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axs 14/07/09 19:48:17 |
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|
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Modified: ChangeLog |
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Added: quake4-bin-1.4.2-r1.ebuild |
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Log: |
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Bumped EAPI to 5, adjusted deps for gx86-multilib, added s3tc support message and dep, made USE=dedicated install only the server as it should |
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|
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(Portage version: 2.2.8-r1/cvs/Linux x86_64, signed Manifest commit with key 2B6559ED) |
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|
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Revision Changes Path |
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1.41 games-fps/quake4-bin/ChangeLog |
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|
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file : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quake4-bin/ChangeLog?rev=1.41&view=markup |
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plain: http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quake4-bin/ChangeLog?rev=1.41&content-type=text/plain |
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diff : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quake4-bin/ChangeLog?r1=1.40&r2=1.41 |
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|
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Index: ChangeLog |
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=================================================================== |
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RCS file: /var/cvsroot/gentoo-x86/games-fps/quake4-bin/ChangeLog,v |
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retrieving revision 1.40 |
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retrieving revision 1.41 |
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diff -u -r1.40 -r1.41 |
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--- ChangeLog 8 Feb 2012 21:20:12 -0000 1.40 |
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+++ ChangeLog 9 Jul 2014 19:48:17 -0000 1.41 |
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@@ -1,6 +1,13 @@ |
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# ChangeLog for games-fps/quake4-bin |
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-# Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2 |
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-# $Header: /var/cvsroot/gentoo-x86/games-fps/quake4-bin/ChangeLog,v 1.40 2012/02/08 21:20:12 vapier Exp $ |
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+# Copyright 1999-2014 Gentoo Foundation; Distributed under the GPL v2 |
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+# $Header: /var/cvsroot/gentoo-x86/games-fps/quake4-bin/ChangeLog,v 1.41 2014/07/09 19:48:17 axs Exp $ |
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+ |
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+*quake4-bin-1.4.2-r1 (09 Jul 2014) |
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+ |
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+ 09 Jul 2014; Ian Stakenvicius (_AxS_) <axs@g.o> |
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+ +quake4-bin-1.4.2-r1.ebuild: |
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+ Bumped EAPI to 5, adjusted deps for gx86-multilib, added s3tc support message |
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+ and dep, made USE=dedicated install only the server as it should |
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|
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08 Feb 2012; Mike Frysinger <vapier@g.o> quake4-bin-1.3.2.ebuild, |
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quake4-bin-1.4.2.ebuild: |
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@@ -184,4 +191,3 @@ |
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24 Oct 2005; Chris Gianelloni <wolf31o2@g.o> +metadata.xml, |
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+quake4-bin-1.0.2147.12.ebuild: |
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Initial import. Ebuilds by me. Closing bug #109825. |
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- |
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|
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|
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|
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1.1 games-fps/quake4-bin/quake4-bin-1.4.2-r1.ebuild |
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|
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file : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quake4-bin/quake4-bin-1.4.2-r1.ebuild?rev=1.1&view=markup |
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plain: http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quake4-bin/quake4-bin-1.4.2-r1.ebuild?rev=1.1&content-type=text/plain |
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|
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Index: quake4-bin-1.4.2-r1.ebuild |
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=================================================================== |
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# Copyright 1999-2014 Gentoo Foundation |
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# Distributed under the terms of the GNU General Public License v2 |
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# $Header: /var/cvsroot/gentoo-x86/games-fps/quake4-bin/quake4-bin-1.4.2-r1.ebuild,v 1.1 2014/07/09 19:48:17 axs Exp $ |
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|
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EAPI=5 |
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inherit eutils unpacker games |
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|
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DESCRIPTION="Sequel to Quake 2, an id Software 3D first-person shooter" |
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HOMEPAGE="http://www.quake4game.com/" |
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SRC_URI="mirror://idsoftware/quake4/linux/quake4-linux-${PV}.x86.run" |
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|
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LICENSE="QUAKE4" |
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SLOT="0" |
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KEYWORDS="-* ~amd64 ~x86" |
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IUSE="cdinstall dedicated linguas_cs linguas_fr linguas_it linguas_pl linguas_ru" |
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RESTRICT="strip" |
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|
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# QUAKE4 NEEDS s3tc support, which can be obtained for OSS drivers via |
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# media-libs/libtxc_dxtn and is built into the proprietary drivers. |
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# depend optionally on them but elog too, in case a user has both |
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# proprietary and OSS drivers installed and sees the segfault. |
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|
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RDEPEND="sys-libs/glibc |
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amd64? ( sys-libs/glibc[multilib] ) |
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|| ( |
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sys-libs/zlib[abi_x86_32(-)] |
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app-emulation/emul-linux-x86-baselibs[-abi_x86_32(-)] |
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) |
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dedicated? ( app-misc/screen ) |
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!dedicated? ( |
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|| ( |
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>=media-libs/libtxc_dxtn-1.0.1-r1[abi_x86_32(-)] |
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x11-drivers/nvidia-drivers |
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>=x11-drivers/ati-drivers-8.8.25-r1 |
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) |
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|| ( |
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( |
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>=x11-libs/libX11-1.6.2[abi_x86_32(-)] |
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>=x11-libs/libXext-1.3.2[abi_x86_32(-)] |
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>=media-libs/libsdl-1.2.15-r4[X,opengl,sound,abi_x86_32(-)] |
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) |
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( |
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app-emulation/emul-linux-x86-xlibs[-abi_x86_32(-)] |
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app-emulation/emul-linux-x86-sdl[-abi_x86_32(-)] |
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app-emulation/emul-linux-x86-opengl[-abi_x86_32(-)] |
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) |
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) |
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) |
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cdinstall? ( games-fps/quake4-data )" |
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|
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S=${WORKDIR} |
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dir=${GAMES_PREFIX_OPT}/quake4 |
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Ddir=${D}/${dir} |
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|
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QA_TEXTRELS="${dir:1}/pb/pbag.so |
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${dir:1}/pb/pbags.so |
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${dir:1}/pb/pbcl.so |
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${dir:1}/pb/pbcls.so |
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${dir:1}/pb/pbsv.so |
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${dir:1}/libSDL-1.2.id.so.0" |
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QA_EXECSTACK="${dir:1}/quake4.x86 |
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${dir:1}/quake4smp.x86 |
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${dir:1}/q4ded.x86 |
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${dir:1}/libSDL-1.2.id.so.0" |
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|
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zpaklang() { |
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if ! use linguas_${1} ; then |
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einfo "Removing ${2} zpak files" |
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rm -f q4base/zpak_${2}* |
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fi |
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} |
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|
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src_unpack() { |
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unpack_makeself ${A} |
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|
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mv q4icon.bmp quake4.bmp || die |
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|
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# Am including the Spanish files because Spanish is the default language |
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#zpaklang es spanish |
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zpaklang cs czech |
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zpaklang fr french |
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zpaklang it italian |
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zpaklang pl polish |
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zpaklang ru russian |
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|
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# Rename the .off files, so they will be used |
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cd q4base |
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if [[ ! -z $(ls *.off 2> /dev/null) ]] ; then |
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local f |
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for f in *.off ; do |
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einfo "Renaming ${f}" |
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mv "${f}" "${f%.off}" || die "mv ${f}" |
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done |
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fi |
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} |
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|
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src_install() { |
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insinto "${dir}" |
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doins CHANGES* License.txt sdl.patch.1.2.10 us/version.info |
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doins -r pb q4mp |
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dodoc README* |
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|
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insinto "${dir}"/q4base |
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doins q4base/* us/q4base/* || die "doins q4base" |
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games_make_wrapper quake4-ded ./q4ded.x86 "${dir}" "${dir}" |
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|
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exeinto "${dir}" |
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doexe openurl.sh bin/Linux/x86/q4ded.x86 |
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|
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if ! use dedicated ; then |
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doexe bin/Linux/x86/{quake4{,smp}.x86,*.id.so.?} |
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doicon quake4.bmp || die "doicon" |
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games_make_wrapper quake4 "./quake4.x86" "${dir}" "${dir}" |
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games_make_wrapper quake4-smp ./quake4smp.x86 "${dir}" "${dir}" |
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icon_path="quake4" |
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if [ -e "${FILESDIR}"/quake4.png ] |
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then |
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doicon "${FILESDIR}"/quake4.png || die "copying icon" |
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elif [ -e "${DISTDIR}"/quake4.png ] |
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then |
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doicon "${DISTDIR}"/quake4.png || die "copying icon" |
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else |
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icon_path=/usr/share/pixmaps/quake4.bmp |
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fi |
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make_desktop_entry quake4 "Quake IV" ${icon_path} |
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make_desktop_entry quake4-smp "Quake IV (SMP)" ${icon_path} |
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fi |
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|
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prepgamesdirs |
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} |
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|
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pkg_postinst() { |
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games_pkg_postinst |
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|
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if ! use cdinstall ; then |
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elog "You need to copy pak001.pk4 through pak012.pk4, along with" |
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elog "zpak*.pk4 from either your installation media or your hard drive" |
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elog "to ${dir}/q4base before running the game." |
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echo |
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fi |
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if ! use dedicated ; then |
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elog "To play the game, run: quake4" |
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elog |
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# The default language is Spanish! |
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elog "To reset the language from Spanish to English, run:" |
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elog " sed -i 's:spanish:english:' ~/.quake4/q4base/Quake4Config.cfg" |
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elog |
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elog "Saved games from previous Quake 4 versions might not be compatible." |
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elog |
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elog "If you get a segmentation fault or an error regarding" |
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elog "'GL_EXT_texture_compression_s3tc', you can obtain the" |
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elog "necessary support for your mesa drivers by installing" |
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elog "media-libs/libtxc_dxtn (for abi_x86_32 if multilib)." |
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echo |
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fi |
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elog "To start the dedicated server, run: quake4-ded" |
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} |