Gentoo Archives: gentoo-commits

From: "Michael Sterrett (mr_bones_)" <mr_bones_@g.o>
To: gentoo-commits@l.g.o
Subject: [gentoo-commits] gentoo-x86 commit in games-emulation/sdlmame/files: sdlmame-0.144-no-opengl.patch sdlmame-0.144-makefile.patch sdlmame-0.143_p5-makefile.patch sdlmame-0.143_p4-no-opengl.patch sdlmame-0.142-makefile.patch sdlmame-0.143_p4-makefile.patch sdlmame-0.136-nodebug.patch joymap.dat mame.ini.in sdlmame-0.143_p5-no-opengl.patch
Date: Thu, 17 Nov 2011 06:48:00
Message-Id: 20111117064750.57B122004B@flycatcher.gentoo.org
1 mr_bones_ 11/11/17 06:47:50
2
3 Added: sdlmame-0.144-no-opengl.patch
4 sdlmame-0.144-makefile.patch
5 Removed: sdlmame-0.143_p5-makefile.patch
6 sdlmame-0.143_p4-no-opengl.patch
7 sdlmame-0.142-makefile.patch
8 sdlmame-0.143_p4-makefile.patch
9 sdlmame-0.136-nodebug.patch joymap.dat mame.ini.in
10 sdlmame-0.143_p5-no-opengl.patch
11 Log:
12 version bump; drop ppc to ~
13
14 (Portage version: 2.1.10.11/cvs/Linux i686)
15
16 Revision Changes Path
17 1.1 games-emulation/sdlmame/files/sdlmame-0.144-no-opengl.patch
18
19 file : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-emulation/sdlmame/files/sdlmame-0.144-no-opengl.patch?rev=1.1&view=markup
20 plain: http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-emulation/sdlmame/files/sdlmame-0.144-no-opengl.patch?rev=1.1&content-type=text/plain
21
22 Index: sdlmame-0.144-no-opengl.patch
23 ===================================================================
24 --- ./src/osd/sdl/osdsdl.h.orig
25 +++ ./src/osd/sdl/osdsdl.h
26 @@ -225,6 +225,8 @@
27 const char *audio_driver() const { return value(SDLOPTION_AUDIODRIVER); }
28 #if USE_OPENGL
29 const char *gl_lib() const { return value(SDLOPTION_GL_LIB); }
30 +#else
31 + const char *gl_lib() const { return NULL; }
32 #endif
33
34 private:
35
36
37
38 1.1 games-emulation/sdlmame/files/sdlmame-0.144-makefile.patch
39
40 file : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-emulation/sdlmame/files/sdlmame-0.144-makefile.patch?rev=1.1&view=markup
41 plain: http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-emulation/sdlmame/files/sdlmame-0.144-makefile.patch?rev=1.1&content-type=text/plain
42
43 Index: sdlmame-0.144-makefile.patch
44 ===================================================================
45 --- work.orig/makefile 2011-11-09 22:40:30.000000000 -0500
46 +++ work/makefile 2011-11-16 19:24:24.615419949 -0500
47 @@ -435,9 +435,6 @@
48 CPPONLYFLAGS += -x c++ -std=gnu++98
49 COBJFLAGS += -x objective-c++
50
51 -# this speeds it up a bit by piping between the preprocessor/compiler/assembler
52 -CCOMFLAGS += -pipe
53 -
54 # add -g if we need symbols, and ensure we have frame pointers
55 ifdef SYMBOLS
56 CCOMFLAGS += -g$(SYMLEVEL) -fno-omit-frame-pointer
57 @@ -453,23 +450,6 @@
58 CCOMFLAGS += -pg
59 endif
60
61 -# add the optimization flag
62 -CCOMFLAGS += -O$(OPTIMIZE)
63 -
64 -# if we are optimizing, include optimization options
65 -# and make all errors into warnings
66 -ifneq ($(OPTIMIZE),0)
67 -ifneq ($(TARGETOS),os2)
68 -ifndef NOWERROR
69 -CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS)
70 -else
71 -CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
72 -endif
73 -else
74 -CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
75 -endif
76 -endif
77 -
78 # add a basic set of warnings
79 CCOMFLAGS += \
80 -Wall \
81 @@ -524,20 +504,6 @@
82 endif
83
84
85 -#-------------------------------------------------
86 -# linking flags
87 -#-------------------------------------------------
88 -
89 -# LDFLAGS are used generally; LDFLAGSEMULATOR are additional
90 -# flags only used when linking the core emulator
91 -LDFLAGS =
92 -ifneq ($(TARGETOS),macosx)
93 -ifneq ($(TARGETOS),os2)
94 -ifneq ($(TARGETOS),solaris)
95 -LDFLAGS = -Wl,--warn-common
96 -endif
97 -endif
98 -endif
99 LDFLAGSEMULATOR =
100
101 # add profiling information for the linker
102 @@ -545,13 +511,6 @@
103 LDFLAGS += -pg
104 endif
105
106 -# strip symbols and other metadata in non-symbols and non profiling builds
107 -ifndef SYMBOLS
108 -ifneq ($(TARGETOS),macosx)
109 -LDFLAGS += -s
110 -endif
111 -endif
112 -
113 # output a map file (emulator only)
114 ifdef MAP
115 LDFLAGSEMULATOR += -Wl,-Map,$(FULLNAME).map