Gentoo Archives: gentoo-commits

From: Ionen Wolkens <ionen@g.o>
To: gentoo-commits@l.g.o
Subject: [gentoo-commits] repo/gentoo:master commit in: dev-games/openscenegraph-openmw/
Date: Sat, 31 Jul 2021 01:15:42
Message-Id: 1627693145.f1b1718922ce3ec838ca890381c16e2228094613.ionen@gentoo
1 commit: f1b1718922ce3ec838ca890381c16e2228094613
2 Author: Alexey Sokolov <alexey+gentoo <AT> asokolov <DOT> org>
3 AuthorDate: Thu Jul 29 23:58:24 2021 +0000
4 Commit: Ionen Wolkens <ionen <AT> gentoo <DOT> org>
5 CommitDate: Sat Jul 31 00:59:05 2021 +0000
6 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=f1b17189
7
8 dev-games/openscenegraph-openmw: update metadata
9
10 Package-Manager: Portage-3.0.20, Repoman-3.0.2
11 Signed-off-by: Alexey Sokolov <alexey+gentoo <AT> asokolov.org>
12 Closes: https://github.com/gentoo/gentoo/pull/21747
13 Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org>
14
15 dev-games/openscenegraph-openmw/metadata.xml | 16 ++++++++++++----
16 1 file changed, 12 insertions(+), 4 deletions(-)
17
18 diff --git a/dev-games/openscenegraph-openmw/metadata.xml b/dev-games/openscenegraph-openmw/metadata.xml
19 index c9b5ea504b4..ffea23ade5e 100644
20 --- a/dev-games/openscenegraph-openmw/metadata.xml
21 +++ b/dev-games/openscenegraph-openmw/metadata.xml
22 @@ -14,11 +14,16 @@
23 <name>Gentoo Games Project</name>
24 </maintainer>
25 <longdescription lang="en">
26 - OpenSceneGraph on steroids. This fork was created to experiment with performance enhancements for OpenMW that are too controversial to be included in the general purpose OSG project - either for design reasons or backward compatibility reasons. OpenMW still works with "vanilla" OpenSceneGraph, but it is recommended to use the fork for better performance (around 10-15% on most devices). Note that the improvements are very specific to OpenMW and its animation code in particular; other OpenSceneGraph applications are not likely to see the same speed-up, or any speed-up at all if they are already GPU limited.
27 + OpenSceneGraph on steroids. This fork was created to experiment with
28 + performance enhancements for OpenMW that are too controversial to be
29 + included in the general purpose OSG project - either for design reasons
30 + or backward compatibility reasons. OpenMW still works with "vanilla"
31 + OpenSceneGraph, but it is recommended to use the fork for better
32 + performance (around 10-15% on most devices). Note that the improvements
33 + are very specific to OpenMW and its animation code in particular; other
34 + OpenSceneGraph applications are not likely to see the same speed-up, or
35 + any speed-up at all if they are already GPU limited.
36 </longdescription>
37 - <upstream>
38 - <remote-id type="github">OpenMW/osg</remote-id>
39 - </upstream>
40 <use>
41 <flag name="collada">Enable DAE file support via <pkg>dev-libs/collada-dom</pkg></flag>
42 <flag name="dicom">Enable DICOM medical image file support via <pkg>sci-libs/dcmtk</pkg></flag>
43 @@ -31,4 +36,7 @@
44 <flag name="sdl2">Use <pkg>media-libs/libsdl2</pkg> additionally to <pkg>media-libs/libsdl</pkg></flag>
45 <flag name="xrandr">Enable support for the X xrandr extension</flag>
46 </use>
47 + <upstream>
48 + <remote-id type="github">OpenMW/osg</remote-id>
49 + </upstream>
50 </pkgmetadata>