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commit: 52f86590fd3a4c5a7d19c39cc6c17cc53d4b4b3d |
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Author: Alexey Sokolov <sokolov <AT> google <DOT> com> |
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AuthorDate: Sat Nov 10 12:50:53 2018 +0000 |
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Commit: Andreas Sturmlechner <asturm <AT> gentoo <DOT> org> |
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CommitDate: Wed May 27 09:43:04 2020 +0000 |
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URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=52f86590 |
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|
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games-engines/openmw: add live ebuild |
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|
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And add me (with p-m) to maintainers |
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|
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Signed-off-by: Alexey Sokolov <sokolov <AT> google.com> |
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Closes: https://github.com/gentoo/gentoo/pull/15400 |
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Signed-off-by: Andreas Sturmlechner <asturm <AT> gentoo.org> |
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|
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games-engines/openmw/metadata.xml | 8 ++ |
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games-engines/openmw/openmw-9999.ebuild | 142 ++++++++++++++++++++++++++++++++ |
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2 files changed, 150 insertions(+) |
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|
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diff --git a/games-engines/openmw/metadata.xml b/games-engines/openmw/metadata.xml |
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index 191124d297e..9927592a87f 100644 |
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--- a/games-engines/openmw/metadata.xml |
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+++ b/games-engines/openmw/metadata.xml |
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@@ -1,6 +1,14 @@ |
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<?xml version="1.0" encoding="UTF-8"?> |
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<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> |
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<pkgmetadata> |
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+ <maintainer type="person"> |
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+ <email>alexey+gentoo@××××××××.org</email> |
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+ <name>Alexey Sokolov</name> |
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+ </maintainer> |
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+ <maintainer type="project"> |
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+ <email>proxy-maint@g.o</email> |
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+ <name>Proxy Maintainers</name> |
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+ </maintainer> |
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<maintainer type="project"> |
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<email>games@g.o</email> |
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<name>Gentoo Games Project</name> |
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|
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diff --git a/games-engines/openmw/openmw-9999.ebuild b/games-engines/openmw/openmw-9999.ebuild |
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new file mode 100644 |
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index 00000000000..ac6ee3301bc |
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--- /dev/null |
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+++ b/games-engines/openmw/openmw-9999.ebuild |
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@@ -0,0 +1,142 @@ |
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+# Copyright 1999-2020 Gentoo Authors |
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+# Distributed under the terms of the GNU General Public License v2 |
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+ |
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+EAPI=7 |
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+ |
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+inherit cmake xdg-utils readme.gentoo-r1 |
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+ |
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+DESCRIPTION="Open source reimplementation of TES III: Morrowind" |
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+HOMEPAGE="https://openmw.org/" |
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+ |
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+if [[ ${PV} == *9999* ]]; then |
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+ inherit git-r3 |
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+ EGIT_REPO_URI=${EGIT_REPO_URI:-"https://github.com/OpenMW/openmw.git"} |
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+else |
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+ SRC_URI="https://github.com/OpenMW/openmw/archive/${P}.tar.gz" |
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+ KEYWORDS="~amd64 ~x86" |
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+ S="${WORKDIR}/${PN}-${P}" |
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+fi |
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+ |
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+LICENSE="GPL-3 MIT BitstreamVera ZLIB" |
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+SLOT="0" |
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+IUSE="doc devtools test +qt5" |
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+RESTRICT="!test? ( test )" |
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+ |
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+# FIXME: Unbundle dev-games/openscenegraph-qt in extern/osgQt directory, |
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+# used when BUILD_OPENCS flag is enabled. See bug #676266. |
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+ |
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+RDEPEND=" |
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+ dev-games/mygui |
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+ >=dev-games/openscenegraph-3.5.5:=[ffmpeg,jpeg,png,sdl,svg,truetype,zlib] |
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+ dev-libs/boost:=[threads] |
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+ dev-libs/tinyxml[stl] |
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+ media-libs/libsdl2[joystick,opengl,video] |
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+ media-libs/openal |
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+ media-video/ffmpeg:= |
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+ >=sci-physics/bullet-2.86:= |
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+ virtual/opengl |
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+ qt5? ( |
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+ app-arch/unshield |
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+ dev-qt/qtcore:5 |
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+ dev-qt/qtgui:5 |
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+ dev-qt/qtnetwork:5 |
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+ dev-qt/qtopengl:5 |
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+ dev-qt/qtwidgets:5 |
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+ ) |
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+" |
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+ |
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+DEPEND="${RDEPEND}" |
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+ |
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+BDEPEND=" |
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+ virtual/pkgconfig |
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+ doc? ( |
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+ app-doc/doxygen[doc] |
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+ dev-python/sphinx |
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+ ) |
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+ test? ( |
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+ dev-cpp/gtest |
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+ ) |
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+" |
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+ |
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+src_prepare() { |
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+ cmake_src_prepare |
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+ |
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+ # We don't install license files |
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+ sed -i '/LICDIR/d' CMakeLists.txt || die |
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+ |
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+ # Use the system tinyxml headers |
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+ rm -v extern/oics/tiny{str,xml}* || die |
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+} |
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+ |
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+src_configure() { |
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+ use devtools && ! use qt5 && \ |
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+ elog "'qt5' USE flag is disabled, 'openmw-cs' will not be installed" |
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+ |
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+ local mycmakeargs=( |
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+ -DBUILD_BSATOOL=$(usex devtools) |
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+ -DBUILD_DOCS=$(usex doc) |
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+ -DBUILD_ESMTOOL=$(usex devtools) |
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+ -DBUILD_LAUNCHER=$(usex qt5) |
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+ -DBUILD_NIFTEST=$(usex devtools) |
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+ -DBUILD_OPENCS=$(usex devtools $(usex qt5)) |
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+ -DBUILD_WIZARD=$(usex qt5) |
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+ -DBUILD_UNITTESTS=$(usex test) |
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+ -DGLOBAL_DATA_PATH=/usr/share |
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+ -DICONDIR="/usr/share/icons/hicolor/256x256/apps" |
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+ -DMORROWIND_DATA_FILES="/usr/share/morrowind-data" |
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+ -DUSE_SYSTEM_TINYXML=ON |
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+ -DDESIRED_QT_VERSION=5 |
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+ ) |
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+ |
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+ cmake_src_configure |
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+} |
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+ |
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+src_compile() { |
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+ cmake_src_compile |
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+ |
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+ if use doc ; then |
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+ cmake_src_compile doc |
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+ find "${CMAKE_BUILD_DIR}"/docs/Doxygen/html \ |
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+ -name '*.md5' -type f -delete || die |
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+ HTML_DOCS=( "${CMAKE_BUILD_DIR}"/docs/Doxygen/html/. ) |
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+ fi |
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+} |
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+ |
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+src_test() { |
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+ "${BUILD_DIR}/openmw_test_suite" || die |
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+} |
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+ |
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+src_install() { |
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+ cmake_src_install |
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+ |
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+ local DOC_CONTENTS=" |
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+ You need the original Morrowind data files. If you haven't |
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+ installed them yet, you can install them straight via the |
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+ installation wizard which is the officially supported method |
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+ (either by using the launcher or by calling 'openmw-wizard' |
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+ directly).\n" |
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+ |
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+ if ! use qt5; then |
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+ local DOC_CONTENTS+="\n\n |
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+ USE flag 'qt5' is disabled, 'openmw-launcher' and |
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+ 'openmw-wizard' are not available. You are on your own for |
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+ making the Morrowind data files available and pointing |
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+ openmw at them.\n\n |
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+ Additionally; you must import the Morrowind.ini file before |
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+ running openmw with the Morrowind data files for the first |
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+ time. Typically this can be done like so:\n\n |
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+ \t mkdir -p ~/.config/openmw\n |
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+ \t openmw-iniimporter /path/to/Morrowind.ini ~/.config/openmw/openmw.cfg" |
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+ fi |
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+ |
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+ readme.gentoo_create_doc |
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+} |
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+ |
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+pkg_postinst() { |
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+ xdg_icon_cache_update |
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+ readme.gentoo_print_elog |
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+} |
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+ |
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+pkg_postrm() { |
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+ xdg_icon_cache_update |
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+} |