Gentoo Archives: gentoo-commits

From: Ionen Wolkens <ionen@g.o>
To: gentoo-commits@l.g.o
Subject: [gentoo-commits] repo/gentoo:master commit in: dev-games/godot/
Date: Tue, 30 Aug 2022 21:48:33
Message-Id: 1661896095.6af24133782dc5b5455cc0a419002d85c0cdb22b.ionen@gentoo
1 commit: 6af24133782dc5b5455cc0a419002d85c0cdb22b
2 Author: Ionen Wolkens <ionen <AT> gentoo <DOT> org>
3 AuthorDate: Tue Aug 30 19:32:44 2022 +0000
4 Commit: Ionen Wolkens <ionen <AT> gentoo <DOT> org>
5 CommitDate: Tue Aug 30 21:48:15 2022 +0000
6 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=6af24133
7
8 dev-games/godot: give postinst elog about migration to 4
9
10 Not super important given imagine devs would know this well, and need
11 to launch as "godot4" so won't be a surprise. But still won't hurt for
12 when this gets keyworded.
13
14 Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org>
15
16 dev-games/godot/godot-4.0_alpha14.ebuild | 10 ++++++++++
17 1 file changed, 10 insertions(+)
18
19 diff --git a/dev-games/godot/godot-4.0_alpha14.ebuild b/dev-games/godot/godot-4.0_alpha14.ebuild
20 index 9844ed38787e..2e22a6f9fe5a 100644
21 --- a/dev-games/godot/godot-4.0_alpha14.ebuild
22 +++ b/dev-games/godot/godot-4.0_alpha14.ebuild
23 @@ -244,3 +244,13 @@ src_install() {
24 newins misc/dist/shell/_godot.zsh-completion _${s}
25 dosym _${s} /usr/share/zsh/site-functions/_${s}-runner
26 }
27 +
28 +pkg_postinst() {
29 + xdg_pkg_postinst
30 +
31 + if [[ ! ${REPLACING_VERSIONS} ]] && has_version ${CATEGORY}/${PN}:3; then
32 + elog
33 + elog "Remember to make backups before opening any Godot <=3.x projects in Godot 4."
34 + elog "Automated migration is only partial, and it would be difficult to revert."
35 + fi
36 +}