Gentoo Archives: gentoo-commits

From: Sergei Trofimovich <slyfox@g.o>
To: gentoo-commits@l.g.o
Subject: [gentoo-commits] repo/gentoo:master commit in: games-arcade/sdb/files/, games-arcade/sdb/
Date: Mon, 03 May 2021 09:38:55
Message-Id: 1620034729.55a73a4b84fda8347b3e5afdc83af2b164cef7aa.slyfox@gentoo
1 commit: 55a73a4b84fda8347b3e5afdc83af2b164cef7aa
2 Author: Sergei Trofimovich <slyfox <AT> gentoo <DOT> org>
3 AuthorDate: Mon May 3 09:38:43 2021 +0000
4 Commit: Sergei Trofimovich <slyfox <AT> gentoo <DOT> org>
5 CommitDate: Mon May 3 09:38:49 2021 +0000
6 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=55a73a4b
7
8 games-arcade/sdb: tweak for gcc-11
9
10 Reported-by: Toralf Förster
11 Closes: https://bugs.gentoo.org/787710
12 Package-Manager: Portage-3.0.18, Repoman-3.0.3
13 Signed-off-by: Sergei Trofimovich <slyfox <AT> gentoo.org>
14
15 games-arcade/sdb/files/sdb-1.0.2-gcc-11.patch | 45 +++++++++++++++++++++++++++
16 games-arcade/sdb/sdb-1.0.2-r1.ebuild | 21 ++++++++-----
17 2 files changed, 58 insertions(+), 8 deletions(-)
18
19 diff --git a/games-arcade/sdb/files/sdb-1.0.2-gcc-11.patch b/games-arcade/sdb/files/sdb-1.0.2-gcc-11.patch
20 new file mode 100644
21 index 00000000000..f0a20657b90
22 --- /dev/null
23 +++ b/games-arcade/sdb/files/sdb-1.0.2-gcc-11.patch
24 @@ -0,0 +1,45 @@
25 +https://bugs.gentoo.org/787710
26 +--- a/src/md2.h
27 ++++ b/src/md2.h
28 +@@ -68,7 +68,7 @@ struct tMaterialInfo
29 + {
30 + char strName[255];
31 + char strFile[255];
32 +- byte color[3];
33 ++ sdb_byte color[3];
34 + int textureId;
35 + float uTile;
36 + float vTile;
37 +@@ -151,8 +151,8 @@ struct tMd2Header
38 +
39 + struct tMd2AliasTriangle
40 + {
41 +- byte vertex[3];
42 +- byte lightNormalIndex;
43 ++ sdb_byte vertex[3];
44 ++ sdb_byte lightNormalIndex;
45 + };
46 +
47 + struct tMd2Triangle
48 +--- a/src/models.h
49 ++++ b/src/models.h
50 +@@ -43,7 +43,7 @@ struct tMaterialInfo
51 + {
52 + char strName[255]; // The texture name
53 + char strFile[255]; // The texture file name (If this is set it's a texture map)
54 +- byte color[3]; // The color of the object (R, G, B)
55 ++ sdb_byte color[3]; // The color of the object (R, G, B)
56 + int texureId; // the texture ID
57 + float uTile; // u tiling of texture
58 + float vTile; // v tiling of texture
59 +--- a/src/sdb.h
60 ++++ b/src/sdb.h
61 +@@ -175,7 +175,7 @@ using namespace std;
62 + #define MOUSE_BUTTON_2 -2
63 + #define MOUSE_BUTTON_3 -3
64 +
65 +-typedef unsigned char byte;
66 ++typedef unsigned char sdb_byte;
67 +
68 + enum TEXTURE_NAMES {
69 + // Fonts
70
71 diff --git a/games-arcade/sdb/sdb-1.0.2-r1.ebuild b/games-arcade/sdb/sdb-1.0.2-r1.ebuild
72 index 155c5d3a4e9..6456cfc460c 100644
73 --- a/games-arcade/sdb/sdb-1.0.2-r1.ebuild
74 +++ b/games-arcade/sdb/sdb-1.0.2-r1.ebuild
75 @@ -1,8 +1,8 @@
76 -# Copyright 1999-2018 Gentoo Foundation
77 +# Copyright 1999-2021 Gentoo Authors
78 # Distributed under the terms of the GNU General Public License v2
79
80 -EAPI=6
81 -inherit desktop
82 +EAPI=7
83 +inherit desktop toolchain-funcs
84
85 DESCRIPTION="A 2D top-down action game; escape a facility full of walking death machines"
86 HOMEPAGE="http://sdb.gamecreation.org/"
87 @@ -19,6 +19,13 @@ DEPEND="virtual/opengl
88 media-libs/sdl-mixer"
89 RDEPEND="${DEPEND}"
90
91 +PATCHES=(
92 + "${FILESDIR}"/${P}-endian.patch
93 + "${FILESDIR}"/${P}-gcc43.patch
94 + "${FILESDIR}"/${P}-ldflags.patch
95 + "${FILESDIR}"/${P}-gcc-11.patch
96 +)
97 +
98 src_prepare() {
99 default
100 sed -i \
101 @@ -27,16 +34,14 @@ src_prepare() {
102 -e "s:sprites/:/usr/share/${PN}/sprites/:" \
103 -e "s:levels/:/usr/share/${PN}/levels/:" \
104 src/sdb.h src/game.cpp || die "setting game paths"
105 - eapply \
106 - "${FILESDIR}"/${P}-endian.patch \
107 - "${FILESDIR}"/${P}-gcc43.patch \
108 - "${FILESDIR}"/${P}-ldflags.patch
109 }
110
111 src_compile() {
112 emake \
113 -C src \
114 - CXXFLAGS="${CXXFLAGS} $(sdl-config --cflags)"
115 + CXXFLAGS="${CXXFLAGS} $(sdl-config --cflags)" \
116 + CC=$(tc-getCC) \
117 + CPP=$(tc-getCXX)
118 }
119
120 src_install() {