Gentoo Archives: gentoo-commits

From: "Julian Ospald (hasufell)" <hasufell@g.o>
To: gentoo-commits@l.g.o
Subject: [gentoo-commits] gentoo-x86 commit in licenses: urbanterror-4.1-maps
Date: Sun, 01 Sep 2013 21:16:26
Message-Id: 20130901211620.A11872004C@flycatcher.gentoo.org
1 hasufell 13/09/01 21:16:20
2
3 Added: urbanterror-4.1-maps
4 Log:
5 add urbanterror-4.1-maps license
6
7 Revision Changes Path
8 1.1 licenses/urbanterror-4.1-maps
9
10 file : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/licenses/urbanterror-4.1-maps?rev=1.1&view=markup
11 plain: http://sources.gentoo.org/viewvc.cgi/gentoo-x86/licenses/urbanterror-4.1-maps?rev=1.1&content-type=text/plain
12
13 Index: urbanterror-4.1-maps
14 ===================================================================
15 #######################################################################
16 #
17 # ./maps/ut4_abbeyctf.txt
18 # ./maps/ut4_abbey.txt
19 # ./maps/ut4_austria.txt
20 # ./maps/ut4_algiers.txt
21 #
22 Copyright = mine!
23
24
25
26
27
28 #######################################################################
29 #
30 # ./maps/ut4_kingdom.txt
31 # ./maps/ut4_mandolin.txt
32 # ./maps/ut4_ambush.txt
33 # ./maps/ut4_crossing.txt
34 # ./maps/ut4_casa.txt
35 # ./maps/ut4_dressingroom.txt
36 # ./maps/ut4_kingdom.txt
37 # ./models/trees/FS_trees.txt
38 # ./maps/ut4_snoppis.txt
39 # ./maps/ut4_riyadh.txt
40 # ./maps/ut4_turnpike.txt
41 # ./maps/ut4_tombs.txt
42 # ./maps/ut4_tunis.txt
43 # ./maps/ut4_toxic.txt
44 #
45 -----------------------------------------------------------------
46 * COPYRIGHT / PERMISSIONS *
47 -----------------------------------------------------------------
48 Authors MAY NOT use this level as a base to build additional levels.
49 This map MAY NOT be sold, or in any other way turn into profit for any
50 other person than the author. This map MAY be distributed on any media
51 as long as this media is distributed freely without anyone having to pay
52 for it. This level is designed for the Quake 3 Total Conversion
53 "Urban Terror" and is not to be used, replicated or edited for any other
54 Mod, Total Conversion, Game or Game Engine.
55
56
57
58
59
60 #######################################################################
61 #
62 # ./maps/ut4_oildepot.txt
63 #
64 =================================================================
65 This map is � 2004 & 2007 Martti Ekstrand and may only be distributed by
66 electronic means (e.a. Internet or BBS). CD distribution is not allowed
67 without permission. You may NOT distribute this map/.pk3 file/.bsp file
68 commercially in any way or form without my expressed WRITTEN permission.
69 Authors MAY NOT use this level as a base to build additional levels, and
70 the geometry CANNOT be changed in any way. If you wish to recreate this
71 level for another game or mod, please inform me be e-mail, just so I know
72 it's out there in other forms, and I might even help. Please retain this
73 text file if you do.
74
75
76
77
78
79 #######################################################################
80 #
81 # ./maps/ut4_eagle.txt
82 #
83 =================================================================
84 * COPYRIGHT / PERMISSIONS *
85 -----------------------------------------------------------------
86
87 Authors MAY NOT use this level as a base to build additional
88 levels, and the geometry CANNOT be changed in any way. If you
89 wish to modify the entities for use with a non-standard CTF Mod,
90 please inform me be e-mail, just so I know it's out there in
91 other forms. Please retain this text file if you do.
92
93 You CAN create prefabs from this level though, just please give
94 the original author the credit for the original construction!
95
96 This .pk3 may be distributed over the Internet and/or BBS
97 systems(like these exist anymore) as long as the ORIGINAL(this)
98 text file is included in the .zip file.
99
100 You may NOT distribute this map/.pk3 file/.bsp file commercially
101 without my expressed WRITTEN permission. If you wish to include
102 this in a compilation of some form, have your people contact my
103 people and they'll talk, or just send me an e-mail and we'll talk. ;)
104
105
106
107
108
109 #######################################################################
110 #
111 # ./maps/BFP_Model\ Readme.txt
112 #
113 This mapobject may be distrubuted freely over the internet, as long as
114 this readme is included and the contents of the archive DOES NOT change.
115
116 Quake 3 Arena And Team Arena are trademarks of id Software CopyRight
117 All rights reserved
118
119
120
121
122
123 #######################################################################
124 #
125 # ./maps/ut4_maya.txt
126 #
127 =================================================================
128 * COPYRIGHT / PERMISSIONS *
129 -----------------------------------------------------------------
130
131 sock_pom-src.map by Simon O'Callaghan was used in the creation of
132 Mayan Standoff, released under the ..::LvL Open Game Source License'
133
134 Authors MAY NOT use this level as a base to build additional levels.
135 This map MAY NOT be sold, or in any other way turn into profit for
136 any person. This map MAY be distributed on any media as long as this
137 media is distributed freely without anyone having to pay for it and
138 this text file is included. This level was converted for the Quake 3
139 Total Conversion "Urban Terror" and is not to be used, replicated or
140 edited for any other Mod, Total Conversion, Game or Game Engine. If
141 you want the original file used in this creation, you may download it
142 at http://simonoc.com/pages/design/maps_q3/pom.htm
143
144 Copyright (c) 2004 sock
145 Changes Copyright (c) 2007 Raymond Ritzmann
146 All rights reserved.
147
148 Quake III Arena is a registered trademark of iD Software, Inc.
149
150 Urban Terror is the property of Frozen Sand, LLC.
151
152
153
154
155
156 #######################################################################
157 #
158 # ./models/mapobjects/masheen/readme.txt
159 #
160 flourescent light models (c) 2004 ShminkyBoy.
161
162 This game componant is created and owned by me. No modifications on
163 any part of it are allowed. You may not use this object as a base to
164 create another one. You can use it freely in any games as long as
165 you include a note indicating you got it from me. For any
166 troubleshooting or inquiry, feel free to contact me.
167
168 E-mail: shminkyboy@×××××.com
169
170
171
172
173
174 #######################################################################
175 #
176 # ./models/mapobjects/baskets/readme.txt
177 # ./models/mapobjects/humvee/readme.txt
178 # ./models/mapobjects/br_washerdryer/readme.txt
179 # ./models/mapobjects/br_computers/readme.txt
180 # ./models/mapobjects/firetruck/readme.txt
181 # ./models/mapobjects/br_hometheatre/readme.txt
182 # ./models/mapobjects/br_table/readme.txt
183 # ./models/mapobjects/br_pcs1/readme.txt
184 # ./models/mapobjects/br_officechair/readme.txt
185 # ./models/mapobjects/br_lighting1/readme.txt
186 # ./models/mapobjects/woodencart/readme.txt
187 # ./models/mapobjects/planters/readme.txt
188 # ./models/mapobjects/bk_couch/readme.txt
189 # ./models/mapobjects/axe/readme.txt
190 # ./models/mapobjects/ashtray/readme.txt
191 # ./models/mapobjects/br_flowers/readme.txt
192 # ./models/mapobjects/br_chest/readme.txt
193 # ./models/mapobjects/copcar/readme.txt
194 # ./models/mapobjects/cashregister/readme.txt
195 # ./models/mapobjects/br_casabench/readme.txt
196 # ./models/mapobjects/swords/readme.txt
197 # ./models/mapobjects/newspaper/readme.txt
198 # ./models/mapobjects/billboards/readme.txt
199 # ./models/mapobjects/copymachine/readme.txt
200 # ./models/mapobjects/br_bath/readme.txt
201 # ./models/mapobjects/truck1/readme.txt
202 # ./models/mapobjects/br_couches/readme.txt
203 # ./models/mapobjects/br_baskets/readme.txt
204 # ./models/mapobjects/ambulance/readme.txt
205 # ./models/mapobjects/br_fountain/readme.txt
206 # ./models/mapobjects/br_egypt/readme.txt
207 # ./models/mapobjects/br_apple/readme.txt
208 # ./models/mapobjects/market/readme.txt
209 # ./models/mapobjects/honda/readme.txt
210 # ./models/mapobjects/br_shrine/readme.txt
211 # ./models/mapobjects/garbagecans/readme.txt
212 # ./models/mapobjects/lighthouse/readme.txt
213 # ./models/mapobjects/landscapelighting/readme.txt
214 # ./models/mapobjects/br_palms/readme.txt
215 # ./models/mapobjects/toxiclight/readme.txt
216 # ./models/mapobjects/br_weedpak/readme.txt
217 # ./models/mapobjects/lt1_computers/readme.txt
218 # ./models/mapobjects/kitchen/readme.txt
219 # ./models/mapobjects/playground/readme.txt
220 # ./models/mapobjects/br_pooltable/readme.txt
221 # ./models/mapobjects/nuclearfurniture/readme.txt
222 # ./models/mapobjects/tub_light/readme.txt
223 # ./models/mapobjects/br_rubberduck/readme.txt
224 # ./models/mapobjects/cart/readme.txt
225 # ./models/null_beach/tires/lt1_tires_readme.txt
226 # ./models/br_nuke.txt
227 #
228 This Model was created by Lt1 and Black Rayne Studios.
229
230 --------------------------------------------------------------
231 if you need anything made or this object modified or skinned
232 differently please let me know and it will be done. feel free
233 to contact me at:
234
235 ------------------blackraynestudios@×××××.com-----------------
236
237 also there is a forum on my website for suggestions and requests
238 --------------------------------------------------------------
239 http://www.blackrayne.net
240
241 Copyrights :
242 This game component is created and owned by Lt1 and Black rayne Studios.
243 No modifications on any part of it are allowed unless indicated.
244 You may not use this object as base to create another one. It must be
245 used as is. You can use it freely in any games as long as you include
246 a note indicating you got it from me. For any troubleshooting or
247 inquiry, feel free to contact me.
248
249
250
251
252
253 #######################################################################
254 #
255 # ./models/mapobjects/toxicprops/readme.txt
256 # ./models/mapobjects/portopotty/readme.txt
257 # ./models/mapobjects/barrell/readme.txt
258 # ./models/mapobjects/bulldozer/readme.txt
259 # ./models/mapobjects/toxiclogs/readme.txt
260 #
261 This Model was created by Lt1 and Urban Terror Operations.
262
263 --------------------------------------------------------------
264 if you need anything made or this object modified or skinned differently
265 please let me know and it will be done. feel free to contact me at:
266
267 -----------------rbergman@××××××××××××××.com------------------
268
269
270 --------------------------------------------------------------
271 http://www.lt1productions.com/utops.php
272
273 Copyrights :
274 This game component is created and owned by Lt1 and Urban Terror
275 Operations. No modifications on any part of it are allowed unless
276 indicated.
277 You may not use this object as base to create another one. It must
278 be used as is. You can use it freely in any games as long as you
279 include a note indicating you got it from me. For any troubleshooting
280 or inquiry, feel free to contact me.
281
282
283
284
285
286 #######################################################################
287 #
288 # ./models/mapobjects/shminkylights/readme.txt
289 #
290 flourescent light models (c) 2004 ShminkyBoy.
291
292 This game componant is created and owned by me. No modifications on
293 any part of it are allowed. You may not use this object as a base to
294 create another one. You can use it freely in any games as long as you
295 include a note indicating you got it from me. For any troubleshooting
296 or inquiry, feel free to contact me.
297
298 E-mail: shminkyboy@×××××.com
299
300
301
302
303
304 #######################################################################
305 #
306 # ./models/mapobjects/switcher/omita-readme.txt
307 # ./models/mapobjects/junker/omita-readme.txt
308 # ./models/mapobjects/roman_armor/oak-shiro-readme.txt
309 # ./models/mapobjects/eagle/omita-readme.txt
310 #
311 =================================================================
312 * Permissions *
313 =================================================================
314
315 This mapobject may be electronically distributed only at no charge to
316 the recipient, and may not be modified in any way. This text file
317 must be included with the level.
318 This mapobject may not be distributed on any CD-ROM without the prior,
319 explicit consent of its author.
320 You may run this mapobject on your server as long as no money is charged
321 to players for playing on you server.
322
323
324
325
326
327 #######################################################################
328 #
329 # ./models/mapobjects/Phones/ReadMe.txt
330 #
331 Special notes :
332 n/a
333
334 Copyrights :
335 This game componant is created and own by Browser [ICE]. No
336 modifications on any part of it are allowed unless indicated in the
337 Special Notes section.
338 You may not use this object as base to create another one. It must be
339 used as is. You can use it freely in any games as long as you include
340 a note indicating you got it from me. For any troubleshooting or
341 inquiry, feel free to contact me.
342
343
344
345
346
347 #######################################################################
348 #
349 # ./models/mapobjects/codey1/volvo_xc/readme.txt
350 # ./models/mapobjects/codey1/gmc_van/readme.txt
351 # ./models/mapobjects/computer_01/readme.txt
352 # ./models/mapobjects/crossing/kamaz_truck/readme.txt
353 # ./models/mapobjects/crossing/tgb11_rus/readme.txt
354 # ./models/mapobjects/crossing/kamaz_tanker/readme.txt
355 # ./models/mapobjects/diesel_generator_01/readme.txt
356 # ./models/mapobjects/gmc_van/readme.txt
357 # ./models/mapobjects/trash/readme.txt
358 #
359 Boring copyright notice:
360
361 You may use this model for non-profit purposes only. If you do, please
362 notify the author.
363 You may NOT modify, sell or redistribute it without the authors
364 permission.
365
366
367
368
369
370 #######################################################################
371 #
372 # ./models/mapobjects/oldtruck/readme_oldtruckmodel.txt
373 #
374 =================================================================
375 * COPYRIGHT / PERMISSIONS *
376 -----------------------------------------------------------------
377 Authors Do whatever the hell you want with these models except sell them.
378 These models and skins MAY NOT be sold, or in any other way turn into
379 profit for any other person than the authors. These models MAY be
380 distributed on any media as long as this media is distributed freely
381 without anyone having to pay for it. These models were designed for the
382 Quake 3 Total Conversion "Urban Terror" If you want to use them for
383 another Mod, Total Conversion, Game or Game Engine let us know, and send
384 us screenshots, and leave this README intact. We didnt make this for
385 money, we made it because we love to game just as much as you do.
386 P.S. If I find you have used any of these models and changed the
387 README's and cut me out of them after all my hard work, I will hunt you
388 down and beat the living Dogshit outta you!!
389
390
391
392
393
394 #######################################################################
395 #
396 # ./models/mapobjects/imperium/drahd-readme.txt
397 #
398 - Distribution -
399
400 Feel free to distribute this file in any form, incl. on CD media,
401 as long as proper credit is given and this text file, or the model file
402 has not been edited in any way.
403
404
405
406
407
408 #######################################################################
409 #
410 # ./models/mapobjects/o3-angel/angel.txt
411 #
412 * Copyright / Permissions *
413 Include authors name and email address in the credits for there work..
414
415 QUAKE(R) and QUAKE III Arena(R) are registered trademarks of id Software,
416 Inc.
417
418
419
420
421
422 #######################################################################
423 #
424 # ./models/mapobjects/urbanterror/trees/readme.txt
425 #
426 * Silicon Ice Development Tree mapobject pak *
427 -----------------------------------------------------------------
428
429 For use with Urban Terror level design
430 only unless by express permission of authors.
431
432 10/10/2002
433
434
435
436
437
438 #######################################################################
439 #
440 # ./models/mapobjects/mustang/readme.txt
441 #
442 *****************************************************************
443 COPYWRITE NOTICE
444 *****************************************************************
445 DO NOT EDIT, DISTRIBUTE, MODIFY, OR SELL THIS MODEL WITHOUT PRIOR
446 PERMISSION. IF YOU PLAN TO USE THIS MODEL IN ANOTHER GAME/MOD, YOU
447 NEED TO NOTIFY/SEEK AUTHORS PERMISSION. FOR ANY OTHER USE PLEASE
448 INQUIRE WITH THE AUTHOR FIRST.
449
450 Send comments at gusher@××××××××××××.com icq 104359090
451
452
453
454
455
456 #######################################################################
457 #
458 # ./maps/ut4_suburbs.TXT
459 #
460 Suburbs by ShminkyBoy
461
462 (Copyright 2007 David Snyder)
463
464
465
466
467
468 #######################################################################
469 #
470 # ./models/mapobjects/shminkybushes/readme.txt
471 #
472 bush models (c) ShminkyBoy
473
474
475
476
477
478 #######################################################################
479 #
480 # ./models/mapobjects/oak/oak_readme.txt
481 #
482 Oak-tree Mapmodel (c)GrimReaper