From: | Michael Sterrett <mr_bones_@g.o> |
---|---|
To: | gentoo-commits@l.g.o |
Subject: | [gentoo-commits] repo/gentoo:master commit in: games-fps/quake3-cpma/ |
Date: | Sun, 03 Jan 2016 06:17:05 |
Message-Id: | 1451801702.e8a203ce3a916a6ac45f0cf75a7e24e1d3467861.mr_bones_@gentoo |
1 | commit: e8a203ce3a916a6ac45f0cf75a7e24e1d3467861 |
2 | Author: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org> |
3 | AuthorDate: Sun Jan 3 05:45:18 2016 +0000 |
4 | Commit: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org> |
5 | CommitDate: Sun Jan 3 06:15:02 2016 +0000 |
6 | URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=e8a203ce |
7 | |
8 | games-fps/quake3-cpma: EAPI=5; HOMEPAGE and KEYWORD update for bug #454864 |
9 | |
10 | Package-Manager: portage-2.2.24 |
11 | |
12 | games-fps/quake3-cpma/quake3-cpma-1.48.ebuild | 11 +++++------ |
13 | 1 file changed, 5 insertions(+), 6 deletions(-) |
14 | |
15 | diff --git a/games-fps/quake3-cpma/quake3-cpma-1.48.ebuild b/games-fps/quake3-cpma/quake3-cpma-1.48.ebuild |
16 | index 350b884..0c0b20d 100644 |
17 | --- a/games-fps/quake3-cpma/quake3-cpma-1.48.ebuild |
18 | +++ b/games-fps/quake3-cpma/quake3-cpma-1.48.ebuild |
19 | @@ -2,20 +2,19 @@ |
20 | # Distributed under the terms of the GNU General Public License v2 |
21 | # $Id$ |
22 | |
23 | -EAPI=2 |
24 | - |
25 | +EAPI=5 |
26 | MOD_DESC="advanced FPS competition mod" |
27 | MOD_NAME="Challenge Pro Mode Arena" |
28 | MOD_DIR="cpma" |
29 | |
30 | inherit games games-mods |
31 | |
32 | -HOMEPAGE="http://www.promode.org/" |
33 | -SRC_URI="http://www.slashquit.net/files/x/q3/cpma${PV//.}-nomaps.zip |
34 | - http://www.slashquit.net/files/x/q3/cpma-mappack-full.zip" |
35 | +HOMEPAGE="https://wiki.gentoo.org/wiki/No_homepage" |
36 | +SRC_URI="http://packages.vstone.eu/quake3/install/cpma${PV//.}-nomaps.zip |
37 | + http://packages.vstone.eu/quake3/install/cpma-mappack-full.zip" |
38 | |
39 | LICENSE="all-rights-reserved" |
40 | -KEYWORDS="~ppc x86" |
41 | +KEYWORDS="amd64 ~ppc x86" |
42 | IUSE="dedicated opengl" |
43 | |
44 | src_prepare() { |