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commit: 9dd2d8a9aefa61716da5cf16780d0a67c70449fa |
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Author: Sergei Trofimovich <slyfox <AT> gentoo <DOT> org> |
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AuthorDate: Mon May 3 09:00:41 2021 +0000 |
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Commit: Sergei Trofimovich <slyfox <AT> gentoo <DOT> org> |
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CommitDate: Mon May 3 09:06:27 2021 +0000 |
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URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=9dd2d8a9 |
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|
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games-roguelike/scourge: tweak for gcc-11 |
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|
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Reported-by: Toralf Förster |
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Closes: https://bugs.gentoo.org/787845 |
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Package-Manager: Portage-3.0.18, Repoman-3.0.3 |
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Signed-off-by: Sergei Trofimovich <slyfox <AT> gentoo.org> |
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|
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.../scourge/files/scourge-0.21.1-gcc-11.patch | 62 ++++++++++++++++++++++ |
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games-roguelike/scourge/scourge-0.21.1-r1.ebuild | 1 + |
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2 files changed, 63 insertions(+) |
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|
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diff --git a/games-roguelike/scourge/files/scourge-0.21.1-gcc-11.patch b/games-roguelike/scourge/files/scourge-0.21.1-gcc-11.patch |
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new file mode 100644 |
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index 00000000000..7e5dc45199c |
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--- /dev/null |
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+++ b/games-roguelike/scourge/files/scourge-0.21.1-gcc-11.patch |
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@@ -0,0 +1,62 @@ |
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+https://bugs.gentoo.org/787845 |
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+--- a/src/common/constants.h |
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++++ b/src/common/constants.h |
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+@@ -970,7 +970,7 @@ struct t3DModel { |
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+ |
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+ char *getAn( const char *name ); |
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+ |
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+-typedef unsigned char byte; |
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++typedef unsigned char scourge_byte; |
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+ |
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+ extern void ComputeNormals( t3DModel *pModel ); |
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+ extern void CreateTexture( GLuint textureArray[], char *strFileName, int textureID ); |
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+--- a/src/render/Md2.h |
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++++ b/src/render/Md2.h |
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+@@ -52,8 +52,8 @@ struct tMd2Header { |
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+ |
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+ /// This is used to store the vertices that are read in for the current frame. |
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+ struct tMd2AliasTriangle { |
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+- byte vertex[3]; |
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+- byte lightNormalIndex; |
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++ scourge_byte vertex[3]; |
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++ scourge_byte lightNormalIndex; |
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+ }; |
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+ |
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+ /// This stores the animation scale, translation and name information for a frame, plus verts. |
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+--- a/src/render/glshape.cpp |
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++++ b/src/render/glshape.cpp |
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+@@ -35,7 +35,7 @@ class Map; |
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+ // poor man's dynamic lightmaps: shaded sides |
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+ static GLuint lightmap_tex_num = 0; |
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+ static GLuint lightmap_tex_num2 = 0; |
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+-static unsigned char data[LIGHTMAP_SIZE * LIGHTMAP_SIZE * 3]; |
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++static unsigned char data1[LIGHTMAP_SIZE * LIGHTMAP_SIZE * 3]; |
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+ static unsigned char data2[LIGHTMAP_SIZE * LIGHTMAP_SIZE * 3]; |
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+ |
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+ GLShape::GLShape( Texture tex[], int width, int depth, int height, char const* name, int descriptionGroup, |
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+@@ -514,11 +514,11 @@ void GLShape::createDarkTexture( WallTheme *theme ) { |
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+ if ( !theme || !theme->getMultiTexSmooth( 0 ) ) d = Util::roll( 127.0f, 255.0f ); |
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+ |
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+ // purple |
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+- data[i * LIGHTMAP_SIZE * 3 + j * 3 + 0] = |
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++ data1[i * LIGHTMAP_SIZE * 3 + j * 3 + 0] = |
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+ ( unsigned char )( d * tmp * ( theme ? theme->getMultiTexRed( 0 ) : 0.8f ) ); |
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+- data[i * LIGHTMAP_SIZE * 3 + j * 3 + 1] = |
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++ data1[i * LIGHTMAP_SIZE * 3 + j * 3 + 1] = |
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+ ( unsigned char )( d * tmp * ( theme ? theme->getMultiTexGreen( 0 ) : 0.4f ) ); |
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+- data[i * LIGHTMAP_SIZE * 3 + j * 3 + 2] = |
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++ data1[i * LIGHTMAP_SIZE * 3 + j * 3 + 2] = |
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+ ( unsigned char )( d * tmp * ( theme ? theme->getMultiTexBlue( 0 ) : 1.0f ) ); |
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+ |
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+ d = 255.0f; |
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+@@ -542,8 +542,8 @@ void GLShape::createDarkTexture( WallTheme *theme ) { |
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+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); |
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+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR ); |
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+ glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE ); |
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+- glTexImage2D( GL_TEXTURE_2D, 0, GL_RGB, LIGHTMAP_SIZE, LIGHTMAP_SIZE, 0, GL_RGB, GL_UNSIGNED_BYTE, data ); |
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+- gluBuild2DMipmaps( GL_TEXTURE_2D, GL_RGB, LIGHTMAP_SIZE, LIGHTMAP_SIZE, GL_RGB, GL_UNSIGNED_BYTE, data ); |
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++ glTexImage2D( GL_TEXTURE_2D, 0, GL_RGB, LIGHTMAP_SIZE, LIGHTMAP_SIZE, 0, GL_RGB, GL_UNSIGNED_BYTE, data1 ); |
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++ gluBuild2DMipmaps( GL_TEXTURE_2D, GL_RGB, LIGHTMAP_SIZE, LIGHTMAP_SIZE, GL_RGB, GL_UNSIGNED_BYTE, data1 ); |
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+ |
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+ glBindTexture( GL_TEXTURE_2D, lightmap_tex_num2 ); |
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+ glPixelStorei( GL_UNPACK_ALIGNMENT, 1 ); |
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|
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diff --git a/games-roguelike/scourge/scourge-0.21.1-r1.ebuild b/games-roguelike/scourge/scourge-0.21.1-r1.ebuild |
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index 9d4f7eec6a2..a0ae342f3b0 100644 |
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--- a/games-roguelike/scourge/scourge-0.21.1-r1.ebuild |
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+++ b/games-roguelike/scourge/scourge-0.21.1-r1.ebuild |
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@@ -38,6 +38,7 @@ PATCHES=( |
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"${FILESDIR}"/${P}-freetype_pkgconfig.patch |
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"${FILESDIR}"/${P}-Wc++11-narrowing.patch |
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"${FILESDIR}"/${PN}-0.21.1-respect-AR.patch |
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+ "${FILESDIR}"/${P}-gcc-11.patch |
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) |
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|
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src_prepare() { |