 + fi
141 +}
142 +
143 +src_compile() {
144 + local myemakeopts=(
145 + ALLOCACHE_AS_MALLOC=0
146 + AS=$(tc-getAS)
147 + CC=$(tc-getCC)
148 + CXX=$(tc-getCXX)
149 + CLANG=0
150 + CPLUSPLUS=1
151 + CUSTOMOPT=""
152 + DEBUGANYWAY=0
153 + F_JUMP_TABLES=""
154 + FORCEDEBUG=0
155 + HAVE_FLAC=$(usex flac 1 0)
156 + HAVE_GTK2=$(usex gtk 1 0)
157 + HAVE_VORBIS=$(usex vorbis 1 0)
158 + HAVE_XMP=$(usex xmp 1 0)
159 + LINKED_GTK=$(usex gtk 1 0)
160 + LTO=1
161 + LUNATIC=0
162 + KRANDDEBUG=0
163 + MEMMAP=0
164 + MIXERTYPE=SDL
165 + NETCODE=$(usex server 1 0)
166 + NOASM=0
167 + OPTLEVEL=0
168 + OPTOPT=""
169 + PACKAGE_REPOSITORY=1
170 + POLYMER=$(usex opengl 1 0)
171 + PRETTY_OUTPUT=0
172 + PROFILER=0
173 + RELEASE=1
174 + RENDERTYPE=SDL
175 + SDL_TARGET=2
176 + SIMPLE_MENU=0
177 + STRIP=""
178 + TANDALONE=0
179 + STARTUP_WINDOW=$(usex gtk 1 0)
180 + USE_OPENGL=$(usex opengl 1 0)
181 + USE_LIBVPX=$(usex vpx 1 0)
182 + USE_LIBPNG=$(usex png 1 0)
183 + USE_LUAJIT_2_1=0
184 + WITHOUT_GTK=$(usex gtk 0 1)
185 + )
186 +
187 + emake "${myemakeopts[@]}"
188 +
189 + if use tools; then
190 + emake utils "${myemakeopts[@]}"
191 + fi
192 +}
193 +
194 +src_test() {
195 + # There are no tests
196 + # Instead it tries to build a test game, which does not compile
197 + :;
198 +}
199 +
200 +src_install() {
201 + dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin
202 +
203 + if use tools; then
204 + local tools=(
205 + arttool
206 + bsuite
207 + cacheinfo
208 + generateicon
209 + givedepth
210 + ivfrate
211 + kextract
212 + kgroup
213 + kmd2tool
214 + makesdlkeytrans
215 + map2stl
216 + md2tool
217 + mkpalette
218 + transpal
219 + unpackssi
220 + wad2art
221 + wad2map
222 + )
223 +
224 + dobin "${tools[@]}"
225 + fi
226 +
227 + keepdir /usr/share/games/eduke32
228 + insinto /usr/share/games/eduke32
229 + if use hrp; then
230 + doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip
231 + fi
232 + if use offensive; then
233 + doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip
234 + fi
235 + if use opl; then
236 + doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip
237 + fi
238 + if use psx; then
239 + doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip
240 + fi
241 + if use sc-55; then
242 + doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip
243 + fi
244 + if use sdk; then
245 + doins -r package/sdk
246 + fi
247 + if use voxels; then
248 + doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip
249 + fi
250 +
251 + newicon "${DISTDIR}"/eduke32_classic.png eduke32.png
252 +
253 + make_desktop_entry eduke32-bin EDuke32 eduke32 Game
254 + make_desktop_entry mapster32 Mapster32 eduke32 Game
255 +
256 + local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt source/duke3d/src/lunatic/doc/*.txt )
257 + if use hrp; then
258 + DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt )
259 + fi
260 + if use offensive; then
261 + DOCS+=( "${WORKDIR}"/xxx_readme.txt )
262 + fi
263 + if use opl; then
264 + DOCS+=( "${WORKDIR}"/opl_readme.txt )
265 + fi
266 + if use sc-55; then
267 + DOCS+=( "${WORKDIR}"/readme/music_readme.txt )
268 + fi
269 + if use voxels; then
270 + DOCS+=( "${WORKDIR}"/voxelpack_readme.txt )
271 + fi
272 + einstalldocs
273 +}
274 +
275 +pkg_postinst() {
276 + xdg_icon_cache_update
277 +}
278 +
279 +pkg_postrm() {
280 + xdg_icon_cache_update
281 +}