Gentoo Archives: gentoo-commits

From: Conrad Kostecki <conikost@g.o>
To: gentoo-commits@l.g.o
Subject: [gentoo-commits] repo/gentoo:master commit in: games-fps/eduke32/
Date: Wed, 02 Dec 2020 21:22:54
Message-Id: 1606944162.8c4db3e53da1fd368a50a5cc446f1e21b64dc470.conikost@gentoo
1 commit: 8c4db3e53da1fd368a50a5cc446f1e21b64dc470
2 Author: Conrad Kostecki <conikost <AT> gentoo <DOT> org>
3 AuthorDate: Wed Dec 2 20:12:19 2020 +0000
4 Commit: Conrad Kostecki <conikost <AT> gentoo <DOT> org>
5 CommitDate: Wed Dec 2 21:22:42 2020 +0000
6 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=8c4db3e5
7
8 games-fps/eduke32: drop old version
9
10 Package-Manager: Portage-3.0.9, Repoman-3.0.2
11 Signed-off-by: Conrad Kostecki <conikost <AT> gentoo.org>
12
13 games-fps/eduke32/Manifest | 1 -
14 games-fps/eduke32/eduke32-20200907.9257.ebuild | 230 -------------------------
15 2 files changed, 231 deletions(-)
16
17 diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest
18 index 16d05fd286f..17cbd4e475f 100644
19 --- a/games-fps/eduke32/Manifest
20 +++ b/games-fps/eduke32/Manifest
21 @@ -5,5 +5,4 @@ DIST duke3d_psx-1.11.zip 7636016 BLAKE2B 63094c0eb2343e443f98844675ddc23a138d87c
22 DIST duke3d_voxels-1.21.zip 2997999 BLAKE2B dcb3103a82b45cfcf906d00147a57fe47997680ff7550973ed9741e62e78f9a099c1a13f65eaa133076d6551fcdfbf34e28ff59f2ad59f91ece98753e7d39523 SHA512 4b55dcc192cb2aa8830250fd222664272176bea8f6c6e4ac6d488abfecb1332b5793986c164fde78901904e2bde37e6ee4aa020c5eb578002de8f6102f44df15
23 DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f SHA512 4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf
24 DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833
25 -DIST eduke32_src_20200907-9257-93f62bbad.tar.xz 19787388 BLAKE2B 932bb679ac83320c56284371967e3f18e9d44b2635c743443a2e73511bd62557fb478c035136fc63276b3ada97736c18d05ed809772266d5b16dfdcaf03104d6 SHA512 43b5fd11382cdbc589a32c5f8f2ef36abcd0a41ba0251d4edf1c45466ad2ff875bc237c304b5a6668a44d01fb8f465a761f9e654b306762fa086b40f8bd75284
26 DIST eduke32_src_20201128-9276-42c62c58f.tar.xz 19786040 BLAKE2B 5cf8fced61ed5876030a4569e3068ef1e6d2542dbb57528aba0101e37d8233e9c878f1adba7deedd34cbbce37470c47be4d61713c2a4d9eafbcdc65c690a53a3 SHA512 54d2eb3d2caec8ef941796106c60a2cfeb6edc37f1c353cf8acbeacd3c96e4e2ccd037b0c6a9e1adc47406c3572aed816136190161b83948e36b364ec4edd518
27
28 diff --git a/games-fps/eduke32/eduke32-20200907.9257.ebuild b/games-fps/eduke32/eduke32-20200907.9257.ebuild
29 deleted file mode 100644
30 index b3342d7aa9c..00000000000
31 --- a/games-fps/eduke32/eduke32-20200907.9257.ebuild
32 +++ /dev/null
33 @@ -1,230 +0,0 @@
34 -# Copyright 1999-2020 Gentoo Authors
35 -# Distributed under the terms of the GNU General Public License v2
36 -
37 -EAPI=7
38 -
39 -inherit desktop toolchain-funcs xdg-utils
40 -
41 -EGIT_COMMIT="93f62bbad"
42 -MY_BUILD="$(ver_cut 2)"
43 -MY_DATE="$(ver_cut 1)"
44 -MY_PV_HRP="5.4"
45 -MY_PV_OFFENSIVE_XXX="1.33"
46 -MY_PV_OPL="2.01"
47 -MY_PV_PSX="1.11"
48 -MY_PV_SC55="4.02"
49 -MY_PV_VOXELS="1.21"
50 -
51 -DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D"
52 -HOMEPAGE="http://www.eduke32.com/"
53 -SRC_URI="
54 - https://dukeworld.com/eduke32/synthesis/latest/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
55 - https://www.eduke32.com/images/eduke32_classic.png
56 - hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip )
57 - offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip )
58 - opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip )
59 - psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip )
60 - sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip )
61 - voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip )
62 -"
63 -
64 -LICENSE="BUILDLIC GPL-2 HRP"
65 -SLOT="0"
66 -KEYWORDS="~amd64 ~arm64 ~x86"
67 -IUSE="cdinstall demo fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw vorbis voxels vpx xmp"
68 -REQUIRED_USE="
69 - cdinstall? ( !demo )
70 - demo? ( !cdinstall )
71 - hrp? ( ^^ ( demo cdinstall )
72 - !voxels )
73 - offensive? ( ^^ ( demo cdinstall ) )
74 - opl? ( ^^ ( demo cdinstall )
75 - !sc-55 )
76 - psx? ( ^^ ( demo cdinstall ) )
77 - sc-55? ( ^^ ( demo cdinstall )
78 - !opl )
79 - voxels? ( !hrp )
80 - vpx? ( opengl )
81 -"
82 -
83 -# There are no tests,
84 -# instead it tries to build a test game, which does not compile
85 -RESTRICT="bindist test"
86 -
87 -S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}"
88 -
89 -RDEPEND="
90 - media-libs/flac
91 - media-libs/libsdl2[alsa,joystick,opengl?,sound,video]
92 - media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis?]
93 - sys-libs/zlib
94 - gtk? ( x11-libs/gtk+:2 )
95 - opengl? (
96 - virtual/glu
97 - virtual/opengl
98 - )
99 - png? ( media-libs/libpng:0= )
100 - vpx? ( media-libs/libvpx:= )
101 - vorbis? (
102 - media-libs/libogg
103 - media-libs/libvorbis
104 - )
105 - xmp? ( media-libs/exempi:2= )
106 -"
107 -
108 -DEPEND="
109 - ${RDEPEND}
110 - timidity? ( media-sound/timidity++ )
111 -"
112 -
113 -BDEPEND="
114 - app-arch/unzip
115 - x86? ( dev-lang/nasm )
116 -"
117 -
118 -PDEPEND="
119 - cdinstall? ( games-fps/duke3d-data )
120 - demo? ( games-fps/duke3d-demodata )
121 -"
122 -
123 -PATCHES=(
124 - "${FILESDIR}/${PN}-20190820.8043-log-to-tmpdir.patch"
125 - "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch"
126 - "${FILESDIR}/${PN}-20200505.8904-gcc10.patch"
127 -)
128 -
129 -src_unpack() {
130 - # Extract only the eduke32 archive
131 - unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
132 -
133 - # Unpack only the documentation
134 - if use hrp; then
135 - unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die
136 - fi
137 - if use offensive; then
138 - unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die
139 - fi
140 - if use opl; then
141 - unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die
142 - mv readme.txt opl_readme.txt || die
143 - fi
144 - if use sc-55; then
145 - unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die
146 - fi
147 - if use voxels; then
148 - unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die
149 - fi
150 -}
151 -
152 -src_compile() {
153 - local myemakeopts=(
154 - ALLOCACHE_AS_MALLOC=0
155 - AS=$(tc-getAS)
156 - CC=$(tc-getCC)
157 - CXX=$(tc-getCXX)
158 - CLANG=0
159 - CPLUSPLUS=1
160 - CUSTOMOPT=""
161 - DEBUGANYWAY=0
162 - F_JUMP_TABLES=""
163 - FORCEDEBUG=0
164 - HAVE_FLAC=1
165 - HAVE_GTK2=$(usex gtk 1 0)
166 - HAVE_VORBIS=$(usex vorbis 1 0)
167 - HAVE_XMP=$(usex xmp 1 0)
168 - LINKED_GTK=$(usex gtk 1 0)
169 - LTO=1
170 - LUNATIC=0
171 - KRANDDEBUG=0
172 - MEMMAP=0
173 - MIXERTYPE=SDL
174 - NETCODE=$(usex server 1 0)
175 - NOASM=0
176 - OPTLEVEL=0
177 - OPTOPT=""
178 - PACKAGE_REPOSITORY=1
179 - POLYMER=$(usex opengl 1 0)
180 - PRETTY_OUTPUT=0
181 - PROFILER=0
182 - RELEASE=1
183 - RENDERTYPE=SDL
184 - SDL_TARGET=2
185 - SIMPLE_MENU=0
186 - STRIP=""
187 - TANDALONE=0
188 - STARTUP_WINDOW=$(usex gtk 1 0)
189 - USE_OPENGL=$(usex opengl 1 0)
190 - USE_LIBVPX=$(usex vpx 1 0)
191 - USE_LIBPNG=$(usex png 1 0)
192 - USE_LUAJIT_2_1=0
193 - WITHOUT_GTK=$(usex gtk 0 1)
194 - )
195 -
196 - emake "${myemakeopts[@]}"
197 -
198 - use tools && emake utils "${myemakeopts[@]}"
199 - use voidsw && emake sw "${myemakeopts[@]}"
200 -}
201 -
202 -src_install() {
203 - dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin
204 - use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin
205 -
206 - if use tools; then
207 - local tools=(
208 - arttool
209 - bsuite
210 - cacheinfo
211 - generateicon
212 - givedepth
213 - ivfrate
214 - kextract
215 - kgroup
216 - kmd2tool
217 - makesdlkeytrans
218 - map2stl
219 - md2tool
220 - mkpalette
221 - transpal
222 - unpackssi
223 - wad2art
224 - wad2map
225 - )
226 -
227 - dobin "${tools[@]}"
228 - fi
229 -
230 - keepdir /usr/share/games/eduke32
231 - insinto /usr/share/games/eduke32
232 -
233 - use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip
234 - use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip
235 - use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip
236 - use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip
237 - use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip
238 - use sdk && doins -r package/sdk
239 - use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip
240 -
241 - newicon "${DISTDIR}"/eduke32_classic.png eduke32.png
242 -
243 - make_desktop_entry eduke32-bin EDuke32 eduke32 Game
244 - make_desktop_entry mapster32 Mapster32 eduke32 Game
245 - use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game
246 -
247 - local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt )
248 - use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt )
249 - use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt )
250 - use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt )
251 - use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt )
252 - use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt )
253 -
254 - einstalldocs
255 -}
256 -
257 -pkg_postinst() {
258 - xdg_icon_cache_update
259 -}
260 -
261 -pkg_postrm() {
262 - xdg_icon_cache_update
263 -}