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commit: 60f203a9f82ab415dd39820217c7884faa222f3e |
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Author: Azamat H. Hackimov <azamat.hackimov <AT> gmail <DOT> com> |
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AuthorDate: Wed Mar 21 12:47:32 2018 +0000 |
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Commit: Azamat H. Hackimov <winterheart <AT> gentoo <DOT> ru> |
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CommitDate: Wed Mar 21 12:47:32 2018 +0000 |
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URL: https://gitweb.gentoo.org/proj/gamerlay.git/commit/?id=60f203a9 |
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|
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Remove old games-action/d[12]x-rebirth |
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|
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Failed to compile with physfs-3.0.0, masked in portage (#634116), |
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superseeded by games-action/dxx-rebirth |
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|
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games-action/d1x-rebirth/d1x-rebirth-0.58.1.ebuild | 95 ---------------------- |
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.../files/d1x-rebirth-0.58.1-flags.patch | 27 ------ |
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games-action/d1x-rebirth/metadata.xml | 23 ------ |
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games-action/d2x-rebirth/d2x-rebirth-0.58.1.ebuild | 93 --------------------- |
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.../files/d2x-rebirth-0.58.1-flags.patch | 27 ------ |
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games-action/d2x-rebirth/metadata.xml | 25 ------ |
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6 files changed, 290 deletions(-) |
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|
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diff --git a/games-action/d1x-rebirth/d1x-rebirth-0.58.1.ebuild b/games-action/d1x-rebirth/d1x-rebirth-0.58.1.ebuild |
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deleted file mode 100644 |
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index 4801e11..0000000 |
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--- a/games-action/d1x-rebirth/d1x-rebirth-0.58.1.ebuild |
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+++ /dev/null |
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@@ -1,95 +0,0 @@ |
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-# Copyright 1999-2014 Gentoo Foundation |
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-# Distributed under the terms of the GNU General Public License v2 |
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-# $Header: $ |
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- |
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-EAPI=5 |
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- |
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-inherit eutils games scons-utils |
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- |
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-DV=1 |
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-MY_P=${PN}_v${PV}-src |
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-DESCRIPTION="Descent Rebirth - enhanced Descent ${DV} engine" |
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-HOMEPAGE="http://www.dxx-rebirth.com/" |
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-SRC_URI="http://www.dxx-rebirth.com/download/dxx/${MY_P}.tar.gz |
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- opl3-musicpack? ( http://www.dxx-rebirth.com/download/dxx/res/d${DV}xr-opl3-music.dxa ) |
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- sc55-musicpack? ( http://www.dxx-rebirth.com/download/dxx/res/d${DV}xr-sc55-music.dxa ) |
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- linguas_de? ( http://www.dxx-rebirth.com/download/dxx/res/d${DV}xr-briefings-ger.dxa ) |
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- textures? ( http://www.dxx-rebirth.com/download/dxx/res/d${DV}xr-hires.dxa )" |
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- |
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-LICENSE="D1X GPL-2 public-domain" |
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-SLOT="0" |
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-KEYWORDS="~amd64 ~x86" |
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-IUSE="+data debug ipv6 linguas_de +music +opengl opl3-musicpack sc55-musicpack +textures" |
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- |
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-REQUIRED_USE="?? ( opl3-musicpack sc55-musicpack ) |
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- opl3-musicpack? ( music ) |
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- sc55-musicpack? ( music )" |
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- |
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-RDEPEND="dev-games/physfs[hog,zip] |
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- media-libs/libsdl:0[X,sound,joystick,opengl?,video] |
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- music? ( |
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- media-libs/sdl-mixer:0[timidity] |
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- ) |
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- opengl? ( |
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- virtual/opengl |
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- virtual/glu |
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- )" |
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-DEPEND="${RDEPEND}" |
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-PDEPEND="data? ( || ( |
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- games-action/descent1-data |
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- games-action/descent1-demodata |
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-) )" |
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- |
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-S=${WORKDIR}/${MY_P} |
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- |
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-RESTRICT=mirror |
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- |
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-src_unpack() { |
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- unpack ${MY_P}.tar.gz |
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-} |
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- |
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-src_prepare() { |
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- DOCS=({CHANGELOG,COPYING,INSTALL,README,RELEASE-NOTES}.txt) |
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- edos2unix ${DOCS[@]} |
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- epatch "${FILESDIR}"/${P}-flags.patch |
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-} |
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- |
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-src_compile() { |
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- escons \ |
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- verbosebuild=1 \ |
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- sharepath="${GAMES_DATADIR}/d${DV}x" \ |
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- $(use_scons debug) \ |
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- $(use_scons ipv6) \ |
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- $(use_scons music sdlmixer) \ |
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- $(use_scons opengl) \ |
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- || die |
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-} |
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- |
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-src_install() { |
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- dodoc ${DOCS[@]} |
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- |
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- insinto "${GAMES_DATADIR}/d${DV}x" |
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- |
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- use opl3-musicpack && doins "${DISTDIR}"/d${DV}xr-opl3-music.dxa |
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- use sc55-musicpack && doins "${DISTDIR}"/d${DV}xr-sc55-music.dxa |
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- use linguas_de && doins "${DISTDIR}"/d${DV}xr-briefings-ger.dxa |
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- use textures && doins "${DISTDIR}"/d${DV}xr-hires.dxa |
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- |
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- doicon "${S}/${PN}.xpm" |
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- |
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- dogamesbin d${DV}x-rebirth |
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- make_desktop_entry d${DV}x-rebirth "Descent ${DV} Rebirth" |
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- prepgamesdirs |
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-} |
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- |
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-pkg_postinst() { |
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- games_pkg_postinst |
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- |
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- if ! use data ; then |
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- echo |
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- elog "To play the game enable USE=\"data\" or manually " |
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- elog "copy the files to ${GAMES_DATADIR}/d${DV}x." |
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- elog "See /usr/share/doc/${PF}/INSTALL.txt.bz2 for details." |
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- echo |
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- fi |
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-} |
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|
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diff --git a/games-action/d1x-rebirth/files/d1x-rebirth-0.58.1-flags.patch b/games-action/d1x-rebirth/files/d1x-rebirth-0.58.1-flags.patch |
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deleted file mode 100644 |
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index e852d1e..0000000 |
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--- a/games-action/d1x-rebirth/files/d1x-rebirth-0.58.1-flags.patch |
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+++ /dev/null |
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@@ -1,27 +0,0 @@ |
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---- d1x-rebirth_v0.58.1-src/SConstruct |
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-+++ d1x-rebirth_v0.58.1-src/SConstruct |
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-@@ -218,7 +218,6 @@ |
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- env.Append(CPPFLAGS = ['-g']) |
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- else: |
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- env.Append(CPPDEFINES = ['NDEBUG', 'RELEASE']) |
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-- env.Append(CPPFLAGS = ['-O2']) |
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- |
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- # profiler? |
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- if (self.user_settings.profiler == 1): |
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-@@ -352,6 +351,7 @@ |
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- self.common_sources += self.sources_use_udp |
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- |
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- env.Append(CPPDEFINES = [('SHAREPATH', '\\"' + str(self.user_settings.sharepath) + '\\"')]) |
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-+ env.Append(LINKFLAGS = [str(self.platform_settings.lflags)]) |
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- |
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- def _register_program(self,dxxstr,program_specific_objects=[]): |
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- env = self.env |
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-@@ -364,7 +364,7 @@ |
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- versid_cppdefines.append(('DESCENT_VERSION_EXTRA', '\\"%s\\"' % self.user_settings.extra_version)) |
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- objects.append(self.env.StaticObject(target='%s%s%s' % (self.user_settings.builddir, 'main/vers_id', self.env["OBJSUFFIX"]), source='main/vers_id.c', CPPDEFINES=versid_cppdefines)) |
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- # finally building program... |
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-- env.Program(target='%s%s' % (self.user_settings.builddir, str(exe_target)), source = objects, LIBS = self.platform_settings.libs, LINKFLAGS = str(self.platform_settings.lflags)) |
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-+ env.Program(target='%s%s' % (self.user_settings.builddir, str(exe_target)), source = objects, LIBS = self.platform_settings.libs) |
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- if (sys.platform != 'darwin'): |
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- env.Install(self.user_settings.BIN_DIR, str(exe_target)) |
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- env.Alias('install', self.user_settings.BIN_DIR) |
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|
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diff --git a/games-action/d1x-rebirth/metadata.xml b/games-action/d1x-rebirth/metadata.xml |
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deleted file mode 100644 |
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index 7a44d1e..0000000 |
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--- a/games-action/d1x-rebirth/metadata.xml |
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+++ /dev/null |
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@@ -1,23 +0,0 @@ |
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-<?xml version="1.0" encoding="UTF-8"?> |
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-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> |
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-<pkgmetadata> |
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- <herd>games</herd> |
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- <longdescription> |
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- Descent 1 is a classic first-person shooter released in 1995 by Interplay |
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- and Parallax. It was one of the first games with true 3-dimensional |
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- graphics, movement, and light sourcing. D1X-Rebirth is a modification of the |
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- Descent 1 source that was released by Parallax and is based on the D1X source. |
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- </longdescription> |
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- <use> |
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- <flag name="linguas_de">Provides German translations for the game's |
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- briefings, robot descriptions, and outro of the original campaign</flag> |
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- <flag name="opl3-musicpack">Include alternate version of the game's |
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- music, recorded with the Yamaha YMF262 OPL3 soundchip</flag> |
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- <flag name="sc55-musicpack">Include alternate version of the game's |
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- music, recorded with the Roland Sound Canvas SC-55 MIDI module</flag> |
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- <flag name="textures">Include high resolution (640x480) backgrounds, |
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- briefing images and fonts</flag> |
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- <flag name="music">Adds music support</flag> |
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- <flag name="data">Install data files</flag> |
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- </use> |
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-</pkgmetadata> |
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|
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diff --git a/games-action/d2x-rebirth/d2x-rebirth-0.58.1.ebuild b/games-action/d2x-rebirth/d2x-rebirth-0.58.1.ebuild |
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deleted file mode 100644 |
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index b0413ac..0000000 |
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--- a/games-action/d2x-rebirth/d2x-rebirth-0.58.1.ebuild |
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+++ /dev/null |
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@@ -1,93 +0,0 @@ |
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-# Copyright 1999-2014 Gentoo Foundation |
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-# Distributed under the terms of the GNU General Public License v2 |
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-# $Header: $ |
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- |
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-EAPI=5 |
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- |
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-inherit eutils games scons-utils |
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- |
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-DV=2 |
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-MY_P=${PN}_v${PV}-src |
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-DESCRIPTION="Descent Rebirth - enhanced Descent ${DV} engine" |
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-HOMEPAGE="http://www.dxx-rebirth.com/" |
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-SRC_URI="http://www.dxx-rebirth.com/download/dxx/${MY_P}.tar.gz |
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- opl3-musicpack? ( http://www.dxx-rebirth.com/download/dxx/res/d${DV}xr-opl3-music.dxa ) |
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- sc55-musicpack? ( http://www.dxx-rebirth.com/download/dxx/res/d${DV}xr-sc55-music.dxa ) |
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- linguas_de? ( http://www.dxx-rebirth.com/download/dxx/res/d${DV}xr-briefings-ger.dxa )" |
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- |
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-LICENSE="D1X GPL-2 public-domain" |
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-SLOT="0" |
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-KEYWORDS="~amd64 ~x86" |
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-IUSE="+data debug ipv6 linguas_de +music +opengl opl3-musicpack sc55-musicpack" |
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- |
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-REQUIRED_USE="?? ( opl3-musicpack sc55-musicpack ) |
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- opl3-musicpack? ( music ) |
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- sc55-musicpack? ( music )" |
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- |
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-RDEPEND="dev-games/physfs[hog,mvl,zip] |
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- media-libs/libsdl:0[X,sound,joystick,opengl?,video] |
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- music? ( |
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- media-libs/sdl-mixer:0[timidity,vorbis] |
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- ) |
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- opengl? ( |
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- virtual/opengl |
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- virtual/glu |
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- )" |
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-DEPEND="${RDEPEND}" |
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-PDEPEND="data? ( || ( |
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- games-action/descent2-data |
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- games-action/descent2-demodata |
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-) )" |
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- |
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-S=${WORKDIR}/${MY_P} |
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- |
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-RESTRICT=mirror |
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- |
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-src_unpack() { |
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- unpack ${MY_P}.tar.gz |
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-} |
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- |
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-src_prepare() { |
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- DOCS=({CHANGELOG,COPYING,INSTALL,README,RELEASE-NOTES}.txt) |
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- edos2unix ${DOCS[@]} |
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- epatch "${FILESDIR}"/${P}-flags.patch |
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-} |
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- |
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-src_compile() { |
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- escons \ |
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- verbosebuild=1 \ |
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- sharepath="${GAMES_DATADIR}/d${DV}x" \ |
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- $(use_scons debug) \ |
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- $(use_scons ipv6) \ |
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- $(use_scons music sdlmixer) \ |
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- $(use_scons opengl) \ |
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- || die |
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-} |
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- |
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-src_install() { |
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- dodoc ${DOCS[@]} |
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- |
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- insinto "${GAMES_DATADIR}/d${DV}x" |
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- |
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- use opl3-musicpack && doins "${DISTDIR}"/d${DV}xr-opl3-music.dxa |
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- use sc55-musicpack && doins "${DISTDIR}"/d${DV}xr-sc55-music.dxa |
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- use linguas_de && doins "${DISTDIR}"/d${DV}xr-briefings-ger.dxa |
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- |
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- doicon "${S}/${PN}.xpm" |
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- |
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- dogamesbin d${DV}x-rebirth |
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- make_desktop_entry d${DV}x-rebirth "Descent ${DV} Rebirth" |
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- prepgamesdirs |
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-} |
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- |
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-pkg_postinst() { |
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- games_pkg_postinst |
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- |
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- if ! use data ; then |
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- echo |
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- elog "To play the game enable USE=\"data\" or manually " |
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- elog "copy the files to ${GAMES_DATADIR}/d${DV}x." |
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- elog "See /usr/share/doc/${PF}/INSTALL.txt.bz2 for details." |
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- echo |
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- fi |
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-} |
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|
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diff --git a/games-action/d2x-rebirth/files/d2x-rebirth-0.58.1-flags.patch b/games-action/d2x-rebirth/files/d2x-rebirth-0.58.1-flags.patch |
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deleted file mode 100644 |
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index 3d54761..0000000 |
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--- a/games-action/d2x-rebirth/files/d2x-rebirth-0.58.1-flags.patch |
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+++ /dev/null |
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@@ -1,27 +0,0 @@ |
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---- d2x-rebirth_v0.58.1-src/SConstruct |
294 |
-+++ d2x-rebirth_v0.58.1-src/SConstruct |
295 |
-@@ -220,7 +220,6 @@ |
296 |
- env.Append(CPPFLAGS = ['-g']) |
297 |
- else: |
298 |
- env.Append(CPPDEFINES = ['NDEBUG', 'RELEASE']) |
299 |
-- env.Append(CPPFLAGS = ['-O2']) |
300 |
- |
301 |
- # profiler? |
302 |
- if (self.user_settings.profiler == 1): |
303 |
-@@ -354,6 +353,7 @@ |
304 |
- self.common_sources += self.sources_use_udp |
305 |
- |
306 |
- env.Append(CPPDEFINES = [('SHAREPATH', '\\"' + str(self.user_settings.sharepath) + '\\"')]) |
307 |
-+ env.Append(LINKFLAGS = [str(self.platform_settings.lflags)]) |
308 |
- |
309 |
- def _register_program(self,dxxstr,program_specific_objects=[]): |
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- env = self.env |
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-@@ -368,7 +368,7 @@ |
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- versid_cppdefines.append(('DESCENT_VERSION_EXTRA', '\\"%s\\"' % self.user_settings.extra_version)) |
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- objects.append(self.env.StaticObject(target='%s%s%s' % (self.user_settings.builddir, 'main/vers_id', self.env["OBJSUFFIX"]), source='main/vers_id.c', CPPDEFINES=versid_cppdefines)) |
314 |
- # finally building program... |
315 |
-- env.Program(target='%s%s' % (self.user_settings.builddir, str(exe_target)), source = objects, LIBS = self.platform_settings.libs, LINKFLAGS = str(self.platform_settings.lflags)) |
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-+ env.Program(target='%s%s' % (self.user_settings.builddir, str(exe_target)), source = objects, LIBS = self.platform_settings.libs) |
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- if (sys.platform != 'darwin'): |
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- if self.user_settings.register_install_target: |
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- install_dir = os.path.join(self.user_settings.DESTDIR or '', self.user_settings.BIN_DIR) |
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|
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diff --git a/games-action/d2x-rebirth/metadata.xml b/games-action/d2x-rebirth/metadata.xml |
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deleted file mode 100644 |
323 |
index d1e4c62..0000000 |
324 |
--- a/games-action/d2x-rebirth/metadata.xml |
325 |
+++ /dev/null |
326 |
@@ -1,25 +0,0 @@ |
327 |
-<?xml version="1.0" encoding="UTF-8"?> |
328 |
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> |
329 |
-<pkgmetadata> |
330 |
- <herd>games</herd> |
331 |
- <longdescription> |
332 |
- Descent 2 is a classic 'tunnel shooter' released for the PC in 1996. It |
333 |
- was developed by Parallax Software and published by Interplay. It, along |
334 |
- with its predecessor Descent, was one of the first games to offer true |
335 |
- 3-dimensional graphics, 6 degrees of freedom in movement, and the |
336 |
- capability to join multiplayer games on-the-fly. DXX-Rebirth is a |
337 |
- modification of the Descent 2 source that was released by Parallax, |
338 |
- offering OpenGL graphics, advanced multiplayer, new features, and |
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- cross-platform compatibility. |
340 |
- </longdescription> |
341 |
- <use> |
342 |
- <flag name="linguas_de">Provides German translations for the game's |
343 |
- briefings, robot descriptions, and outro of the original campaign</flag> |
344 |
- <flag name="opl3-musicpack">Include alternate version of the game's |
345 |
- music, recorded with the Yamaha YMF262 OPL3 soundchip</flag> |
346 |
- <flag name="sc55-musicpack">Include alternate version of the game's |
347 |
- music, recorded with the Roland Sound Canvas SC-55 MIDI module</flag> |
348 |
- <flag name="music">Adds music support</flag> |
349 |
- <flag name="data">Install data files</flag> |
350 |
- </use> |
351 |
-</pkgmetadata> |