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commit: f1b1718922ce3ec838ca890381c16e2228094613 |
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Author: Alexey Sokolov <alexey+gentoo <AT> asokolov <DOT> org> |
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AuthorDate: Thu Jul 29 23:58:24 2021 +0000 |
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Commit: Ionen Wolkens <ionen <AT> gentoo <DOT> org> |
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CommitDate: Sat Jul 31 00:59:05 2021 +0000 |
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URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=f1b17189 |
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|
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dev-games/openscenegraph-openmw: update metadata |
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|
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Package-Manager: Portage-3.0.20, Repoman-3.0.2 |
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Signed-off-by: Alexey Sokolov <alexey+gentoo <AT> asokolov.org> |
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Closes: https://github.com/gentoo/gentoo/pull/21747 |
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Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org> |
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|
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dev-games/openscenegraph-openmw/metadata.xml | 16 ++++++++++++---- |
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1 file changed, 12 insertions(+), 4 deletions(-) |
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|
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diff --git a/dev-games/openscenegraph-openmw/metadata.xml b/dev-games/openscenegraph-openmw/metadata.xml |
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index c9b5ea504b4..ffea23ade5e 100644 |
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--- a/dev-games/openscenegraph-openmw/metadata.xml |
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+++ b/dev-games/openscenegraph-openmw/metadata.xml |
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@@ -14,11 +14,16 @@ |
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<name>Gentoo Games Project</name> |
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</maintainer> |
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<longdescription lang="en"> |
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- OpenSceneGraph on steroids. This fork was created to experiment with performance enhancements for OpenMW that are too controversial to be included in the general purpose OSG project - either for design reasons or backward compatibility reasons. OpenMW still works with "vanilla" OpenSceneGraph, but it is recommended to use the fork for better performance (around 10-15% on most devices). Note that the improvements are very specific to OpenMW and its animation code in particular; other OpenSceneGraph applications are not likely to see the same speed-up, or any speed-up at all if they are already GPU limited. |
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+ OpenSceneGraph on steroids. This fork was created to experiment with |
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+ performance enhancements for OpenMW that are too controversial to be |
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+ included in the general purpose OSG project - either for design reasons |
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+ or backward compatibility reasons. OpenMW still works with "vanilla" |
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+ OpenSceneGraph, but it is recommended to use the fork for better |
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+ performance (around 10-15% on most devices). Note that the improvements |
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+ are very specific to OpenMW and its animation code in particular; other |
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+ OpenSceneGraph applications are not likely to see the same speed-up, or |
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+ any speed-up at all if they are already GPU limited. |
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</longdescription> |
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- <upstream> |
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- <remote-id type="github">OpenMW/osg</remote-id> |
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- </upstream> |
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<use> |
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<flag name="collada">Enable DAE file support via <pkg>dev-libs/collada-dom</pkg></flag> |
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<flag name="dicom">Enable DICOM medical image file support via <pkg>sci-libs/dcmtk</pkg></flag> |
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@@ -31,4 +36,7 @@ |
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<flag name="sdl2">Use <pkg>media-libs/libsdl2</pkg> additionally to <pkg>media-libs/libsdl</pkg></flag> |
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<flag name="xrandr">Enable support for the X xrandr extension</flag> |
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</use> |
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+ <upstream> |
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+ <remote-id type="github">OpenMW/osg</remote-id> |
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+ </upstream> |
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</pkgmetadata> |