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commit: f5b7e189537209571e00daaba3ad1341818a83d7 |
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Author: Azamat H. Hackimov <azamat.hackimov <AT> gmail <DOT> com> |
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AuthorDate: Fri Feb 28 20:48:35 2020 +0000 |
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Commit: Azamat H. Hackimov <winterheart <AT> gentoo <DOT> ru> |
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CommitDate: Fri Feb 28 20:48:35 2020 +0000 |
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URL: https://gitweb.gentoo.org/proj/gamerlay.git/commit/?id=f5b7e189 |
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|
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games-arcade/openggs: remove ebuild |
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|
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Source unavaible, deprecated eclass |
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Signed-off-by: Azamat H. Hackimov <azamat.hackimov <AT> gmail.com> |
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|
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games-arcade/openggs/metadata.xml | 11 ----- |
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games-arcade/openggs/openggs-0.111.ebuild | 71 ------------------------------- |
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2 files changed, 82 deletions(-) |
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|
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diff --git a/games-arcade/openggs/metadata.xml b/games-arcade/openggs/metadata.xml |
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deleted file mode 100644 |
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index cdcf202..0000000 |
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--- a/games-arcade/openggs/metadata.xml |
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+++ /dev/null |
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@@ -1,11 +0,0 @@ |
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-<?xml version="1.0" encoding="UTF-8"?> |
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-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> |
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-<pkgmetadata> |
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-<maintainer type="person"> |
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- <email>frostworks@×××.de</email> |
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- <name>Marcel Unbehaun</name> |
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-</maintainer> |
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-<use> |
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- <flag name="editor">useflag for the optional leveleditor</flag> |
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-</use> |
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-</pkgmetadata> |
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|
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diff --git a/games-arcade/openggs/openggs-0.111.ebuild b/games-arcade/openggs/openggs-0.111.ebuild |
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deleted file mode 100644 |
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index eceaa21..0000000 |
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--- a/games-arcade/openggs/openggs-0.111.ebuild |
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+++ /dev/null |
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@@ -1,71 +0,0 @@ |
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-# Copyright 1999-2009 Gentoo Foundation |
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-# Distributed under the terms of the GNU General Public License v2 |
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-# $Header: $ |
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- |
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-EAPI="2" |
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- |
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-inherit games |
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- |
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-MY_PN=OpenGGS |
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- |
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-DESCRIPTION="reimplementation of The Great Giana Sisters as an easily portable Free Software/Open Source project." |
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-HOMEPAGE="http://openggs.romanhoegg.ch/" |
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-SRC_URI="mirror://sourceforge/${PN}/${MY_PN}_${PV}_incl_Sources.zip" |
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- |
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-LICENSE="GPL-2" |
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-SLOT="0" |
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-KEYWORDS="~x86" |
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-IUSE="editor" |
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- |
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-RDEPEND="media-libs/libsdl |
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- media-libs/sdl-image |
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- media-libs/sdl-mixer" |
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-DEPEND="${RDEPEND} |
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- app-arch/unzip" |
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- |
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-S="${WORKDIR}/${MY_PN}_${PV}" |
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- |
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-src_prepare(){ |
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- sed -i -e "s:classic.lvl:"${GAMES_DATADIR}"/"${PN}"/classic.lvl:g" -i sources/load_stage.cpp |
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- for i in `find sources -name *.cpp`; do sed -i "$i" -e "s:base:"${GAMES_DATADIR}"/"${PN}/base":g"; done |
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- if use editor; then |
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- sed -i -e "s:classic.lvl:"${GAMES_DATADIR}"/"${PN}"/classic.lvl:g" -i sources_editor/saveStageBinary.cpp |
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- sed -i -e "s:classic.lvl:"${GAMES_DATADIR}"/"${PN}"/classic.lvl:g" -i sources_editor/loadStageBinary.cpp |
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- sed -i -e "s:base/:"${GAMES_DATADIR}"/"${PN}/base/":g" -i sources_editor/SDL_surfaces.cpp |
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- sed -i -e "s:materials/:"${GAMES_DATADIR}"/"${PN}/materials/":g" -i sources_editor/SDL_surfaces.cpp |
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- sed -i -e "s:materials/:"${GAMES_DATADIR}"/"${PN}/materials/":g" -i sources_editor/maps.cpp |
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- fi |
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-} |
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- |
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-src_compile() { |
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- cd "${S}"/sources |
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- emake || die |
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- if use editor; then |
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- cd "${S}"/sources_editor |
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- emake || die |
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- fi |
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-} |
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-src_install() { |
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- dogamesbin ${PN} |
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- if use editor; then |
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- dogamesbin ${PN}-editor |
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- fi |
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- local datadir="${GAMES_DATADIR}"/"${PN}" |
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- dodir ${datadir} |
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- insinto "${GAMES_DATADIR}"/"${PN}" |
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- doins -r base *.lvl || die |
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- if use editor; then |
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- doins -r materials || die |
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- fi |
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- make_desktop_entry "${PN}" "${PN}" |
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- dodoc README.html |
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- prepgamesdirs |
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-} |
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- |
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-pkg_postinst() { |
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- if use editor; then |
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- elog "the path to the leveldatafile is currently hardcoded to ${GAMES_DATADIR}/${PN}/classic.lvl" |
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- elog "- means only editable with enough write priviledges. make sure to backup the datafile before!" |
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- fi |
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- games_pkg_postinst |
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-} |