Gentoo Archives: gentoo-commits

From: Michael Sterrett <mr_bones_@g.o>
To: gentoo-commits@l.g.o
Subject: [gentoo-commits] repo/gentoo:master commit in: games-fps/darkplaces/
Date: Tue, 29 Dec 2015 07:41:39
Message-Id: 1451374860.849349fa869f0730bcc2e94d4b1cff49a3adfdb1.mr_bones_@gentoo
1 commit: 849349fa869f0730bcc2e94d4b1cff49a3adfdb1
2 Author: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
3 AuthorDate: Tue Dec 29 07:13:50 2015 +0000
4 Commit: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
5 CommitDate: Tue Dec 29 07:41:00 2015 +0000
6 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=849349fa
7
8 games-fps/darkplaces: old
9
10 Package-Manager: portage-2.2.24
11
12 games-fps/darkplaces/Manifest | 1 -
13 games-fps/darkplaces/darkplaces-20130304.ebuild | 187 ------------------------
14 2 files changed, 188 deletions(-)
15
16 diff --git a/games-fps/darkplaces/Manifest b/games-fps/darkplaces/Manifest
17 index 5dcaeae..3c5e0cf 100644
18 --- a/games-fps/darkplaces/Manifest
19 +++ b/games-fps/darkplaces/Manifest
20 @@ -1,5 +1,4 @@
21 DIST darkplacesengine20110628.zip 23377408 SHA256 d2464c681e3fdcc66cb090e79c44c0c173a43b6f181a12e500b0b1fd7d73ffce SHA512 bf44933470be2856a80ebd73a0cb531c6d22e69da5be24bc52175998ab687b4112c88423a6b42a9a4ed746e0f96c1bb39e188a037a98ea596cf7b6183e390038 WHIRLPOOL b4214be8a9c9aadf02a92c9b7e54d508df38f9e38f650f839a8ea43d9c0768641dbf59c71b210d337f591fac2d77a21a14e7900a3038d1af828f064bf3368071
22 -DIST darkplacesengine20130304.zip 29427833 SHA256 e1858dcba033b1dfc6e685482745b7137ceb23dfd710671971cd5e34529a9f44 SHA512 6672160ad6ed34bb45262f03b7a7671d65aa88ca44abab616f54cd1a8e5240dcb7b8a3a7c364fc8de3e9e2acf458e5c129311a0c52b8c6b29d9a4cafa5188b15 WHIRLPOOL 5566c7de789735fb984c5b64cf7ece2e948b87e170e16f434d5015f70baad901aadc251bb25a32926f43ced903daaa914a51024c08a64f4edcf1a9003aab1261
23 DIST darkplacesengine20140513.zip 28113487 SHA256 69e5a50991884196e403bd6aab4a33bba553a934a167be366672ab4e223b06c9 SHA512 45864b590057c6de0ea978b3cc967feb879b87b2d376f3b4d8525e037b10ca1fc68599c152506494bb06669c6c2304e0aa0ee1b28f7a0d589d10c23f7285052c WHIRLPOOL 0fca6d87c9d3482112992965b70f829dfd6ecd926d940ad66f5f75aec4438c2b5b33fb6ac51f69c5199f06d53fbc16f1c8d0780db40b8cbd71c7ceb0e67a4048
24 DIST fuhquake-lits.rar 8388829 SHA256 066fd58e2a6d157a1aa7925334d7e3e6cffa7f5c556e707bc31da8bfecea873c SHA512 6e59f5e08a6c401b329b86b0cd677a04b1a5aee11f24973c77c9e7ea50cab9dedf4fc15c4f3d6b73bdc87bacdc9612a3c244d0a4ceceef943abb6e256ac23925 WHIRLPOOL d398b57c03d02c8180f8ca93f6964ac2118ef50cace3ecbc9da9113b1e91ed3a7b7e5473ebb9ad2f5198828eb8565c7c0470aea2095152b2898335562bef821d
25 DIST id1.pk3 350470 SHA256 f1ee6e144d1942ebf91a8c71d0333eac94c73efae35377fbe7ae43e0e4ab37dc SHA512 d4d7233bc1e5049e89d09448818219b0ce7941fecde5381cd95933e4c96ebc9b4e34ff7eae5eb5d0d1e3cc2ceb4f5254f4d600aded7dda373713149817621331 WHIRLPOOL 30fe7e6d6ac6408c54e704586d4f4e15d139c0330e4f3e758651bfc2e6582eadae08c590e87264cfb26faae56a7033b383d51f93bf54ddfce7db38e47d569280
26
27 diff --git a/games-fps/darkplaces/darkplaces-20130304.ebuild b/games-fps/darkplaces/darkplaces-20130304.ebuild
28 deleted file mode 100644
29 index bfbc882..0000000
30 --- a/games-fps/darkplaces/darkplaces-20130304.ebuild
31 +++ /dev/null
32 @@ -1,187 +0,0 @@
33 -# Copyright 1999-2015 Gentoo Foundation
34 -# Distributed under the terms of the GNU General Public License v2
35 -# $Id$
36 -
37 -EAPI=5
38 -inherit unpacker eutils flag-o-matic games
39 -
40 -# Latest versions are in http://icculus.org/twilight/darkplaces/files/
41 -MY_PV=${PV/_beta/beta}
42 -MY_ENGINE="${PN}engine${MY_PV}.zip"
43 -
44 -# Different Quake 1 engines expect the lights in different directories
45 -# http://www.fuhquake.net/download.html and http://www.kgbsyndicate.com/romi/
46 -MY_LIGHTS="fuhquake-lits.rar"
47 -
48 -DESCRIPTION="Enhanced engine for iD Software's Quake 1"
49 -HOMEPAGE="http://icculus.org/twilight/darkplaces/"
50 -SRC_URI="http://icculus.org/twilight/${PN}/files/${MY_ENGINE}
51 - lights? (
52 - http://www.fuhquake.net/files/extras/${MY_LIGHTS}
53 - http://www.kgbsyndicate.com/romi/id1.pk3 )"
54 -
55 -LICENSE="GPL-2"
56 -SLOT="0"
57 -KEYWORDS="~amd64 ~x86"
58 -IUSE="alsa cdinstall cdsound debug dedicated demo lights opengl oss sdl textures"
59 -
60 -UIRDEPEND="virtual/jpeg
61 - media-libs/libogg
62 - media-libs/libvorbis
63 - virtual/opengl
64 - alsa? ( media-libs/alsa-lib )
65 - sdl? ( media-libs/libsdl )
66 - x11-libs/libX11
67 - x11-libs/libXpm
68 - x11-libs/libXxf86dga
69 - x11-libs/libXxf86vm"
70 -UIDEPEND="x11-proto/xextproto
71 - x11-proto/xf86dgaproto
72 - x11-proto/xf86vidmodeproto
73 - x11-proto/xproto"
74 -RDEPEND="net-misc/curl
75 - cdinstall? ( games-fps/quake1-data )
76 - demo? ( games-fps/quake1-demodata )
77 - textures? ( >=games-fps/quake1-textures-20050820 )
78 - opengl? ( ${UIRDEPEND} )
79 - !opengl? ( sdl? ( ${UIRDEPEND} ) )
80 - !opengl? ( !sdl? ( !dedicated? ( ${UIRDEPEND} ) ) )"
81 -DEPEND="lights? ( || (
82 - app-arch/unrar
83 - app-arch/rar ) )
84 - opengl? (
85 - ${UIRDEPEND}
86 - ${UIDEPEND} )
87 - !opengl? ( sdl? (
88 - ${UIRDEPEND}
89 - ${UIDEPEND} ) )
90 - !opengl? ( !sdl? ( !dedicated? (
91 - ${UIRDEPEND}
92 - ${UIDEPEND} ) ) )
93 - virtual/pkgconfig
94 - app-arch/unzip"
95 -
96 -S=${WORKDIR}/${PN}
97 -dir=${GAMES_DATADIR}/quake1
98 -
99 -opengl_client() { use opengl || ( ! use dedicated && ! use sdl ) }
100 -
101 -src_unpack() {
102 - if use lights ; then
103 - unpack "${MY_LIGHTS}"
104 - unpack_zip "${DISTDIR}"/id1.pk3
105 - mv *.lit maps/ || die
106 - mv ReadMe.txt rtlights.txt
107 - fi
108 - unpack "${MY_ENGINE}"
109 - unpack ./${PN}*.zip
110 -}
111 -
112 -src_prepare() {
113 - rm "${WORKDIR}"/README-SDL.txt
114 - cd "${S}"
115 - rm mingw_note.txt
116 -
117 - strip-flags
118 -
119 - # Only additional CFLAGS optimization is the -march flag
120 - local march=$(get-flag -march)
121 - sed -i \
122 - -e "s:-lasound:$(pkg-config --libs alsa):" \
123 - -e "/^CPUOPTIMIZATIONS/d" \
124 - -e '/^OPTIM_RELEASE/s/=.*/=$(CFLAGS)/' \
125 - -e '/^OPTIM_DEBUG/s/=.*/=$(CFLAGS)/' \
126 - -e '/^LDFLAGS_DEBUG/s/$/ $(LDFLAGS)/' \
127 - -e '/^LDFLAGS_RELEASE/s/$/ $(LDFLAGS)/' \
128 - -e "s:strip:true:" \
129 - makefile.inc || die
130 -
131 - if ! use cdsound ; then
132 - # Turn the CD accesses off
133 - sed -i \
134 - -e "s:/dev/cdrom:/dev/null:" \
135 - cd_linux.c || die
136 - sed -i \
137 - -e 's:COM_CheckParm("-nocdaudio"):1:' \
138 - cd_shared.c || die
139 - fi
140 -}
141 -
142 -src_compile() {
143 - local opts="DP_FS_BASEDIR=\"${dir}\" DP_LINK_TO_LIBJPEG=1"
144 -
145 - # Preferred sound is alsa
146 - local sound_api="NULL"
147 - use oss && sound_api="OSS"
148 - use alsa && sound_api="ALSA"
149 - opts="${opts} DP_SOUND_API=${sound_api}"
150 -
151 - local type="release"
152 - use debug && type="debug"
153 -
154 - # Only compile a maximum of 1 client
155 - if use sdl ; then
156 - emake ${opts} "sdl-${type}"
157 - elif opengl_client ; then
158 - emake ${opts} "cl-${type}"
159 - fi
160 -
161 - if use dedicated ; then
162 - emake ${opts} "sv-${type}"
163 - fi
164 -}
165 -
166 -src_install() {
167 - if opengl_client || use sdl ; then
168 - local type=glx
169 -
170 - use sdl && type=sdl
171 -
172 - # darkplaces executable is needed, even just for demo
173 - newgamesbin "${PN}-${type}" ${PN}
174 - newicon darkplaces72x72.png ${PN}.png
175 -
176 - if use demo ; then
177 - # Install command-line for demo, even if not desktop entry
178 - games_make_wrapper ${PN}-demo "${PN} -game demo"
179 - fi
180 -
181 - if use demo && ! use cdinstall ; then
182 - make_desktop_entry ${PN}-demo "Dark Places (Demo)"
183 - else
184 - # Full version takes precedence over demo
185 - make_desktop_entry ${PN} "Dark Places"
186 - fi
187 - fi
188 -
189 - if use dedicated ; then
190 - newgamesbin ${PN}-dedicated ${PN}-ded
191 - fi
192 -
193 - dodoc *.txt ChangeLog todo "${WORKDIR}"/*.txt
194 -
195 - if use lights ; then
196 - insinto "${dir}"/id1
197 - doins -r "${WORKDIR}"/{cubemaps,maps}
198 - if use demo ; then
199 - # Set up symlinks, for the demo levels to include the lights
200 - local d
201 - for d in cubemaps maps ; do
202 - dosym "${dir}/id1/${d}" "${dir}/demo/${d}"
203 - done
204 - fi
205 - fi
206 - prepgamesdirs
207 -}
208 -
209 -pkg_postinst() {
210 - games_pkg_postinst
211 -
212 - if ! use cdinstall && ! use demo ; then
213 - elog "Place pak0.pak and pak1.pak in ${dir}/id1"
214 - fi
215 -
216 - if use sdl ; then
217 - ewarn "Select opengl with alsa, instead of sdl USE flag, for better audio latency."
218 - fi
219 -}