Gentoo Archives: gentoo-commits

From: Marcel Unbehaun <frostworks@×××.de>
To: gentoo-commits@l.g.o
Subject: [gentoo-commits] proj/gamerlay:master commit in: games-fps/urbanterror/, games-fps/urbanterror/files/
Date: Sat, 03 Mar 2012 13:07:38
Message-Id: 1330780177.4163ce9644bca8007f049d1c49331a41fb5965f4.frostwork@gentoo
1 commit: 4163ce9644bca8007f049d1c49331a41fb5965f4
2 Author: Marcel Unbehaun <marcel <AT> frostworx <DOT> de>
3 AuthorDate: Sat Mar 3 13:09:37 2012 +0000
4 Commit: Marcel Unbehaun <frostworks <AT> gmx <DOT> de>
5 CommitDate: Sat Mar 3 13:09:37 2012 +0000
6 URL: http://git.overlays.gentoo.org/gitweb/?p=proj/gamerlay.git;a=commit;h=4163ce96
7
8 [games-fps/urbanterror] updated to urbanterror-4.1.1807.251210-r1.ebuild
9
10 ---
11 .../urbanterror/files/urbanterror-minizip.patch | 88 ++++++++++++++++
12 .../urbanterror/urbanterror-4.1.1783.240410.ebuild | 109 --------------------
13 .../urbanterror/urbanterror-4.1.1788.210710.ebuild | 103 ------------------
14 ...build => urbanterror-4.1.1807.251210-r1.ebuild} | 17 ++-
15 games-fps/urbanterror/urbanterror-4.1.ebuild | 98 ------------------
16 5 files changed, 99 insertions(+), 316 deletions(-)
17
18 diff --git a/games-fps/urbanterror/files/urbanterror-minizip.patch b/games-fps/urbanterror/files/urbanterror-minizip.patch
19 new file mode 100644
20 index 0000000..d241fe6
21 --- /dev/null
22 +++ b/games-fps/urbanterror/files/urbanterror-minizip.patch
23 @@ -0,0 +1,88 @@
24 +diff -Naur ioquake3-o/code/qcommon/files.c ioquake3/code/qcommon/files.c
25 +--- ioquake3-o/code/qcommon/files.c 2012-03-03 13:50:33.000000000 +0100
26 ++++ ioquake3/code/qcommon/files.c 2012-03-03 13:54:20.239874028 +0100
27 +@@ -31,7 +31,7 @@
28 +
29 + #include "q_shared.h"
30 + #include "qcommon.h"
31 +-#include "unzip.h"
32 ++#include <minizip/unzip.h>
33 +
34 + extern cvar_t *com_quiet;
35 +
36 +diff -Naur ioquake3-o/Makefile ioquake3/Makefile
37 +--- ioquake3-o/Makefile 2012-03-03 13:50:33.000000000 +0100
38 ++++ ioquake3/Makefile 2012-03-03 13:52:51.139874638 +0100
39 +@@ -385,9 +385,9 @@
40 + endif
41 + endif
42 +
43 +- ifeq ($(USE_CODEC_VORBIS),1)
44 ++# ifeq ($(USE_CODEC_VORBIS),1)
45 + CLIENT_LIBS += -lvorbisfile -lvorbis -logg
46 +- endif
47 ++# endif
48 +
49 + ifeq ($(USE_MUMBLE),1)
50 + CLIENT_LIBS += -lrt
51 +@@ -1001,7 +1001,7 @@
52 + else
53 + LIBS += -lz
54 + endif
55 +-
56 ++LIBS += -lz -lminizip
57 + ifdef DEFAULT_BASEDIR
58 + BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\"
59 + endif
60 +@@ -1498,8 +1498,6 @@
61 + $(B)/client/q_math.o \
62 + $(B)/client/q_shared.o \
63 + \
64 +- $(B)/client/unzip.o \
65 +- $(B)/client/ioapi.o \
66 + $(B)/client/puff.o \
67 + $(B)/client/vm.o \
68 + $(B)/client/vm_interpreted.o \
69 +@@ -1666,16 +1664,6 @@
70 + endif
71 + endif
72 +
73 +-ifeq ($(USE_INTERNAL_ZLIB),1)
74 +-Q3OBJ += \
75 +- $(B)/client/adler32.o \
76 +- $(B)/client/crc32.o \
77 +- $(B)/client/inffast.o \
78 +- $(B)/client/inflate.o \
79 +- $(B)/client/inftrees.o \
80 +- $(B)/client/zutil.o
81 +-endif
82 +-
83 + ifeq ($(HAVE_VM_COMPILED),true)
84 + ifeq ($(ARCH),i386)
85 + Q3OBJ += $(B)/client/vm_x86.o
86 +@@ -1790,8 +1778,6 @@
87 + $(B)/ded/q_math.o \
88 + $(B)/ded/q_shared.o \
89 + \
90 +- $(B)/ded/unzip.o \
91 +- $(B)/ded/ioapi.o \
92 + $(B)/ded/vm.o \
93 + $(B)/ded/vm_interpreted.o \
94 + \
95 +@@ -1844,16 +1830,6 @@
96 + $(B)/ded/matha.o
97 + endif
98 +
99 +-ifeq ($(USE_INTERNAL_ZLIB),1)
100 +-Q3DOBJ += \
101 +- $(B)/ded/adler32.o \
102 +- $(B)/ded/crc32.o \
103 +- $(B)/ded/inffast.o \
104 +- $(B)/ded/inflate.o \
105 +- $(B)/ded/inftrees.o \
106 +- $(B)/ded/zutil.o
107 +-endif
108 +-
109 + ifeq ($(HAVE_VM_COMPILED),true)
110 + ifeq ($(ARCH),i386)
111 + Q3DOBJ += $(B)/ded/vm_x86.o
112
113 diff --git a/games-fps/urbanterror/urbanterror-4.1.1783.240410.ebuild b/games-fps/urbanterror/urbanterror-4.1.1783.240410.ebuild
114 deleted file mode 100644
115 index 5e93352..0000000
116 --- a/games-fps/urbanterror/urbanterror-4.1.1783.240410.ebuild
117 +++ /dev/null
118 @@ -1,109 +0,0 @@
119 -# Copyright 1999-2011 Gentoo Foundation
120 -# Distributed under the terms of the GNU General Public License v2
121 -# $Header: $
122 -
123 -EAPI=2
124 -
125 -inherit eutils games toolchain-funcs versionator
126 -
127 -DESCRIPTION="Hollywood tactical shooter based on the ioquake3 engine"
128 -HOMEPAGE="http://www.urbanterror.net/
129 - http://www.www0.org/w/Optimized_executable;_builds_of_ioq3_engine_for_urt"
130 -MY_VER=$(get_version_component_range 1)$(get_version_component_range 2)
131 -SRC_URI="http://www0.org/urt/ioq3-$(get_version_component_range 3)-urt-git-$(get_version_component_range 4).tar.7z
132 - ftp://ftp.snt.utwente.nl/pub/games/${PN}/old/UrbanTerror_${MY_VER}_FULL.zip
133 - http://upload.wikimedia.org/wikipedia/en/5/56/Urbanterror.svg -> ${PN}.svg"
134 -
135 -LICENSE="GPL-2"
136 -SLOT="0"
137 -KEYWORDS="~amd64 ~x86"
138 -IUSE="+client +curl openal server speex vorbis"
139 -
140 -COMMON_DEPEND="
141 - client? (
142 - media-libs/libsdl[X,opengl]
143 - openal? ( media-libs/openal )
144 - vorbis? ( media-libs/libogg media-libs/libvorbis )
145 - )
146 - curl? ( net-misc/curl )
147 - speex? ( media-libs/speex ) "
148 -DEPEND="${COMMON_DEPEND}
149 - app-arch/p7zip
150 - app-arch/unzip
151 - dev-util/pkgconfig
152 - media-libs/netpbm"
153 -RDEPEND="${COMMON_DEPEND}"
154 -
155 -S=${WORKDIR}/ioq3-urt-git/ioq3-urt
156 -
157 -src_unpack() {
158 - unpack ${A}
159 - unpack ./ioq3-urt-git.tar
160 -}
161 -
162 -src_prepare() {
163 - einfo "remove bundled include files"
164 - rm -rf code/{SDL12,libs/win{32,64}} || die
165 - #rm -rf code/{AL,SDL12,jpeg-6b,libcurl,libs/win{32,64},zlib} || die
166 -
167 - #oq3-urt-git/ioq3-urt/Makefile
168 - sed -i -e 's:include <SDL_opengl.h>:include <SDL/SDL_opengl.h>:' code/renderer/qgl.h || die
169 -
170 - # fix case sensitivity and remove shipped binaries
171 - local my_utdir=${WORKDIR}/UrbanTerror
172 - mv "${my_utdir}/q3ut4/demos/tutorial.dm_68" "${my_utdir}/q3ut4/demos/TUTORIAL.dm_68" || die
173 - rm -f "${my_utdir}"/io{UrbanTerror,UrTded,}.{exe,i386,x86_64} || die
174 -}
175 -
176 -src_compile() {
177 - buildit() { use $1 && echo 1 || echo 0 ; }
178 -
179 - emake \
180 - $(use amd64 && echo ARCH=x86_64 || echo ARCH=i386) \
181 - BUILD_SERVER=$(buildit server) \
182 - BUILD_CLIENT=$(buildit client) \
183 - BUILD_CLIENT_SMP=$(buildit client) \
184 - CC="$(tc-getCC)" \
185 - DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" \
186 - USE_CODEC_VORBIS=$(buildit vorbis) \
187 - USE_OPENAL=$(buildit openal) \
188 - USE_CURL=$(buildit curl) \
189 - USE_VOIP=$(buildit speex) \
190 - USE_INTERNAL_SPEEX=0 \
191 - USE_INTERNAL_ZLIB=0 \
192 - USE_LOCAL_HEADERS=0 \
193 - release || die
194 - #BASE_CFLAGS="${CFLAGS} -DUSE_ICON -DPRODUCT_VERSION=\\\"$(VERSION)\\\"" \
195 -}
196 -
197 -src_install() {
198 - local my_arch=x86
199 - use amd64 && my_arch=x86_64
200 -
201 - if use client || use server ; then # just kidding
202 - insinto /usr/share/pixmaps
203 - doins "${DISTDIR}"/${PN}.svg || die
204 - fi
205 -
206 - if use client ; then
207 - newgamesbin build/release-linux-${my_arch}/ioquake3-smp.${my_arch} ${PN} || die
208 - make_desktop_entry ${PN} "UrbanTerror" ${PN}
209 - fi
210 -
211 - if use server ; then
212 - newgamesbin build/release-linux-${my_arch}/ioquake3-smp.${my_arch} ${PN}-dedicated || die
213 - make_desktop_entry ${PN}-dedicated "UrbanTerror dedicated" ${PN}
214 -
215 - insinto "${GAMES_DATADIR}"/${PN}/q3ut4
216 - doins dedicated.cfg || die
217 - fi
218 -
219 - dodoc ChangeLog NOTTODO README TODO {md4,voip}-readme.txt || die
220 -
221 - cd "${WORKDIR}"/UrbanTerror/q3ut4 || die
222 -
223 - insinto "${GAMES_DATADIR}"/${PN}/q3ut4
224 - doins -r *.pk3 autoexec.cfg demos/ description.txt mapcycle.txt screenshots/ || die
225 -
226 - prepgamesdirs
227 -}
228
229 diff --git a/games-fps/urbanterror/urbanterror-4.1.1788.210710.ebuild b/games-fps/urbanterror/urbanterror-4.1.1788.210710.ebuild
230 deleted file mode 100644
231 index 56a2033..0000000
232 --- a/games-fps/urbanterror/urbanterror-4.1.1788.210710.ebuild
233 +++ /dev/null
234 @@ -1,103 +0,0 @@
235 -# Copyright 1999-2010 Gentoo Foundation
236 -# Distributed under the terms of the GNU General Public License v2
237 -# $Header: $
238 -
239 -EAPI=2
240 -
241 -inherit eutils games toolchain-funcs versionator
242 -
243 -DESCRIPTION="Hollywood tactical shooter based on the ioquake3 engine"
244 -HOMEPAGE="http://www.urbanterror.net/
245 - http://www.www0.org/w/Optimized_executable;_builds_of_ioq3_engine_for_urt"
246 -MY_VER=$(get_version_component_range 1)$(get_version_component_range 2)
247 -SRC_URI="http://www0.org/urt/ioq3-$(get_version_component_range 3)-urt-git-$(get_version_component_range 4).tar.lzma
248 - ftp://ftp.snt.utwente.nl/pub/games/${PN}/old/UrbanTerror_${MY_VER}_FULL.zip
249 - http://upload.wikimedia.org/wikipedia/en/5/56/Urbanterror.svg -> ${PN}.svg"
250 -
251 -LICENSE="GPL-2"
252 -SLOT="0"
253 -KEYWORDS="~amd64 ~x86"
254 -IUSE="+client +curl openal server speex vanilla vorbis"
255 -
256 -COMMON_DEPEND="
257 - client? (
258 - media-libs/libsdl[X,opengl]
259 - openal? ( media-libs/openal )
260 - vorbis? ( media-libs/libogg media-libs/libvorbis )
261 - )
262 - curl? ( net-misc/curl )
263 - speex? ( media-libs/speex ) "
264 -DEPEND="${COMMON_DEPEND}
265 - app-arch/p7zip
266 - app-arch/unzip
267 - dev-util/pkgconfig
268 - media-libs/netpbm"
269 -RDEPEND="${COMMON_DEPEND}"
270 -
271 -S=${WORKDIR}/ioq3-urt-git/ioq3-urt
272 -
273 -src_prepare() {
274 - use vanilla || epatch "${FILESDIR}"/${P}-server-name.patch
275 -
276 - rm -rf code/{SDL12,libs/win{32,64}} || die
277 -
278 - sed -i -e 's:include <SDL_opengl.h>:include <SDL/SDL_opengl.h>:' code/renderer/qgl.h || die
279 -
280 - # fix case sensitivity and remove shipped binaries
281 - local my_utdir=${WORKDIR}/UrbanTerror
282 - mv "${my_utdir}/q3ut4/demos/tutorial.dm_68" "${my_utdir}/q3ut4/demos/TUTORIAL.dm_68" || die
283 - rm -f "${my_utdir}"/io{UrbanTerror,UrTded,}.{exe,i386,x86_64} || die
284 -}
285 -
286 -src_compile() {
287 - buildit() { use $1 && echo 1 || echo 0 ; }
288 -
289 - emake \
290 - $(use amd64 && echo ARCH=x86_64 || echo ARCH=i386) \
291 - BUILD_SERVER=$(buildit server) \
292 - BUILD_CLIENT=$(buildit client) \
293 - BUILD_CLIENT_SMP=$(buildit client) \
294 - CC="$(tc-getCC)" \
295 - DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" \
296 - USE_CODEC_VORBIS=$(buildit vorbis) \
297 - USE_OPENAL=$(buildit openal) \
298 - USE_CURL=$(buildit curl) \
299 - USE_VOIP=$(buildit speex) \
300 - USE_INTERNAL_SPEEX=0 \
301 - USE_INTERNAL_ZLIB=0 \
302 - USE_LOCAL_HEADERS=0 \
303 - release || die
304 - #BASE_CFLAGS="${CFLAGS} -DUSE_ICON -DPRODUCT_VERSION=\\\"$(VERSION)\\\"" \
305 -}
306 -
307 -src_install() {
308 - local my_arch=x86
309 - use amd64 && my_arch=x86_64
310 -
311 - if use client || use server ; then # just kidding
312 - insinto /usr/share/pixmaps
313 - doins "${DISTDIR}"/${PN}.svg || die
314 - fi
315 -
316 - insinto "${GAMES_DATADIR}"/${PN}/q3ut4
317 - doins -r q3ut4/{glsl,textures} || die
318 -
319 - if use client ; then
320 - newgamesbin build/release-linux-${my_arch}/ioquake3-smp.${my_arch} ${PN} || die
321 - make_desktop_entry ${PN} "UrbanTerror" ${PN}
322 - fi
323 -
324 - if use server ; then
325 - newgamesbin build/release-linux-${my_arch}/ioquake3-smp.${my_arch} ${PN}-dedicated || die
326 - make_desktop_entry ${PN}-dedicated "UrbanTerror dedicated" ${PN}
327 - doins dedicated.cfg || die
328 - fi
329 -
330 - dodoc ChangeLog NOTTODO README TODO {md4,voip}-readme.txt || die
331 -
332 - cd "${WORKDIR}"/UrbanTerror/q3ut4 || die
333 -
334 - doins -r *.pk3 autoexec.cfg demos/ description.txt mapcycle.txt screenshots/ || die
335 -
336 - prepgamesdirs
337 -}
338
339 diff --git a/games-fps/urbanterror/urbanterror-4.1.1807.251210.ebuild b/games-fps/urbanterror/urbanterror-4.1.1807.251210-r1.ebuild
340 similarity index 88%
341 rename from games-fps/urbanterror/urbanterror-4.1.1807.251210.ebuild
342 rename to games-fps/urbanterror/urbanterror-4.1.1807.251210-r1.ebuild
343 index 3456fe6..30c2ed1 100644
344 --- a/games-fps/urbanterror/urbanterror-4.1.1807.251210.ebuild
345 +++ b/games-fps/urbanterror/urbanterror-4.1.1807.251210-r1.ebuild
346 @@ -7,12 +7,11 @@ EAPI=2
347 inherit eutils flag-o-matic games toolchain-funcs versionator
348
349 DESCRIPTION="Hollywood tactical shooter based on the ioquake3 engine"
350 -HOMEPAGE="http://www.urbanterror.net/
351 - http://www.www0.org/w/Optimized_executable;_builds_of_ioq3_engine_for_urt"
352 +HOMEPAGE="http://www.urbanterror.info/home/"
353 MY_VER=$(get_version_component_range 1)$(get_version_component_range 2)
354 MY_PATCH=$(get_version_component_range 3)-urt-$(get_version_component_range 4)-git-nobumpy
355 SRC_URI="http://xmw.de/mirror/urbanterror/ioquake3-1807.tar.bz2
356 - http://www0.org/urt/ioq3-${MY_PATCH}.tar.lzma
357 + http://urban-zone.org/downloads/clients/mitsu/nobumpy/linux/ioq3-${MY_PATCH}.tar.lzma
358 ftp://ftp.snt.utwente.nl/pub/games/${PN}/old/UrbanTerror_${MY_VER}_FULL.zip
359 http://upload.wikimedia.org/wikipedia/en/5/56/Urbanterror.svg -> ${PN}.svg"
360
361 @@ -30,7 +29,8 @@ COMMON_DEPEND="
362 vorbis? ( media-libs/libogg media-libs/libvorbis )
363 )
364 curl? ( net-misc/curl )
365 - speex? ( media-libs/speex ) "
366 + speex? ( media-libs/speex )
367 + sys-libs/zlib[minizip] "
368 DEPEND="${COMMON_DEPEND}
369 app-arch/p7zip
370 app-arch/unzip
371 @@ -41,9 +41,14 @@ RDEPEND="${COMMON_DEPEND}"
372 S=${WORKDIR}/ioquake3
373
374 src_prepare() {
375 + epatch "${FILESDIR}"/${PN}-minizip.patch
376 epatch "${WORKDIR}"/ioq3-${MY_PATCH}.patch
377 use vanilla || epatch "${FILESDIR}"/${P}-server-name.patch
378 -
379 + rm -rf code/zlib || die
380 + rm code/qcommon/unzip.c || die
381 + rm code/qcommon/unzip.h || die
382 + rm code/qcommon/ioapi.c || die
383 + rm code/qcommon/ioapi.h || die
384 rm -rf code/{FTGL,FT2,SDL12,libs/win{32,64}} || die
385
386 sed -e '/SDL_CFLAGS=/s:--cflags sdl:--cflags freetype2 sdl:' \
387 @@ -81,7 +86,7 @@ src_compile() {
388 }
389
390 src_install() {
391 - local my_arch=x86
392 + local my_arch=i386
393 use amd64 && my_arch=x86_64
394
395 if use client || use server ; then # just kidding
396
397 diff --git a/games-fps/urbanterror/urbanterror-4.1.ebuild b/games-fps/urbanterror/urbanterror-4.1.ebuild
398 deleted file mode 100644
399 index 6bd733d..0000000
400 --- a/games-fps/urbanterror/urbanterror-4.1.ebuild
401 +++ /dev/null
402 @@ -1,98 +0,0 @@
403 -# Copyright 1999-2008 Gentoo Foundation
404 -# Distributed under the terms of the GNU General Public License v2
405 -# $Header: $
406 -
407 -EAPI="2"
408 -
409 -inherit games toolchain-funcs
410 -
411 -DESCRIPTION="Hollywood tactical shooter based on the ioquake3 engine"
412 -HOMEPAGE="http://www.urbanterror.net/"
413 -SRC_URI="ftp://ftp.snt.utwente.nl/pub/games/${PN}/iourbanterror/source/complete/ioUrbanTerrorSource_2007_12_20.zip
414 - ftp://ftp.snt.utwente.nl/pub/games/${PN}/UrbanTerror_${PV/./}_FULL.zip
415 - http://files.uaaportal.com/gamefiles/current-version/UrbanTerror_${PV/./}_FULL.zip
416 - http://upload.wikimedia.org/wikipedia/en/5/56/Urbanterror.svg"
417 -
418 -LICENSE="freedist"
419 -SLOT="0"
420 -KEYWORDS="~amd64 ~x86"
421 -
422 -IUSE="dedicated openal vorbis"
423 -
424 -RDEPEND="net-misc/curl
425 - vorbis? ( media-libs/libogg media-libs/libvorbis )
426 - openal? ( media-libs/openal )
427 - !dedicated? ( media-libs/libsdl[X,opengl] )
428 - dedicated? ( media-libs/libsdl )
429 -"
430 -DEPEND="${RDEPEND}"
431 -
432 -S=${WORKDIR}
433 -
434 -src_configure() {
435 - :
436 -}
437 -
438 -src_compile() {
439 - buildit() { use $1 && echo 1 || echo 0 ; }
440 -
441 - if ! use dedicated ; then
442 - cd "${S}"/ioUrbanTerrorClientSource
443 - sed -i \
444 - -e '16s/-Werror //' \
445 - code/tools/asm/Makefile || die "sed failed"
446 - emake \
447 - $(use amd64 && echo ARCH=x86_64) \
448 - BUILD_CLIENT_SMP=1 \
449 - BUILD_GAME_SO=0 \
450 - BUILD_GAME_QVM=0 \
451 - CC="$(tc-getCC)" \
452 - DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" \
453 - USE_CODEC_VORBIS=$(buildit vorbis) \
454 - USE_OPENAL=$(buildit openal) \
455 - USE_CURL=1 \
456 - USE_LOCAL_HEADERS=0 \
457 - || die "emake client failed"
458 - fi
459 - # allways build server
460 - cd "${S}"/ioUrbanTerrorServerSource
461 - emake \
462 - $(use amd64 && echo ARCH=x86_64) \
463 - BUILD_GAME_SO=0 \
464 - BUILD_GAME_QVM=0 \
465 - CC="$(tc-getCC)" \
466 - DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" \
467 - USE_CODEC_VORBIS=$(buildit vorbis) \
468 - USE_OPENAL=$(buildit openal) \
469 - USE_CURL=1 \
470 - USE_LOCAL_HEADERS=0 \
471 - || die "emake server failed"
472 -}
473 -
474 -src_install() {
475 - use amd64 && ARCH=x86_64
476 - use x86 && ARCH=x86
477 -
478 - if ! use dedicated ; then
479 - newgamesbin \
480 - ioUrbanTerrorClientSource/build/release-linux-${ARCH}/ioUrbanTerror-smp.${ARCH} \
481 - ${PN}
482 - make_desktop_entry ${PN} "UrbanTerror" Urbanterror.svg
483 - fi
484 - newgamesbin \
485 - ioUrbanTerrorServerSource/build/release-linux-${ARCH}/ioUrTded.${ARCH} \
486 - ${PN}-server
487 - make_desktop_entry ${PN}-server "UrbanTerror Server" Urbanterror.svg
488 -
489 - doicon "${DISTDIR}"/Urbanterror.svg
490 - cd "${S}"/UrbanTerror/q3ut4
491 - dodoc readme41.txt || die "dodoc failed"
492 -
493 - # fix case sensitivity
494 - mv demos/tutorial.dm_68 demos/TUTORIAL.dm_68 || die "mv failed"
495 -
496 - insinto "${GAMES_DATADIR}"/${PN}/q3ut4
497 - doins -r *.pk3 autoexec.cfg demos/ description.txt mapcycle.txt screenshots server.cfg || die "doins failed"
498 -
499 - prepgamesdirs
500 -}