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commit: 93bd53c9b09aa8ca7ce323c16f99ddfc4a831b0c |
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Author: Johannes Huber <johu <AT> gentoo <DOT> org> |
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AuthorDate: Sat Nov 30 19:31:59 2013 +0000 |
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Commit: Johannes Huber <johu <AT> gentoo <DOT> org> |
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CommitDate: Sat Nov 30 19:31:59 2013 +0000 |
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URL: http://git.overlays.gentoo.org/gitweb/?p=proj/kde.git;a=commit;h=93bd53c9 |
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|
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[kde-base/analitza] Add upstream patch to fix compile on arm spotted by Michael Palimaka <kensington <AT> gentoo.org>, bug #492940. |
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|
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Package-Manager: portage-2.2.7 |
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|
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--- |
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kde-base/analitza/analitza-4.11.49.9999.ebuild | 2 + |
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kde-base/analitza/files/analitza-4.11.3-arm.patch | 64 +++++++++++++++++++++++ |
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2 files changed, 66 insertions(+) |
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|
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diff --git a/kde-base/analitza/analitza-4.11.49.9999.ebuild b/kde-base/analitza/analitza-4.11.49.9999.ebuild |
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index 0dffdd1..3c555ba 100644 |
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--- a/kde-base/analitza/analitza-4.11.49.9999.ebuild |
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+++ b/kde-base/analitza/analitza-4.11.49.9999.ebuild |
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@@ -18,6 +18,8 @@ DEPEND=" |
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" |
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RDEPEND="${DEPEND}" |
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|
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+PATCHES=( "${FILESDIR}/${PN}-4.11.3-arm.patch" ) |
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+ |
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src_configure() { |
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local mycmakeargs=( |
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$(cmake-utils_use_with opengl OpenGL) |
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|
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diff --git a/kde-base/analitza/files/analitza-4.11.3-arm.patch b/kde-base/analitza/files/analitza-4.11.3-arm.patch |
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new file mode 100644 |
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index 0000000..9180f04 |
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--- /dev/null |
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+++ b/kde-base/analitza/files/analitza-4.11.3-arm.patch |
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@@ -0,0 +1,64 @@ |
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+commit 07dc31770db7a7d2e5273db0c2b32578a7e13c4e |
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+Author: Maximiliano Curia <maxy@××××××.org> |
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+Date: Wed Oct 30 23:53:19 2013 +0100 |
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+ |
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+ Fix compile in armhf |
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+ |
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+ Acked by Aleix |
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+ REVIEW: 111121 |
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+ BUGS: 321244 |
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+ |
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+diff --git a/analitzaplot/plotter3d.cpp b/analitzaplot/plotter3d.cpp |
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+index accac1a..476b31a 100644 |
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+--- a/analitzaplot/plotter3d.cpp |
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++++ b/analitzaplot/plotter3d.cpp |
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+@@ -143,6 +143,10 @@ void Plotter3D::setViewport(const QRectF& vp) |
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+ renderGL(); |
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+ } |
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+ |
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++// add overloaded functions which call the underlying OpenGL function |
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++inline void glMultMatrix(const GLfloat *m) { glMultMatrixf(m); } |
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++inline void glMultMatrix(const GLdouble *m) { glMultMatrixd(m); } |
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++ |
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+ void Plotter3D::drawPlots() |
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+ { |
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+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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+@@ -153,7 +157,7 @@ void Plotter3D::drawPlots() |
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+ |
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+ glMatrixMode(GL_MODELVIEW); |
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+ glLoadIdentity(); |
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+- glMultMatrixd(m_rot.data()); |
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++ glMultMatrix(m_rot.constData()); |
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+ |
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+ // Object Drawing : |
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+ glCallList(m_sceneObjects.value(Axes)); |
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+@@ -398,6 +402,14 @@ void Plotter3D::scale(GLdouble factor) |
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+ renderGL(); |
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+ } |
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+ |
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++inline QMatrix4x4 get_matrix(GLfloat *m) |
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++{ |
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++ return QMatrix4x4(m[0], m[1], m[2], m[3], |
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++ m[4], m[5], m[6], m[7], |
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++ m[8], m[9], m[10], m[11], |
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++ m[12], m[13], m[14], m[15]); |
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++} |
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++ |
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+ void Plotter3D::rotate(int dx, int dy) |
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+ { |
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+ GLdouble ax = -dy; |
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+@@ -412,11 +424,11 @@ void Plotter3D::rotate(int dx, int dy) |
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+ m_rot.rotate(angle, m_rotFixed.normalized()); |
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+ renderGL(); |
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+ } else { |
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+- GLdouble matrix[16] = {0}; // model view matrix from current OpenGL state |
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++ GLfloat matrix[16] = {0}; // model view matrix from current OpenGL state |
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+ |
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+- glGetDoublev(GL_MODELVIEW_MATRIX, matrix); |
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++ glGetFloatv(GL_MODELVIEW_MATRIX, matrix); |
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+ |
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+- QMatrix4x4 matrix4(matrix); |
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++ QMatrix4x4 matrix4(get_matrix(matrix)); |
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+ bool couldInvert; |
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+ matrix4 = matrix4.inverted(&couldInvert); |
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+ |