Gentoo Archives: gentoo-commits

From: Conrad Kostecki <conikost@g.o>
To: gentoo-commits@l.g.o
Subject: [gentoo-commits] repo/gentoo:master commit in: games-fps/eduke32/
Date: Tue, 31 Jan 2023 15:17:52
Message-Id: 1675178135.3ef3896e20b9997e4379c731104d131ee38a1f2b.conikost@gentoo
1 commit: 3ef3896e20b9997e4379c731104d131ee38a1f2b
2 Author: Conrad Kostecki <conikost <AT> gentoo <DOT> org>
3 AuthorDate: Tue Jan 31 15:15:08 2023 +0000
4 Commit: Conrad Kostecki <conikost <AT> gentoo <DOT> org>
5 CommitDate: Tue Jan 31 15:15:35 2023 +0000
6 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=3ef3896e
7
8 games-fps/eduke32: drop 20221026.10165
9
10 Signed-off-by: Conrad Kostecki <conikost <AT> gentoo.org>
11
12 games-fps/eduke32/Manifest | 1 -
13 games-fps/eduke32/eduke32-20221026.10165.ebuild | 218 ------------------------
14 2 files changed, 219 deletions(-)
15
16 diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest
17 index cb6c76a502c6..a8203f4a22d7 100644
18 --- a/games-fps/eduke32/Manifest
19 +++ b/games-fps/eduke32/Manifest
20 @@ -5,5 +5,4 @@ DIST duke3d_psx-1.11.zip 7636016 BLAKE2B 63094c0eb2343e443f98844675ddc23a138d87c
21 DIST duke3d_voxels-1.21.zip 2997999 BLAKE2B dcb3103a82b45cfcf906d00147a57fe47997680ff7550973ed9741e62e78f9a099c1a13f65eaa133076d6551fcdfbf34e28ff59f2ad59f91ece98753e7d39523 SHA512 4b55dcc192cb2aa8830250fd222664272176bea8f6c6e4ac6d488abfecb1332b5793986c164fde78901904e2bde37e6ee4aa020c5eb578002de8f6102f44df15
22 DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f SHA512 4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf
23 DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833
24 -DIST eduke32_src_20221026-10165-a9c797dcb.tar.xz 17452524 BLAKE2B a133a9981a571b807e87cc3a6ee096d5680344ea5edb456734c4c1af995137e5c517df2f298c07fd89fea7bfa23beaaac57c2f8c20755f0bd8d70132ae3b7d0e SHA512 c705362ea655fb7ac23c11d0c980d8584499e2fd73a97f4c0b02624e915c93f7cb721020c090cac8b3c6ecd51396a111058e3209c8e67679e4974d7352745606
25 DIST eduke32_src_20230123-10167-1a90b9883.tar.xz 17453612 BLAKE2B 763624f23ccafb340decd879d9906fdf59403f303bb6dd628ca41fae1217cd07cb3b61115101098ce6f897b16ed0783147e7d3c8138af586f23e90b7ea4a920f SHA512 beae1c9a34656530bb031eea9847339af0e28ff9dba029d2ae3539bd726c17f74b3b4929d6fa46c04b1966f985b97dcfd5a5da253d2ecc89d2b50d9ecefacea6
26
27 diff --git a/games-fps/eduke32/eduke32-20221026.10165.ebuild b/games-fps/eduke32/eduke32-20221026.10165.ebuild
28 deleted file mode 100644
29 index c9bf56250e42..000000000000
30 --- a/games-fps/eduke32/eduke32-20221026.10165.ebuild
31 +++ /dev/null
32 @@ -1,218 +0,0 @@
33 -# Copyright 1999-2022 Gentoo Authors
34 -# Distributed under the terms of the GNU General Public License v2
35 -
36 -EAPI=8
37 -
38 -inherit desktop toolchain-funcs xdg-utils
39 -
40 -EGIT_COMMIT="a9c797dcb"
41 -MY_BUILD="$(ver_cut 2)"
42 -MY_DATE="$(ver_cut 1)"
43 -MY_PV_HRP="5.4"
44 -MY_PV_OFFENSIVE_XXX="1.33"
45 -MY_PV_OPL="2.01"
46 -MY_PV_PSX="1.11"
47 -MY_PV_SC55="4.02"
48 -MY_PV_VOXELS="1.21"
49 -
50 -DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D"
51 -HOMEPAGE="http://www.eduke32.com/"
52 -SRC_URI="
53 - http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
54 - http://www.eduke32.com/images/eduke32_classic.png
55 - hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip )
56 - offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip )
57 - opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip )
58 - psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip )
59 - sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip )
60 - voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip )
61 -"
62 -S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}"
63 -
64 -LICENSE="BUILDLIC GPL-2 HRP"
65 -SLOT="0"
66 -KEYWORDS="~amd64 ~arm ~arm64 ~ppc64 ~x86"
67 -IUSE="duke3d fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw voxels vpx xmp"
68 -REQUIRED_USE="
69 - hrp? ( duke3d !voxels )
70 - offensive? ( duke3d )
71 - opl? ( duke3d !sc-55 )
72 - psx? ( duke3d )
73 - sc-55? ( duke3d !opl )
74 - voxels? ( !hrp )
75 - vpx? ( opengl )
76 -"
77 -
78 -# There are no tests,
79 -# instead it tries to build a test game, which does not compile
80 -RESTRICT="bindist test"
81 -
82 -RDEPEND="
83 - media-libs/flac:=
84 - media-libs/libogg
85 - media-libs/libsdl2[alsa,joystick,opengl?,sound,video]
86 - media-libs/libvorbis
87 - media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis]
88 - sys-libs/zlib
89 - gtk? ( x11-libs/gtk+:2 )
90 - opengl? (
91 - virtual/glu
92 - virtual/opengl
93 - )
94 - png? ( media-libs/libpng:0= )
95 - vpx? ( media-libs/libvpx:= )
96 - xmp? ( media-libs/exempi:2= )
97 -"
98 -
99 -DEPEND="
100 - ${RDEPEND}
101 - timidity? ( media-sound/timidity++ )
102 -"
103 -
104 -BDEPEND="
105 - app-arch/unzip
106 - x86? ( dev-lang/nasm )
107 -"
108 -
109 -PDEPEND="duke3d? ( games-fps/duke3d-data )"
110 -
111 -PATCHES=(
112 - "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch"
113 - "${FILESDIR}/${PN}-20200505.8904-gcc10.patch"
114 - "${FILESDIR}/${PN}-20220204.9957-log-to-tmpdir.patch"
115 -)
116 -
117 -src_unpack() {
118 - # Extract only the eduke32 archive
119 - unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
120 -
121 - # Unpack only the documentation
122 - if use hrp; then
123 - unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die
124 - fi
125 - if use offensive; then
126 - unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die
127 - fi
128 - if use opl; then
129 - unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die
130 - mv readme.txt opl_readme.txt || die
131 - fi
132 - if use sc-55; then
133 - unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die
134 - fi
135 - if use voxels; then
136 - unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die
137 - fi
138 -}
139 -
140 -src_compile() {
141 - local myemakeopts=(
142 - ALLOCACHE_AS_MALLOC=0
143 - AS="$(tc-getAS)"
144 - CC="$(tc-getCC)"
145 - CXX="$(tc-getCXX)"
146 - CLANG=0
147 - CPLUSPLUS=1
148 - CUSTOMOPT=""
149 - DEBUGANYWAY=0
150 - F_JUMP_TABLES=""
151 - FORCEDEBUG=0
152 - HAVE_FLAC=1
153 - HAVE_GTK2=$(usex gtk 1 0)
154 - HAVE_XMP=$(usex xmp 1 0)
155 - LINKED_GTK=$(usex gtk 1 0)
156 - LTO=1
157 - LUNATIC=0
158 - KRANDDEBUG=0
159 - MEMMAP=0
160 - MIXERTYPE=SDL
161 - NETCODE=$(usex server 1 0)
162 - NOASM=0
163 - OPTLEVEL=0
164 - OPTOPT=""
165 - PACKAGE_REPOSITORY=1
166 - POLYMER=$(usex opengl 1 0)
167 - PRETTY_OUTPUT=0
168 - PROFILER=0
169 - RELEASE=1
170 - RENDERTYPE=SDL
171 - SDL_TARGET=2
172 - SIMPLE_MENU=0
173 - STRIP=""
174 - TANDALONE=0
175 - STARTUP_WINDOW=$(usex gtk 1 0)
176 - USE_OPENGL=$(usex opengl 1 0)
177 - USE_LIBVPX=$(usex vpx 1 0)
178 - USE_LIBPNG=$(usex png 1 0)
179 - USE_LUAJIT_2_1=0
180 - WITHOUT_GTK=$(usex gtk 0 1)
181 - )
182 -
183 - emake "${myemakeopts[@]}"
184 -
185 - use tools && emake utils "${myemakeopts[@]}"
186 - use voidsw && emake sw "${myemakeopts[@]}"
187 -}
188 -
189 -src_install() {
190 - dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin
191 - use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin
192 -
193 - if use tools; then
194 - local tools=(
195 - arttool
196 - bsuite
197 - cacheinfo
198 - generateicon
199 - givedepth
200 - ivfrate
201 - kextract
202 - kgroup
203 - kmd2tool
204 - makesdlkeytrans
205 - map2stl
206 - md2tool
207 - mkpalette
208 - transpal
209 - unpackssi
210 - wad2art
211 - wad2map
212 - )
213 -
214 - dobin "${tools[@]}"
215 - fi
216 -
217 - keepdir /usr/share/games/eduke32
218 - insinto /usr/share/games/eduke32
219 -
220 - use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip
221 - use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip
222 - use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip
223 - use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip
224 - use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip
225 - use sdk && doins -r package/sdk
226 - use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip
227 -
228 - newicon "${DISTDIR}"/eduke32_classic.png eduke32.png
229 -
230 - make_desktop_entry eduke32-bin EDuke32 eduke32 Game
231 - make_desktop_entry mapster32 Mapster32 eduke32 Game
232 - use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game
233 -
234 - local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt )
235 - use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt )
236 - use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt )
237 - use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt )
238 - use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt )
239 - use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt )
240 -
241 - einstalldocs
242 -}
243 -
244 -pkg_postinst() {
245 - xdg_icon_cache_update
246 -}
247 -
248 -pkg_postrm() {
249 - xdg_icon_cache_update
250 -}