Gentoo Archives: gentoo-commits

From: Conrad Kostecki <conikost@g.o>
To: gentoo-commits@l.g.o
Subject: [gentoo-commits] repo/gentoo:master commit in: games-fps/eduke32/
Date: Wed, 02 Dec 2020 21:22:54
Message-Id: 1606944161.127498cb2efb127824a3bb467c632fad3cc40dcc.conikost@gentoo
1 commit: 127498cb2efb127824a3bb467c632fad3cc40dcc
2 Author: Conrad Kostecki <conikost <AT> gentoo <DOT> org>
3 AuthorDate: Wed Dec 2 20:06:29 2020 +0000
4 Commit: Conrad Kostecki <conikost <AT> gentoo <DOT> org>
5 CommitDate: Wed Dec 2 21:22:41 2020 +0000
6 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=127498cb
7
8 games-fps/eduke32: bump to version 20201128.9276
9
10 Package-Manager: Portage-3.0.9, Repoman-3.0.2
11 Signed-off-by: Conrad Kostecki <conikost <AT> gentoo.org>
12
13 games-fps/eduke32/Manifest | 1 +
14 games-fps/eduke32/eduke32-20201128.9276.ebuild | 230 +++++++++++++++++++++++++
15 2 files changed, 231 insertions(+)
16
17 diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest
18 index 0225f402a69..16d05fd286f 100644
19 --- a/games-fps/eduke32/Manifest
20 +++ b/games-fps/eduke32/Manifest
21 @@ -6,3 +6,4 @@ DIST duke3d_voxels-1.21.zip 2997999 BLAKE2B dcb3103a82b45cfcf906d00147a57fe47997
22 DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f SHA512 4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf
23 DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833
24 DIST eduke32_src_20200907-9257-93f62bbad.tar.xz 19787388 BLAKE2B 932bb679ac83320c56284371967e3f18e9d44b2635c743443a2e73511bd62557fb478c035136fc63276b3ada97736c18d05ed809772266d5b16dfdcaf03104d6 SHA512 43b5fd11382cdbc589a32c5f8f2ef36abcd0a41ba0251d4edf1c45466ad2ff875bc237c304b5a6668a44d01fb8f465a761f9e654b306762fa086b40f8bd75284
25 +DIST eduke32_src_20201128-9276-42c62c58f.tar.xz 19786040 BLAKE2B 5cf8fced61ed5876030a4569e3068ef1e6d2542dbb57528aba0101e37d8233e9c878f1adba7deedd34cbbce37470c47be4d61713c2a4d9eafbcdc65c690a53a3 SHA512 54d2eb3d2caec8ef941796106c60a2cfeb6edc37f1c353cf8acbeacd3c96e4e2ccd037b0c6a9e1adc47406c3572aed816136190161b83948e36b364ec4edd518
26
27 diff --git a/games-fps/eduke32/eduke32-20201128.9276.ebuild b/games-fps/eduke32/eduke32-20201128.9276.ebuild
28 new file mode 100644
29 index 00000000000..e7ec5d6a3a6
30 --- /dev/null
31 +++ b/games-fps/eduke32/eduke32-20201128.9276.ebuild
32 @@ -0,0 +1,230 @@
33 +# Copyright 1999-2020 Gentoo Authors
34 +# Distributed under the terms of the GNU General Public License v2
35 +
36 +EAPI=7
37 +
38 +inherit desktop toolchain-funcs xdg-utils
39 +
40 +EGIT_COMMIT="42c62c58f"
41 +MY_BUILD="$(ver_cut 2)"
42 +MY_DATE="$(ver_cut 1)"
43 +MY_PV_HRP="5.4"
44 +MY_PV_OFFENSIVE_XXX="1.33"
45 +MY_PV_OPL="2.01"
46 +MY_PV_PSX="1.11"
47 +MY_PV_SC55="4.02"
48 +MY_PV_VOXELS="1.21"
49 +
50 +DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D"
51 +HOMEPAGE="http://www.eduke32.com/"
52 +SRC_URI="
53 + https://dukeworld.com/eduke32/synthesis/latest/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
54 + https://www.eduke32.com/images/eduke32_classic.png
55 + hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip )
56 + offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip )
57 + opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip )
58 + psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip )
59 + sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip )
60 + voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip )
61 +"
62 +
63 +LICENSE="BUILDLIC GPL-2 HRP"
64 +SLOT="0"
65 +KEYWORDS="~amd64 ~arm64 ~x86"
66 +IUSE="cdinstall demo fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw vorbis voxels vpx xmp"
67 +REQUIRED_USE="
68 + cdinstall? ( !demo )
69 + demo? ( !cdinstall )
70 + hrp? ( ^^ ( demo cdinstall )
71 + !voxels )
72 + offensive? ( ^^ ( demo cdinstall ) )
73 + opl? ( ^^ ( demo cdinstall )
74 + !sc-55 )
75 + psx? ( ^^ ( demo cdinstall ) )
76 + sc-55? ( ^^ ( demo cdinstall )
77 + !opl )
78 + voxels? ( !hrp )
79 + vpx? ( opengl )
80 +"
81 +
82 +# There are no tests,
83 +# instead it tries to build a test game, which does not compile
84 +RESTRICT="bindist test"
85 +
86 +S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}"
87 +
88 +RDEPEND="
89 + media-libs/flac
90 + media-libs/libsdl2[alsa,joystick,opengl?,sound,video]
91 + media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis?]
92 + sys-libs/zlib
93 + gtk? ( x11-libs/gtk+:2 )
94 + opengl? (
95 + virtual/glu
96 + virtual/opengl
97 + )
98 + png? ( media-libs/libpng:0= )
99 + vpx? ( media-libs/libvpx:= )
100 + vorbis? (
101 + media-libs/libogg
102 + media-libs/libvorbis
103 + )
104 + xmp? ( media-libs/exempi:2= )
105 +"
106 +
107 +DEPEND="
108 + ${RDEPEND}
109 + timidity? ( media-sound/timidity++ )
110 +"
111 +
112 +BDEPEND="
113 + app-arch/unzip
114 + x86? ( dev-lang/nasm )
115 +"
116 +
117 +PDEPEND="
118 + cdinstall? ( games-fps/duke3d-data )
119 + demo? ( games-fps/duke3d-demodata )
120 +"
121 +
122 +PATCHES=(
123 + "${FILESDIR}/${PN}-20190820.8043-log-to-tmpdir.patch"
124 + "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch"
125 + "${FILESDIR}/${PN}-20200505.8904-gcc10.patch"
126 +)
127 +
128 +src_unpack() {
129 + # Extract only the eduke32 archive
130 + unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
131 +
132 + # Unpack only the documentation
133 + if use hrp; then
134 + unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die
135 + fi
136 + if use offensive; then
137 + unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die
138 + fi
139 + if use opl; then
140 + unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die
141 + mv readme.txt opl_readme.txt || die
142 + fi
143 + if use sc-55; then
144 + unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die
145 + fi
146 + if use voxels; then
147 + unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die
148 + fi
149 +}
150 +
151 +src_compile() {
152 + local myemakeopts=(
153 + ALLOCACHE_AS_MALLOC=0
154 + AS=$(tc-getAS)
155 + CC=$(tc-getCC)
156 + CXX=$(tc-getCXX)
157 + CLANG=0
158 + CPLUSPLUS=1
159 + CUSTOMOPT=""
160 + DEBUGANYWAY=0
161 + F_JUMP_TABLES=""
162 + FORCEDEBUG=0
163 + HAVE_FLAC=1
164 + HAVE_GTK2=$(usex gtk 1 0)
165 + HAVE_VORBIS=$(usex vorbis 1 0)
166 + HAVE_XMP=$(usex xmp 1 0)
167 + LINKED_GTK=$(usex gtk 1 0)
168 + LTO=1
169 + LUNATIC=0
170 + KRANDDEBUG=0
171 + MEMMAP=0
172 + MIXERTYPE=SDL
173 + NETCODE=$(usex server 1 0)
174 + NOASM=0
175 + OPTLEVEL=0
176 + OPTOPT=""
177 + PACKAGE_REPOSITORY=1
178 + POLYMER=$(usex opengl 1 0)
179 + PRETTY_OUTPUT=0
180 + PROFILER=0
181 + RELEASE=1
182 + RENDERTYPE=SDL
183 + SDL_TARGET=2
184 + SIMPLE_MENU=0
185 + STRIP=""
186 + TANDALONE=0
187 + STARTUP_WINDOW=$(usex gtk 1 0)
188 + USE_OPENGL=$(usex opengl 1 0)
189 + USE_LIBVPX=$(usex vpx 1 0)
190 + USE_LIBPNG=$(usex png 1 0)
191 + USE_LUAJIT_2_1=0
192 + WITHOUT_GTK=$(usex gtk 0 1)
193 + )
194 +
195 + emake "${myemakeopts[@]}"
196 +
197 + use tools && emake utils "${myemakeopts[@]}"
198 + use voidsw && emake sw "${myemakeopts[@]}"
199 +}
200 +
201 +src_install() {
202 + dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin
203 + use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin
204 +
205 + if use tools; then
206 + local tools=(
207 + arttool
208 + bsuite
209 + cacheinfo
210 + generateicon
211 + givedepth
212 + ivfrate
213 + kextract
214 + kgroup
215 + kmd2tool
216 + makesdlkeytrans
217 + map2stl
218 + md2tool
219 + mkpalette
220 + transpal
221 + unpackssi
222 + wad2art
223 + wad2map
224 + )
225 +
226 + dobin "${tools[@]}"
227 + fi
228 +
229 + keepdir /usr/share/games/eduke32
230 + insinto /usr/share/games/eduke32
231 +
232 + use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip
233 + use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip
234 + use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip
235 + use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip
236 + use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip
237 + use sdk && doins -r package/sdk
238 + use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip
239 +
240 + newicon "${DISTDIR}"/eduke32_classic.png eduke32.png
241 +
242 + make_desktop_entry eduke32-bin EDuke32 eduke32 Game
243 + make_desktop_entry mapster32 Mapster32 eduke32 Game
244 + use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game
245 +
246 + local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt )
247 + use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt )
248 + use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt )
249 + use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt )
250 + use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt )
251 + use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt )
252 +
253 + einstalldocs
254 +}
255 +
256 +pkg_postinst() {
257 + xdg_icon_cache_update
258 +}
259 +
260 +pkg_postrm() {
261 + xdg_icon_cache_update
262 +}