Gentoo Archives: gentoo-commits

From: Conrad Kostecki <conikost@g.o>
To: gentoo-commits@l.g.o
Subject: [gentoo-commits] repo/gentoo:master commit in: games-fps/eduke32/
Date: Sat, 27 Feb 2021 14:58:59
Message-Id: 1614437907.558c99963ba0b7281f229a199e3b3498d967f165.conikost@gentoo
1 commit: 558c99963ba0b7281f229a199e3b3498d967f165
2 Author: Conrad Kostecki <conikost <AT> gentoo <DOT> org>
3 AuthorDate: Sat Feb 27 14:58:27 2021 +0000
4 Commit: Conrad Kostecki <conikost <AT> gentoo <DOT> org>
5 CommitDate: Sat Feb 27 14:58:27 2021 +0000
6 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=558c9996
7
8 games-fps/eduke32: drop old version
9
10 Package-Manager: Portage-3.0.16, Repoman-3.0.2
11 Signed-off-by: Conrad Kostecki <conikost <AT> gentoo.org>
12
13 games-fps/eduke32/Manifest | 1 -
14 games-fps/eduke32/eduke32-20210127.9308.ebuild | 219 -------------------------
15 2 files changed, 220 deletions(-)
16
17 diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest
18 index 254d7cad2fd..2ac452e91bd 100644
19 --- a/games-fps/eduke32/Manifest
20 +++ b/games-fps/eduke32/Manifest
21 @@ -5,5 +5,4 @@ DIST duke3d_psx-1.11.zip 7636016 BLAKE2B 63094c0eb2343e443f98844675ddc23a138d87c
22 DIST duke3d_voxels-1.21.zip 2997999 BLAKE2B dcb3103a82b45cfcf906d00147a57fe47997680ff7550973ed9741e62e78f9a099c1a13f65eaa133076d6551fcdfbf34e28ff59f2ad59f91ece98753e7d39523 SHA512 4b55dcc192cb2aa8830250fd222664272176bea8f6c6e4ac6d488abfecb1332b5793986c164fde78901904e2bde37e6ee4aa020c5eb578002de8f6102f44df15
23 DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f SHA512 4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf
24 DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833
25 -DIST eduke32_src_20210127-9308-421b54a8a.tar.xz 19944696 BLAKE2B 196ff6f81e5b87de3c5111c192c1c27c37afca786341eb03c8f704639291e182f2e14a7dd042c92a19fc6b0b5d8639356974a609bade614c4c33f42e04c1f017 SHA512 99299dded2874df996ef00e458ea644a769b46969d296ed5596838978d8835d12d6123445dfa3fd3a6a9e9eefc447fe4af8d2a9c36c000a76a515681bbded636
26 DIST eduke32_src_20210221-9314-a2d4c2794.tar.xz 19940764 BLAKE2B 9ea44f30cfa1737cf9e6cbd4db79530b3fc1dc109cc7ab9229dd19415e8a035992846d75e59460ae798c1d308de24510ff0eae4b149d8f8a3c4ace32e4010776 SHA512 a40902dd54a92cb333c61cd2e3a88f4760ea38ba0125f7770c4a0a9145d7c1be10e3df310d0dc20565e97fe3deb61678fb7ea79b918c7fafe0b9692b30e64047
27
28 diff --git a/games-fps/eduke32/eduke32-20210127.9308.ebuild b/games-fps/eduke32/eduke32-20210127.9308.ebuild
29 deleted file mode 100644
30 index 7ae2cbd8524..00000000000
31 --- a/games-fps/eduke32/eduke32-20210127.9308.ebuild
32 +++ /dev/null
33 @@ -1,219 +0,0 @@
34 -# Copyright 1999-2021 Gentoo Authors
35 -# Distributed under the terms of the GNU General Public License v2
36 -
37 -EAPI=7
38 -
39 -inherit desktop toolchain-funcs xdg-utils
40 -
41 -EGIT_COMMIT="421b54a8a"
42 -MY_BUILD="$(ver_cut 2)"
43 -MY_DATE="$(ver_cut 1)"
44 -MY_PV_HRP="5.4"
45 -MY_PV_OFFENSIVE_XXX="1.33"
46 -MY_PV_OPL="2.01"
47 -MY_PV_PSX="1.11"
48 -MY_PV_SC55="4.02"
49 -MY_PV_VOXELS="1.21"
50 -
51 -DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D"
52 -HOMEPAGE="http://www.eduke32.com/"
53 -SRC_URI="
54 - http://dukeworld.com/eduke32/synthesis/latest/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
55 - https://www.eduke32.com/images/eduke32_classic.png
56 - hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip )
57 - offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip )
58 - opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip )
59 - psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip )
60 - sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip )
61 - voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip )
62 -"
63 -
64 -LICENSE="BUILDLIC GPL-2 HRP"
65 -SLOT="0"
66 -KEYWORDS="~amd64 ~arm ~arm64 ~x86"
67 -IUSE="duke3d fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw voxels vpx xmp"
68 -REQUIRED_USE="
69 - hrp? ( duke3d !voxels )
70 - offensive? ( duke3d )
71 - opl? ( duke3d !sc-55 )
72 - psx? ( duke3d )
73 - sc-55? ( duke3d !opl )
74 - voxels? ( !hrp )
75 - vpx? ( opengl )
76 -"
77 -
78 -# There are no tests,
79 -# instead it tries to build a test game, which does not compile
80 -RESTRICT="bindist test"
81 -
82 -S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}"
83 -
84 -RDEPEND="
85 - media-libs/flac
86 - media-libs/libogg
87 - media-libs/libsdl2[alsa,joystick,opengl?,sound,video]
88 - media-libs/libvorbis
89 - media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis]
90 - sys-libs/zlib
91 - gtk? ( x11-libs/gtk+:2 )
92 - opengl? (
93 - virtual/glu
94 - virtual/opengl
95 - )
96 - png? ( media-libs/libpng:0= )
97 - vpx? ( media-libs/libvpx:= )
98 - xmp? ( media-libs/exempi:2= )
99 -"
100 -
101 -DEPEND="
102 - ${RDEPEND}
103 - timidity? ( media-sound/timidity++ )
104 -"
105 -
106 -BDEPEND="
107 - app-arch/unzip
108 - x86? ( dev-lang/nasm )
109 -"
110 -
111 -PDEDEND="duke3d? ( games-fps/duke3d-data )"
112 -
113 -PATCHES=(
114 - "${FILESDIR}/${PN}-20190820.8043-log-to-tmpdir.patch"
115 - "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch"
116 - "${FILESDIR}/${PN}-20200505.8904-gcc10.patch"
117 -)
118 -
119 -src_unpack() {
120 - # Extract only the eduke32 archive
121 - unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
122 -
123 - # Unpack only the documentation
124 - if use hrp; then
125 - unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die
126 - fi
127 - if use offensive; then
128 - unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die
129 - fi
130 - if use opl; then
131 - unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die
132 - mv readme.txt opl_readme.txt || die
133 - fi
134 - if use sc-55; then
135 - unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die
136 - fi
137 - if use voxels; then
138 - unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die
139 - fi
140 -}
141 -
142 -src_compile() {
143 - local myemakeopts=(
144 - ALLOCACHE_AS_MALLOC=0
145 - AS=$(tc-getAS)
146 - CC=$(tc-getCC)
147 - CXX=$(tc-getCXX)
148 - CLANG=0
149 - CPLUSPLUS=1
150 - CUSTOMOPT=""
151 - DEBUGANYWAY=0
152 - F_JUMP_TABLES=""
153 - FORCEDEBUG=0
154 - HAVE_FLAC=1
155 - HAVE_GTK2=$(usex gtk 1 0)
156 - HAVE_XMP=$(usex xmp 1 0)
157 - LINKED_GTK=$(usex gtk 1 0)
158 - LTO=1
159 - LUNATIC=0
160 - KRANDDEBUG=0
161 - MEMMAP=0
162 - MIXERTYPE=SDL
163 - NETCODE=$(usex server 1 0)
164 - NOASM=0
165 - OPTLEVEL=0
166 - OPTOPT=""
167 - PACKAGE_REPOSITORY=1
168 - POLYMER=$(usex opengl 1 0)
169 - PRETTY_OUTPUT=0
170 - PROFILER=0
171 - RELEASE=1
172 - RENDERTYPE=SDL
173 - SDL_TARGET=2
174 - SIMPLE_MENU=0
175 - STRIP=""
176 - TANDALONE=0
177 - STARTUP_WINDOW=$(usex gtk 1 0)
178 - USE_OPENGL=$(usex opengl 1 0)
179 - USE_LIBVPX=$(usex vpx 1 0)
180 - USE_LIBPNG=$(usex png 1 0)
181 - USE_LUAJIT_2_1=0
182 - WITHOUT_GTK=$(usex gtk 0 1)
183 - )
184 -
185 - emake "${myemakeopts[@]}"
186 -
187 - use tools && emake utils "${myemakeopts[@]}"
188 - use voidsw && emake sw "${myemakeopts[@]}"
189 -}
190 -
191 -src_install() {
192 - dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin
193 - use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin
194 -
195 - if use tools; then
196 - local tools=(
197 - arttool
198 - bsuite
199 - cacheinfo
200 - generateicon
201 - givedepth
202 - ivfrate
203 - kextract
204 - kgroup
205 - kmd2tool
206 - makesdlkeytrans
207 - map2stl
208 - md2tool
209 - mkpalette
210 - transpal
211 - unpackssi
212 - wad2art
213 - wad2map
214 - )
215 -
216 - dobin "${tools[@]}"
217 - fi
218 -
219 - keepdir /usr/share/games/eduke32
220 - insinto /usr/share/games/eduke32
221 -
222 - use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip
223 - use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip
224 - use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip
225 - use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip
226 - use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip
227 - use sdk && doins -r package/sdk
228 - use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip
229 -
230 - newicon "${DISTDIR}"/eduke32_classic.png eduke32.png
231 -
232 - make_desktop_entry eduke32-bin EDuke32 eduke32 Game
233 - make_desktop_entry mapster32 Mapster32 eduke32 Game
234 - use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game
235 -
236 - local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt )
237 - use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt )
238 - use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt )
239 - use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt )
240 - use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt )
241 - use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt )
242 -
243 - einstalldocs
244 -}
245 -
246 -pkg_postinst() {
247 - xdg_icon_cache_update
248 -}
249 -
250 -pkg_postrm() {
251 - xdg_icon_cache_update
252 -}