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commit: ace0a7714d7170f2911187f42827b68e2e578d4e |
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Author: Michał Górny <mgorny <AT> gentoo <DOT> org> |
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AuthorDate: Mon Feb 3 06:09:10 2020 +0000 |
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Commit: Michał Górny <mgorny <AT> gentoo <DOT> org> |
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CommitDate: Mon Feb 3 06:09:10 2020 +0000 |
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URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=ace0a771 |
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|
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games-action/accelerator3d: Remove last-rited pkg |
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|
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Closes: https://bugs.gentoo.org/703762 |
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Signed-off-by: Michał Górny <mgorny <AT> gentoo.org> |
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|
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games-action/accelerator3d/Manifest | 1 - |
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.../accelerator3d/accelerator3d-0.1.1-r3.ebuild | 47 ------------------- |
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.../files/accelerator3d-0.1.1-gentoo-paths.patch | 53 ---------------------- |
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.../files/accelerator3d-0.1.1-gllightmodel.patch | 11 ----- |
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games-action/accelerator3d/metadata.xml | 11 ----- |
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profiles/package.mask | 5 -- |
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6 files changed, 128 deletions(-) |
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|
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diff --git a/games-action/accelerator3d/Manifest b/games-action/accelerator3d/Manifest |
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deleted file mode 100644 |
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index adcbb98cf6e..00000000000 |
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--- a/games-action/accelerator3d/Manifest |
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+++ /dev/null |
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@@ -1 +0,0 @@ |
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-DIST accelerator-0.1.1.tar.bz2 1183838 BLAKE2B 8c7b888e4eadc0a1ed63745904db94757cfa73557664e0b2a7f7c8960990eb82991be9b1b42cb0d60f3af113867a2a02fb9304bd97f7658fec7d86efe5747c34 SHA512 f4321beb5f5b61c10d0b275321641ec173636267ae08cf88f7a2ecaaf0799cfe6593cbc7343c8ebfa72853c59773841295b1aca9a0ac0ef510de390107aa01da |
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|
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diff --git a/games-action/accelerator3d/accelerator3d-0.1.1-r3.ebuild b/games-action/accelerator3d/accelerator3d-0.1.1-r3.ebuild |
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deleted file mode 100644 |
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index 2013913e62f..00000000000 |
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--- a/games-action/accelerator3d/accelerator3d-0.1.1-r3.ebuild |
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+++ /dev/null |
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@@ -1,47 +0,0 @@ |
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-# Copyright 1999-2018 Gentoo Foundation |
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-# Distributed under the terms of the GNU General Public License v2 |
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- |
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-EAPI=6 |
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- |
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-PYTHON_COMPAT=( python2_7 ) |
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-inherit desktop python-r1 |
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- |
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-DESCRIPTION="Fast-paced, 3D, first-person shoot/dodge-'em-up, in the vain of Tempest or n2o" |
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-HOMEPAGE="http://accelerator3d.sourceforge.net/" |
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-SRC_URI="mirror://sourceforge/accelerator3d/accelerator-${PV}.tar.bz2" |
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- |
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-LICENSE="Artistic" |
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-SLOT="0" |
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-KEYWORDS="~amd64 ~x86" |
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-IUSE="" |
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-REQUIRED_USE="${PYTHON_REQUIRED_USE}" |
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- |
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-DEPEND="${PYTHON_DEPS}" |
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-RDEPEND="${DEPEND} |
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- dev-python/pygame[${PYTHON_USEDEP}] |
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- dev-python/pyode[${PYTHON_USEDEP}] |
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- dev-python/pyopengl[${PYTHON_USEDEP}]" |
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- |
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-S=${WORKDIR}/${PN} |
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- |
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-PATCHES=( |
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- "${FILESDIR}"/${P}-gentoo-paths.patch |
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- "${FILESDIR}"/${P}-gllightmodel.patch |
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-) |
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- |
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-src_prepare() { |
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- default |
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- |
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- sed -i \ |
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- -e "s:@GENTOO_DATADIR@:${EPREFIX}/usr/share/${PN}:" \ |
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- accelerator.py || die |
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-} |
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- |
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-src_install() { |
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- python_foreach_impl python_newscript accelerator.py accelerator |
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- |
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- insinto /usr/share/${PN} |
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- doins -r gfx/. snd/. |
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- einstalldocs |
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- make_desktop_entry accelerator |
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-} |
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|
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diff --git a/games-action/accelerator3d/files/accelerator3d-0.1.1-gentoo-paths.patch b/games-action/accelerator3d/files/accelerator3d-0.1.1-gentoo-paths.patch |
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deleted file mode 100644 |
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index 526fa678fdb..00000000000 |
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--- a/games-action/accelerator3d/files/accelerator3d-0.1.1-gentoo-paths.patch |
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+++ /dev/null |
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@@ -1,53 +0,0 @@ |
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---- a/accelerator.py 2006-04-18 21:51:28.000000000 +0200 |
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-+++ b/accelerator.py 2006-04-18 22:07:28.000000000 +0200 |
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-@@ -72,7 +72,7 @@ |
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- # default parameters on it (min/mag filters, wrapping). |
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- def __init__(self,texfile,mipmap = False): |
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- global activeTexture |
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-- filename = os.path.join('gfx',texfile) |
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-+ filename = os.path.join('@GENTOO_DATADIR@',texfile) |
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- image = pygame.image.load(filename) |
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- data = pygame.image.tostring(image,'RGBX') |
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- self.__texref = glGenTextures(1) |
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-@@ -599,8 +599,8 @@ |
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- for i in xrange(len(self.__menu[j][0])): |
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- font.addString(self.__menu[j][0][i]) |
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- if (soundon): |
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-- self.__browsesound = pygame.mixer.Sound(os.path.join('snd','menu_browse.wav')) |
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-- self.__selectsound = pygame.mixer.Sound(os.path.join('snd','menu_select.wav')) |
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-+ self.__browsesound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','menu_browse.wav')) |
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-+ self.__selectsound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','menu_select.wav')) |
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- |
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- def doLoop(self): |
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- global elapsed, z_increment, font |
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-@@ -792,19 +792,19 @@ |
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- |
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- # sound! |
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- if soundon: |
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-- self.__shootsound = pygame.mixer.Sound(os.path.join('snd','shoot.wav')) |
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-- self.__cluonsound = pygame.mixer.Sound(os.path.join('snd','cluon.wav')) |
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-- self.__bogonsound = pygame.mixer.Sound(os.path.join('snd','bogon.wav')) |
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-- self.__shipdeadsound = pygame.mixer.Sound(os.path.join('snd','ship_explode.wav')) |
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-- self.__shocksound = pygame.mixer.Sound(os.path.join('snd','electricshock.wav')) |
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-- self.__thudsound = pygame.mixer.Sound(os.path.join('snd','thud.wav')) |
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-- self.__enginesound = pygame.mixer.Sound(os.path.join('snd','engine.wav')) |
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-- self.__chargesound = pygame.mixer.Sound(os.path.join('snd','neon.wav')) |
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-+ self.__shootsound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','shoot.wav')) |
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-+ self.__cluonsound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','cluon.wav')) |
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-+ self.__bogonsound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','bogon.wav')) |
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-+ self.__shipdeadsound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','ship_explode.wav')) |
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-+ self.__shocksound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','electricshock.wav')) |
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-+ self.__thudsound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','thud.wav')) |
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-+ self.__enginesound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','engine.wav')) |
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-+ self.__chargesound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','neon.wav')) |
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- self.__chargeplaying = False |
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-- self.__scrapesound = pygame.mixer.Sound(os.path.join('snd','scrape.wav')) |
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-+ self.__scrapesound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','scrape.wav')) |
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- self.__scrapeplaying = False |
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-- self.__slamsound = pygame.mixer.Sound(os.path.join('snd','slam.wav')) |
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-- self.__phlogsound = pygame.mixer.Sound(os.path.join('snd','phlogiston.wav')) |
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-+ self.__slamsound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','slam.wav')) |
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-+ self.__phlogsound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','phlogiston.wav')) |
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- |
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- # reserve channel 0 for bullet sounds |
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- pygame.mixer.set_reserved(2) |
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|
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diff --git a/games-action/accelerator3d/files/accelerator3d-0.1.1-gllightmodel.patch b/games-action/accelerator3d/files/accelerator3d-0.1.1-gllightmodel.patch |
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deleted file mode 100644 |
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index 31d0a8b5b4c..00000000000 |
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--- a/games-action/accelerator3d/files/accelerator3d-0.1.1-gllightmodel.patch |
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+++ /dev/null |
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@@ -1,11 +0,0 @@ |
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---- a/accelerator.py |
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-+++ b/accelerator.py |
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-@@ -274,7 +274,7 @@ |
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- glColorMaterial(GL_FRONT,GL_AMBIENT_AND_DIFFUSE) |
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- glMaterialfv(GL_FRONT,GL_SHININESS,128) |
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- glMaterialfv(GL_FRONT,GL_SPECULAR,(0.5,0.5,0.5,1)) |
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-- glLightModel(GL_LIGHT_MODEL_COLOR_CONTROL_EXT,GL_SEPARATE_SPECULAR_COLOR_EXT) # GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR |
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-+ glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL_EXT,GL_SEPARATE_SPECULAR_COLOR_EXT) # GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR |
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- glEnable(GL_LINE_SMOOTH) |
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- glEnable(GL_NORMALIZE) |
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- #glPolygonMode(GL_FRONT,GL_LINE) |
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|
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diff --git a/games-action/accelerator3d/metadata.xml b/games-action/accelerator3d/metadata.xml |
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deleted file mode 100644 |
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index eaa5ae72c1f..00000000000 |
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--- a/games-action/accelerator3d/metadata.xml |
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+++ /dev/null |
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@@ -1,11 +0,0 @@ |
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-<?xml version="1.0" encoding="UTF-8"?> |
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-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> |
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-<pkgmetadata> |
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- <maintainer type="project"> |
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- <email>games@g.o</email> |
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- <name>Gentoo Games Project</name> |
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- </maintainer> |
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- <upstream> |
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- <remote-id type="sourceforge">accelerator3d</remote-id> |
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- </upstream> |
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-</pkgmetadata> |
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|
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diff --git a/profiles/package.mask b/profiles/package.mask |
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index 10ff49cd33d..c595653daa5 100644 |
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--- a/profiles/package.mask |
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+++ b/profiles/package.mask |
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@@ -774,11 +774,6 @@ games-arcade/pycadia |
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# Removal in 30 days. Bug #703764. |
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games-arcade/bub-n-bros |
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|
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-# David Seifert <soap@g.o> (2019-12-25) |
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-# Py2 only, upstream abandoned since 2005. |
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-# Removal in 30 days. Bug #703762. |
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-games-action/accelerator3d |
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- |
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# Tomáš Mózes <hydrapolic@g.o> (2019-12-19) |
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# Needs more testing. |
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=app-emulation/xen-4.13.0 |