From: | "Christian Birchinger (joker)" <joker@g.o> |
---|---|
To: | gentoo-commits@l.g.o |
Subject: | [gentoo-commits] gentoo-x86 commit in games-emulation/sdlmame/files: mame.ini.in vector.ini joymap.dat |
Date: | Thu, 24 Apr 2008 20:26:37 |
Message-Id: | E1Jp81W-0004u1-Ab@stork.gentoo.org |
1 | joker 08/04/24 20:26:30 |
2 | |
3 | Added: mame.ini.in vector.ini joymap.dat |
4 | Log: |
5 | Initial release |
6 | (Portage version: 2.1.4.4) |
7 | |
8 | Revision Changes Path |
9 | 1.1 games-emulation/sdlmame/files/mame.ini.in |
10 | |
11 | file : http://sources.gentoo.org/viewcvs.py/gentoo-x86/games-emulation/sdlmame/files/mame.ini.in?rev=1.1&view=markup |
12 | plain: http://sources.gentoo.org/viewcvs.py/gentoo-x86/games-emulation/sdlmame/files/mame.ini.in?rev=1.1&content-type=text/plain |
13 | |
14 | Index: mame.ini.in |
15 | =================================================================== |
16 | # |
17 | # CORE CONFIGURATION OPTIONS |
18 | # |
19 | readconfig 1 |
20 | |
21 | # |
22 | # CORE SEARCH PATH OPTIONS |
23 | # |
24 | rompath $HOME/.sdlmame/roms;@GAMES_SYSCONFDIR@/sdlmame/roms |
25 | samplepath $HOME/.sdlmame/samples;@GAMES_SYSCONFDIR@/sdlmame/samples |
26 | artpath $HOME/.sdlmame/artwork;@GAMES_SYSCONFDIR@/sdlmame/artwork |
27 | ctrlrpath $HOME/.sdlmame/ctrlr;@GAMES_SYSCONFDIR@/sdlmame/ctrlr |
28 | inipath $HOME/.sdlmame;@GAMES_SYSCONFDIR@/sdlmame |
29 | fontpath $HOME/.sdlmame;@GAMES_DATADIR@/sdlmame |
30 | |
31 | # |
32 | # CORE OUTPUT DIRECTORY OPTIONS |
33 | # |
34 | cfg_directory $HOME/.sdlmame/cfg |
35 | nvram_directory $HOME/.sdlmame/nvram |
36 | memcard_directory $HOME/.sdlmame/memcard |
37 | input_directory $HOME/.sdlmame/inp |
38 | state_directory $HOME/.sdlmame/sta |
39 | snapshot_directory $HOME/.sdlmame/snap |
40 | diff_directory $HOME/.sdlmame/diff |
41 | comment_directory $HOME/.sdlmame/comments |
42 | |
43 | # |
44 | # CORE FILENAME OPTIONS |
45 | # |
46 | cheat_file @GAMES_DATADIR@/sdlmame/cheat.dat |
47 | |
48 | # |
49 | # CORE STATE/PLAYBACK OPTIONS |
50 | # |
51 | state |
52 | autosave 0 |
53 | playback |
54 | record |
55 | mngwrite |
56 | wavwrite |
57 | |
58 | # |
59 | # CORE PERFORMANCE OPTIONS |
60 | # |
61 | autoframeskip 0 |
62 | frameskip 0 |
63 | seconds_to_run 0 |
64 | throttle 1 |
65 | sleep 1 |
66 | speed 1.0 |
67 | |
68 | # |
69 | # CORE ROTATION OPTIONS |
70 | # |
71 | rotate 1 |
72 | ror 0 |
73 | rol 0 |
74 | autoror 0 |
75 | autorol 0 |
76 | flipx 0 |
77 | flipy 0 |
78 | |
79 | # |
80 | # CORE ARTWORK OPTIONS |
81 | # |
82 | artwork_crop 0 |
83 | use_backdrops 1 |
84 | use_overlays 1 |
85 | use_bezels 1 |
86 | |
87 | # |
88 | # CORE SCREEN OPTIONS |
89 | # |
90 | brightness 1.0 |
91 | contrast 1.0 |
92 | gamma 1.0 |
93 | pause_brightness 0.65 |
94 | |
95 | # |
96 | # CORE VECTOR OPTIONS |
97 | # |
98 | antialias 1 |
99 | beam 1.0 |
100 | flicker 0 |
101 | |
102 | # |
103 | # CORE SOUND OPTIONS |
104 | # |
105 | sound 1 |
106 | samplerate 48000 |
107 | samples 1 |
108 | volume 0 |
109 | |
110 | # |
111 | # CORE INPUT OPTIONS |
112 | # |
113 | ctrlr |
114 | mouse 1 |
115 | joystick 1 |
116 | lightgun 0 |
117 | multikeyboard 0 |
118 | multimouse 0 |
119 | steadykey 0 |
120 | offscreen_reload 0 |
121 | joystick_map auto |
122 | joystick_deadzone 0.3 |
123 | joystick_saturation 0.85 |
124 | |
125 | # |
126 | # CORE INPUT AUTOMATIC ENABLE OPTIONS |
127 | # |
128 | paddle_device keyboard |
129 | adstick_device keyboard |
130 | pedal_device keyboard |
131 | dial_device keyboard |
132 | trackball_device keyboard |
133 | lightgun_device keyboard |
134 | positional_device keyboard |
135 | mouse_device mouse |
136 | |
137 | # |
138 | # CORE DEBUGGING OPTIONS |
139 | # |
140 | log 0 |
141 | verbose 0 |
142 | |
143 | # |
144 | # CORE MISC OPTIONS |
145 | # |
146 | bios default |
147 | cheat 0 |
148 | skip_gameinfo 0 |
149 | |
150 | # |
151 | # DEBUGGING OPTIONS |
152 | # |
153 | oslog 0 |
154 | |
155 | # |
156 | # PERFORMANCE OPTIONS |
157 | # |
158 | multithreading 0 |
159 | sdlvideofps 0 |
160 | |
161 | # |
162 | # VIDEO OPTIONS |
163 | # |
164 | video soft |
165 | numscreens 1 |
166 | window 0 |
167 | keepaspect 1 |
168 | unevenstretch 1 |
169 | effect none |
170 | centerh 1 |
171 | centerv 1 |
172 | waitvsync 0 |
173 | yuvmode none |
174 | |
175 | # |
176 | # OpenGL-SPECIFIC OPTIONS |
177 | # |
178 | filter 1 |
179 | prescale 1 |
180 | gl_forcepow2texture 0 |
181 | gl_notexturerect 0 |
182 | gl_vbo 1 |
183 | gl_pbo 1 |
184 | gl_glsl 0 |
185 | gl_glsl_filter 1 |
186 | glsl_shader_mame0 none |
187 | glsl_shader_mame1 none |
188 | glsl_shader_mame2 none |
189 | glsl_shader_mame3 none |
190 | glsl_shader_mame4 none |
191 | glsl_shader_mame5 none |
192 | glsl_shader_mame6 none |
193 | glsl_shader_mame7 none |
194 | glsl_shader_mame8 none |
195 | glsl_shader_mame9 none |
196 | glsl_shader_screen0 none |
197 | glsl_shader_screen1 none |
198 | glsl_shader_screen2 none |
199 | glsl_shader_screen3 none |
200 | glsl_shader_screen4 none |
201 | glsl_shader_screen5 none |
202 | glsl_shader_screen6 none |
203 | glsl_shader_screen7 none |
204 | glsl_shader_screen8 none |
205 | glsl_shader_screen9 none |
206 | gl_glsl_vid_attr 1 |
207 | |
208 | # |
209 | # PER-WINDOW VIDEO OPTIONS |
210 | # |
211 | screen auto |
212 | aspect auto |
213 | resolution auto |
214 | view auto |
215 | screen0 auto |
216 | aspect0 auto |
217 | resolution0 auto |
218 | view0 auto |
219 | screen1 auto |
220 | aspect1 auto |
221 | resolution1 auto |
222 | view1 auto |
223 | screen2 auto |
224 | aspect2 auto |
225 | resolution2 auto |
226 | view2 auto |
227 | screen3 auto |
228 | aspect3 auto |
229 | resolution3 auto |
230 | view3 auto |
231 | |
232 | # |
233 | # FULL SCREEN OPTIONS |
234 | # |
235 | switchres 0 |
236 | useallheads 0 |
237 | |
238 | # |
239 | # SOUND OPTIONS |
240 | # |
241 | audio_latency 3 |
242 | |
243 | # |
244 | # INPUT DEVICE OPTIONS |
245 | # |
246 | |
247 | # |
248 | # SDL KEYBOARD MAPPING |
249 | # |
250 | # If you are using one of the available non-us keyboard layouts |
251 | # set keymap to 1 and uncomment the appropriate line below |
252 | keymap 0 |
253 | #keymap_file @GAMES_DATADIR@/sdlmame/keymaps/km-be.txt |
254 | #keymap_file @GAMES_DATADIR@/sdlmame/keymaps/km-ch.txt |
255 | #keymap_file @GAMES_DATADIR@/sdlmame/keymaps/km-de.txt |
256 | #keymap_file @GAMES_DATADIR@/sdlmame/keymaps/km-fr.txt |
257 | #keymap_file @GAMES_DATADIR@/sdlmame/keymaps/km_it.txt |
258 | |
259 | # |
260 | # SDL JOYSTICK MAPPING |
261 | # |
262 | remapjoys 0 |
263 | remapjoyfile @GAMES_SYSCONFDIR@/sdlmame/joymap.dat |
264 | |
265 | # |
266 | # CORE COMMANDS |
267 | # |
268 | |
269 | # |
270 | # CONFIGURATION COMMANDS |
271 | # |
272 | |
273 | # |
274 | # FRONTEND COMMANDS |
275 | # |
276 | |
277 | |
278 | |
279 | 1.1 games-emulation/sdlmame/files/vector.ini |
280 | |
281 | file : http://sources.gentoo.org/viewcvs.py/gentoo-x86/games-emulation/sdlmame/files/vector.ini?rev=1.1&view=markup |
282 | plain: http://sources.gentoo.org/viewcvs.py/gentoo-x86/games-emulation/sdlmame/files/vector.ini?rev=1.1&content-type=text/plain |
283 | |
284 | Index: vector.ini |
285 | =================================================================== |
286 | # |
287 | # Specific options file for vector games |
288 | # |
289 | |
290 | # |
291 | # VIDEO OPTIONS |
292 | # |
293 | video soft |
294 | yuvmode yv12 |
295 | |
296 | |
297 | |
298 | 1.1 games-emulation/sdlmame/files/joymap.dat |
299 | |
300 | file : http://sources.gentoo.org/viewcvs.py/gentoo-x86/games-emulation/sdlmame/files/joymap.dat?rev=1.1&view=markup |
301 | plain: http://sources.gentoo.org/viewcvs.py/gentoo-x86/games-emulation/sdlmame/files/joymap.dat?rev=1.1&content-type=text/plain |
302 | |
303 | Index: joymap.dat |
304 | =================================================================== |
305 | # Joystick mapping file |
306 | # ===================== |
307 | # |
308 | # Contains mapping between name and logical (i.e. mame) joystick index |
309 | # |
310 | # Index Name |
311 | # ----- ---- |
312 | # 1 MOSIC USB 2A4K GamePad |
313 | # 0 Logitech Logitech Attack 3 |
314 | |
315 | |
316 | |
317 | -- |
318 | gentoo-commits@l.g.o mailing list |