Gentoo Archives: gentoo-commits

From: "Michael Sterrett (mr_bones_)" <mr_bones_@g.o>
To: gentoo-commits@l.g.o
Subject: [gentoo-commits] gentoo-x86 commit in games-action/powermanga/files: powermanga-0.90-segfault.patch
Date: Fri, 03 Aug 2012 04:26:09
Message-Id: 20120803042558.EE31E2004C@flycatcher.gentoo.org
1 mr_bones_ 12/08/03 04:25:58
2
3 Added: powermanga-0.90-segfault.patch
4 Log:
5 patch from Daniel Santos to fix segfault (bug #422915)
6
7 (Portage version: 2.1.10.65/cvs/Linux x86_64)
8
9 Revision Changes Path
10 1.1 games-action/powermanga/files/powermanga-0.90-segfault.patch
11
12 file : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-action/powermanga/files/powermanga-0.90-segfault.patch?rev=1.1&view=markup
13 plain: http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-action/powermanga/files/powermanga-0.90-segfault.patch?rev=1.1&content-type=text/plain
14
15 Index: powermanga-0.90-segfault.patch
16 ===================================================================
17 https://bugs.gentoo.org/show_bug.cgi?id=422915
18
19 --- tmp/powermanga-0.90.orig/src/shots.c 2007-08-24 00:55:17.000000000 -0700
20 +++ powermanga-0.90-dfsg/src/shots.c 2011-12-26 21:10:28.000000000 -0800
21 @@ -447,8 +447,6 @@
22 {
23 bullet->img_angle = (Sint16) (bullet->angle / PI_SUR_16);
24 }
25 - /* save current angle for the calculation of the next angle */
26 - bullet->img_old_angle = bullet->img_angle;
27 /* avoid negative indexes */
28 bullet->img_angle = (Sint16) abs (bullet->img_angle);
29 /* avoid a shot angle higher than the number of images */
30 @@ -456,6 +454,8 @@
31 {
32 bullet->img_angle = (Sint16) (bullet->spr.numof_images - 1);
33 }
34 + /* save current angle for the calculation of the next angle */
35 + bullet->img_old_angle = bullet->img_angle;
36 /* draw the shot sprite */
37 draw_sprite (bullet->spr.
38 img[bullet->img_angle],