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commit: bd418406615f61e4902592cf61eda23cac749bd4 |
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Author: Austin English <wizardedit <AT> gentoo <DOT> org> |
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AuthorDate: Tue Jan 31 00:00:05 2017 +0000 |
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Commit: Austin English <wizardedit <AT> gentoo <DOT> org> |
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CommitDate: Tue Jan 31 00:59:21 2017 +0000 |
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URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=bd418406 |
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|
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games-action/transcend: remove deprecated games eclass |
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|
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Also update to EAPI 6 |
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|
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Gentoo-Bug: https://bugs.gentoo.org/574082 |
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|
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Package-Manager: Portage-2.3.2, Repoman-2.3.1 |
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|
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.../transcend/files/transcend-0.3-sound.patch | 20 +++---- |
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games-action/transcend/transcend-0.3-r1.ebuild | 66 ++++++++++++++++++++++ |
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2 files changed, 76 insertions(+), 10 deletions(-) |
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|
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diff --git a/games-action/transcend/files/transcend-0.3-sound.patch b/games-action/transcend/files/transcend-0.3-sound.patch |
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index 44ac10f..836cd03 100644 |
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--- a/games-action/transcend/files/transcend-0.3-sound.patch |
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+++ b/games-action/transcend/files/transcend-0.3-sound.patch |
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@@ -1,7 +1,7 @@ |
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Author: Barry deFreese <bdefreese@××××××.org> |
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Description: Build with portaudio19. |
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---- a/Transcend/game/SoundPlayer.h |
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-+++ b/Transcend/game/SoundPlayer.h |
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+--- a/game/SoundPlayer.h |
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++++ b/game/SoundPlayer.h |
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@@ -204,7 +204,7 @@ |
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double mMusicLoudness; |
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|
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@@ -11,8 +11,8 @@ Description: Build with portaudio19. |
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|
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// realtime sounds that should be mixed into the next to-speaker call |
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SimpleVector<PlayableSound *> *mRealtimeSounds; |
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---- a/Transcend/game/SoundPlayer.cpp |
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-+++ b/Transcend/game/SoundPlayer.cpp |
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+--- a/game/SoundPlayer.cpp |
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++++ b/game/SoundPlayer.cpp |
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@@ -47,9 +47,11 @@ |
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|
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|
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@@ -52,8 +52,8 @@ Description: Build with portaudio19. |
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|
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Description: Link to dynamic portaudio instead of static. |
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Author: Miriam Ruiz <miriam@××××××.org> |
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---- a/Transcend/Makefile.GnuLinuxX86 |
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-+++ b/Transcend/Makefile.GnuLinuxX86 |
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+--- a/Makefile.GnuLinuxX86 |
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++++ b/Makefile.GnuLinuxX86 |
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@@ -22,7 +22,7 @@ |
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|
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# pthread library needed for linux |
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@@ -63,8 +63,8 @@ Author: Miriam Ruiz <miriam@××××××.org> |
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|
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|
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# All platforms but OSX support g++ and need no linker hacks |
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---- a/Transcend/game/SoundPlayer.h |
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-+++ b/Transcend/game/SoundPlayer.h |
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+--- a/game/SoundPlayer.h |
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++++ b/game/SoundPlayer.h |
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@@ -46,8 +46,7 @@ |
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#include "SoundFilter.h" |
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#include "PlayableSound.h" |
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@@ -75,8 +75,8 @@ Author: Miriam Ruiz <miriam@××××××.org> |
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|
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|
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#include "minorGems/util/SimpleVector.h" |
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---- a/Transcend/game/SoundPlayerActive.h |
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-+++ b/Transcend/game/SoundPlayerActive.h |
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+--- a/game/SoundPlayerActive.h |
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++++ b/game/SoundPlayerActive.h |
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@@ -16,8 +16,7 @@ |
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|
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#include "SoundSamples.h" |
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|
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diff --git a/games-action/transcend/transcend-0.3-r1.ebuild b/games-action/transcend/transcend-0.3-r1.ebuild |
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new file mode 100644 |
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index 00000000..59b0df4 |
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--- /dev/null |
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+++ b/games-action/transcend/transcend-0.3-r1.ebuild |
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@@ -0,0 +1,66 @@ |
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+# Copyright 1999-2017 Gentoo Foundation |
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+# Distributed under the terms of the GNU General Public License v2 |
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+# $Id$ |
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+ |
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+EAPI=6 |
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+inherit eutils |
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+ |
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+DESCRIPTION="Retro-style, abstract, 2D shooter" |
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+HOMEPAGE="http://transcend.sourceforge.net/" |
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+SRC_URI="mirror://sourceforge/${PN}/Transcend_${PV}_UnixSource.tar.gz" |
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+ |
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+LICENSE="GPL-2" |
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+SLOT="0" |
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+KEYWORDS="~amd64 ~ppc ~x86" |
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+IUSE="" |
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+ |
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+DEPEND=" |
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+ media-libs/freeglut |
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+ media-libs/portaudio |
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+ x11-libs/libXi |
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+ x11-libs/libXmu |
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+ virtual/glu |
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+ virtual/opengl" |
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+RDEPEND=${DEPEND} |
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+ |
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+S=${WORKDIR}/Transcend_${PV}_UnixSource/Transcend |
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+ |
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+# Apply patch from Debian in order to get sound working. bug #372413 |
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+PATCHES=( |
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+ "${FILESDIR}"/${P}-sound.patch |
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+) |
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+ |
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+src_prepare() { |
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+ default |
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+ |
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+ rm -rf game/Makefile portaudio/ || die |
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+ sed \ |
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+ -e '/^GXX=/d' \ |
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+ -e 's/GXX/CXX/' \ |
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+ -e '/^COMPILE_FLAGS =/ s/OPTIMIZE_FLAG/CXXFLAGS/' \ |
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+ -e '/^EXE_LINK =/ s/LINK_FLAGS/LDFLAGS/' \ |
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+ Makefile.GnuLinuxX86 \ |
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+ Makefile.common \ |
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+ Makefile.minorGems \ |
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+ game/Makefile.all \ |
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+ Makefile.minorGems_targets \ |
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+ > game/Makefile || die |
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+ sed -i \ |
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+ -e "s:\"levels\":\"/usr/share/${PN}/levels\":" \ |
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+ game/LevelDirectoryManager.cpp \ |
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+ game/game.cpp || die |
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+} |
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+ |
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+src_configure() { :; } |
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+ |
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+src_compile() { |
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+ emake -C game |
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+} |
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+ |
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+src_install() { |
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+ newbin game/Transcend ${PN} |
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+ insinto /usr/share/${PN} |
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+ doins -r levels/ |
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+ dodoc doc/{how_to_play.txt,changeLog.txt} |
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+ make_desktop_entry ${PN} "Transcend" |
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+} |