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hasufell 13/09/01 21:16:20 |
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Added: urbanterror-4.1-maps |
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Log: |
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add urbanterror-4.1-maps license |
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Revision Changes Path |
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1.1 licenses/urbanterror-4.1-maps |
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|
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file : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/licenses/urbanterror-4.1-maps?rev=1.1&view=markup |
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plain: http://sources.gentoo.org/viewvc.cgi/gentoo-x86/licenses/urbanterror-4.1-maps?rev=1.1&content-type=text/plain |
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|
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Index: urbanterror-4.1-maps |
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=================================================================== |
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####################################################################### |
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# |
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# ./maps/ut4_abbeyctf.txt |
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# ./maps/ut4_abbey.txt |
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# ./maps/ut4_austria.txt |
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# ./maps/ut4_algiers.txt |
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# |
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Copyright = mine! |
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####################################################################### |
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# |
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# ./maps/ut4_kingdom.txt |
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# ./maps/ut4_mandolin.txt |
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# ./maps/ut4_ambush.txt |
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# ./maps/ut4_crossing.txt |
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# ./maps/ut4_casa.txt |
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# ./maps/ut4_dressingroom.txt |
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# ./maps/ut4_kingdom.txt |
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# ./models/trees/FS_trees.txt |
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# ./maps/ut4_snoppis.txt |
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# ./maps/ut4_riyadh.txt |
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# ./maps/ut4_turnpike.txt |
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# ./maps/ut4_tombs.txt |
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# ./maps/ut4_tunis.txt |
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# ./maps/ut4_toxic.txt |
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# |
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----------------------------------------------------------------- |
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* COPYRIGHT / PERMISSIONS * |
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----------------------------------------------------------------- |
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Authors MAY NOT use this level as a base to build additional levels. |
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This map MAY NOT be sold, or in any other way turn into profit for any |
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other person than the author. This map MAY be distributed on any media |
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as long as this media is distributed freely without anyone having to pay |
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for it. This level is designed for the Quake 3 Total Conversion |
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"Urban Terror" and is not to be used, replicated or edited for any other |
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Mod, Total Conversion, Game or Game Engine. |
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|
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####################################################################### |
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# |
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# ./maps/ut4_oildepot.txt |
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# |
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================================================================= |
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This map is � 2004 & 2007 Martti Ekstrand and may only be distributed by |
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electronic means (e.a. Internet or BBS). CD distribution is not allowed |
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without permission. You may NOT distribute this map/.pk3 file/.bsp file |
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commercially in any way or form without my expressed WRITTEN permission. |
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Authors MAY NOT use this level as a base to build additional levels, and |
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the geometry CANNOT be changed in any way. If you wish to recreate this |
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level for another game or mod, please inform me be e-mail, just so I know |
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it's out there in other forms, and I might even help. Please retain this |
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text file if you do. |
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|
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|
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|
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####################################################################### |
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# |
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# ./maps/ut4_eagle.txt |
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# |
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================================================================= |
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* COPYRIGHT / PERMISSIONS * |
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----------------------------------------------------------------- |
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|
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Authors MAY NOT use this level as a base to build additional |
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levels, and the geometry CANNOT be changed in any way. If you |
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wish to modify the entities for use with a non-standard CTF Mod, |
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please inform me be e-mail, just so I know it's out there in |
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other forms. Please retain this text file if you do. |
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|
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You CAN create prefabs from this level though, just please give |
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the original author the credit for the original construction! |
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|
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This .pk3 may be distributed over the Internet and/or BBS |
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systems(like these exist anymore) as long as the ORIGINAL(this) |
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text file is included in the .zip file. |
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|
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You may NOT distribute this map/.pk3 file/.bsp file commercially |
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without my expressed WRITTEN permission. If you wish to include |
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this in a compilation of some form, have your people contact my |
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people and they'll talk, or just send me an e-mail and we'll talk. ;) |
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|
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####################################################################### |
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# |
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# ./maps/BFP_Model\ Readme.txt |
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# |
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This mapobject may be distrubuted freely over the internet, as long as |
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this readme is included and the contents of the archive DOES NOT change. |
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|
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Quake 3 Arena And Team Arena are trademarks of id Software CopyRight |
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All rights reserved |
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|
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####################################################################### |
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# |
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# ./maps/ut4_maya.txt |
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# |
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================================================================= |
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* COPYRIGHT / PERMISSIONS * |
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----------------------------------------------------------------- |
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|
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sock_pom-src.map by Simon O'Callaghan was used in the creation of |
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Mayan Standoff, released under the ..::LvL Open Game Source License' |
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|
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Authors MAY NOT use this level as a base to build additional levels. |
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This map MAY NOT be sold, or in any other way turn into profit for |
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any person. This map MAY be distributed on any media as long as this |
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media is distributed freely without anyone having to pay for it and |
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this text file is included. This level was converted for the Quake 3 |
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Total Conversion "Urban Terror" and is not to be used, replicated or |
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edited for any other Mod, Total Conversion, Game or Game Engine. If |
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you want the original file used in this creation, you may download it |
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at http://simonoc.com/pages/design/maps_q3/pom.htm |
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|
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Copyright (c) 2004 sock |
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Changes Copyright (c) 2007 Raymond Ritzmann |
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All rights reserved. |
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|
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Quake III Arena is a registered trademark of iD Software, Inc. |
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|
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Urban Terror is the property of Frozen Sand, LLC. |
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|
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####################################################################### |
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# |
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# ./models/mapobjects/masheen/readme.txt |
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# |
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flourescent light models (c) 2004 ShminkyBoy. |
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|
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This game componant is created and owned by me. No modifications on |
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any part of it are allowed. You may not use this object as a base to |
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create another one. You can use it freely in any games as long as |
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you include a note indicating you got it from me. For any |
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troubleshooting or inquiry, feel free to contact me. |
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|
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E-mail: shminkyboy@×××××.com |
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|
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####################################################################### |
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# |
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# ./models/mapobjects/baskets/readme.txt |
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# ./models/mapobjects/humvee/readme.txt |
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# ./models/mapobjects/br_washerdryer/readme.txt |
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# ./models/mapobjects/br_computers/readme.txt |
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# ./models/mapobjects/firetruck/readme.txt |
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# ./models/mapobjects/br_hometheatre/readme.txt |
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# ./models/mapobjects/br_table/readme.txt |
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# ./models/mapobjects/br_pcs1/readme.txt |
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# ./models/mapobjects/br_officechair/readme.txt |
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# ./models/mapobjects/br_lighting1/readme.txt |
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# ./models/mapobjects/woodencart/readme.txt |
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# ./models/mapobjects/planters/readme.txt |
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# ./models/mapobjects/bk_couch/readme.txt |
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# ./models/mapobjects/axe/readme.txt |
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# ./models/mapobjects/ashtray/readme.txt |
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# ./models/mapobjects/br_flowers/readme.txt |
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# ./models/mapobjects/br_chest/readme.txt |
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# ./models/mapobjects/copcar/readme.txt |
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# ./models/mapobjects/cashregister/readme.txt |
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# ./models/mapobjects/br_casabench/readme.txt |
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# ./models/mapobjects/swords/readme.txt |
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# ./models/mapobjects/newspaper/readme.txt |
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# ./models/mapobjects/billboards/readme.txt |
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# ./models/mapobjects/copymachine/readme.txt |
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# ./models/mapobjects/br_bath/readme.txt |
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# ./models/mapobjects/truck1/readme.txt |
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# ./models/mapobjects/br_couches/readme.txt |
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# ./models/mapobjects/br_baskets/readme.txt |
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# ./models/mapobjects/ambulance/readme.txt |
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# ./models/mapobjects/br_fountain/readme.txt |
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# ./models/mapobjects/br_egypt/readme.txt |
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# ./models/mapobjects/br_apple/readme.txt |
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# ./models/mapobjects/market/readme.txt |
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# ./models/mapobjects/honda/readme.txt |
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# ./models/mapobjects/br_shrine/readme.txt |
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# ./models/mapobjects/garbagecans/readme.txt |
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# ./models/mapobjects/lighthouse/readme.txt |
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# ./models/mapobjects/landscapelighting/readme.txt |
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# ./models/mapobjects/br_palms/readme.txt |
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# ./models/mapobjects/toxiclight/readme.txt |
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# ./models/mapobjects/br_weedpak/readme.txt |
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# ./models/mapobjects/lt1_computers/readme.txt |
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# ./models/mapobjects/kitchen/readme.txt |
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# ./models/mapobjects/playground/readme.txt |
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# ./models/mapobjects/br_pooltable/readme.txt |
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# ./models/mapobjects/nuclearfurniture/readme.txt |
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# ./models/mapobjects/tub_light/readme.txt |
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# ./models/mapobjects/br_rubberduck/readme.txt |
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# ./models/mapobjects/cart/readme.txt |
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# ./models/null_beach/tires/lt1_tires_readme.txt |
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# ./models/br_nuke.txt |
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# |
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This Model was created by Lt1 and Black Rayne Studios. |
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|
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-------------------------------------------------------------- |
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if you need anything made or this object modified or skinned |
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differently please let me know and it will be done. feel free |
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to contact me at: |
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|
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------------------blackraynestudios@×××××.com----------------- |
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|
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also there is a forum on my website for suggestions and requests |
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-------------------------------------------------------------- |
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http://www.blackrayne.net |
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|
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Copyrights : |
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This game component is created and owned by Lt1 and Black rayne Studios. |
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No modifications on any part of it are allowed unless indicated. |
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You may not use this object as base to create another one. It must be |
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used as is. You can use it freely in any games as long as you include |
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a note indicating you got it from me. For any troubleshooting or |
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inquiry, feel free to contact me. |
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|
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|
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####################################################################### |
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# |
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# ./models/mapobjects/toxicprops/readme.txt |
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# ./models/mapobjects/portopotty/readme.txt |
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# ./models/mapobjects/barrell/readme.txt |
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# ./models/mapobjects/bulldozer/readme.txt |
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# ./models/mapobjects/toxiclogs/readme.txt |
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# |
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This Model was created by Lt1 and Urban Terror Operations. |
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|
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-------------------------------------------------------------- |
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if you need anything made or this object modified or skinned differently |
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please let me know and it will be done. feel free to contact me at: |
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|
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-----------------rbergman@××××××××××××××.com------------------ |
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|
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|
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-------------------------------------------------------------- |
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http://www.lt1productions.com/utops.php |
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|
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Copyrights : |
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This game component is created and owned by Lt1 and Urban Terror |
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Operations. No modifications on any part of it are allowed unless |
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indicated. |
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You may not use this object as base to create another one. It must |
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be used as is. You can use it freely in any games as long as you |
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include a note indicating you got it from me. For any troubleshooting |
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or inquiry, feel free to contact me. |
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|
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|
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|
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|
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|
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####################################################################### |
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# |
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# ./models/mapobjects/shminkylights/readme.txt |
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# |
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flourescent light models (c) 2004 ShminkyBoy. |
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|
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This game componant is created and owned by me. No modifications on |
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any part of it are allowed. You may not use this object as a base to |
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create another one. You can use it freely in any games as long as you |
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include a note indicating you got it from me. For any troubleshooting |
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or inquiry, feel free to contact me. |
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|
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E-mail: shminkyboy@×××××.com |
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|
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|
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|
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|
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####################################################################### |
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# |
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# ./models/mapobjects/switcher/omita-readme.txt |
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# ./models/mapobjects/junker/omita-readme.txt |
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# ./models/mapobjects/roman_armor/oak-shiro-readme.txt |
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# ./models/mapobjects/eagle/omita-readme.txt |
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# |
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================================================================= |
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* Permissions * |
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================================================================= |
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|
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This mapobject may be electronically distributed only at no charge to |
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the recipient, and may not be modified in any way. This text file |
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must be included with the level. |
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This mapobject may not be distributed on any CD-ROM without the prior, |
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explicit consent of its author. |
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You may run this mapobject on your server as long as no money is charged |
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to players for playing on you server. |
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|
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|
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|
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####################################################################### |
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# |
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# ./models/mapobjects/Phones/ReadMe.txt |
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# |
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Special notes : |
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n/a |
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|
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Copyrights : |
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This game componant is created and own by Browser [ICE]. No |
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modifications on any part of it are allowed unless indicated in the |
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Special Notes section. |
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You may not use this object as base to create another one. It must be |
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used as is. You can use it freely in any games as long as you include |
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a note indicating you got it from me. For any troubleshooting or |
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inquiry, feel free to contact me. |
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|
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|
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|
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####################################################################### |
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# |
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# ./models/mapobjects/codey1/volvo_xc/readme.txt |
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# ./models/mapobjects/codey1/gmc_van/readme.txt |
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# ./models/mapobjects/computer_01/readme.txt |
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# ./models/mapobjects/crossing/kamaz_truck/readme.txt |
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# ./models/mapobjects/crossing/tgb11_rus/readme.txt |
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# ./models/mapobjects/crossing/kamaz_tanker/readme.txt |
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# ./models/mapobjects/diesel_generator_01/readme.txt |
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# ./models/mapobjects/gmc_van/readme.txt |
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# ./models/mapobjects/trash/readme.txt |
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# |
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Boring copyright notice: |
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|
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You may use this model for non-profit purposes only. If you do, please |
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notify the author. |
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You may NOT modify, sell or redistribute it without the authors |
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permission. |
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|
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|
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|
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|
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|
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####################################################################### |
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# |
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# ./models/mapobjects/oldtruck/readme_oldtruckmodel.txt |
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# |
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================================================================= |
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* COPYRIGHT / PERMISSIONS * |
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----------------------------------------------------------------- |
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Authors Do whatever the hell you want with these models except sell them. |
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These models and skins MAY NOT be sold, or in any other way turn into |
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profit for any other person than the authors. These models MAY be |
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distributed on any media as long as this media is distributed freely |
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without anyone having to pay for it. These models were designed for the |
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Quake 3 Total Conversion "Urban Terror" If you want to use them for |
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another Mod, Total Conversion, Game or Game Engine let us know, and send |
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us screenshots, and leave this README intact. We didnt make this for |
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money, we made it because we love to game just as much as you do. |
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P.S. If I find you have used any of these models and changed the |
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README's and cut me out of them after all my hard work, I will hunt you |
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down and beat the living Dogshit outta you!! |
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|
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####################################################################### |
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# |
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# ./models/mapobjects/imperium/drahd-readme.txt |
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# |
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- Distribution - |
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|
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Feel free to distribute this file in any form, incl. on CD media, |
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as long as proper credit is given and this text file, or the model file |
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has not been edited in any way. |
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|
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|
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|
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####################################################################### |
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# |
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# ./models/mapobjects/o3-angel/angel.txt |
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# |
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* Copyright / Permissions * |
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Include authors name and email address in the credits for there work.. |
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|
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QUAKE(R) and QUAKE III Arena(R) are registered trademarks of id Software, |
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Inc. |
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|
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|
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|
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|
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|
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####################################################################### |
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# |
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# ./models/mapobjects/urbanterror/trees/readme.txt |
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# |
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* Silicon Ice Development Tree mapobject pak * |
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----------------------------------------------------------------- |
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|
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For use with Urban Terror level design |
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only unless by express permission of authors. |
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|
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10/10/2002 |
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|
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|
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|
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|
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|
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####################################################################### |
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# |
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# ./models/mapobjects/mustang/readme.txt |
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# |
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***************************************************************** |
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COPYWRITE NOTICE |
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***************************************************************** |
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DO NOT EDIT, DISTRIBUTE, MODIFY, OR SELL THIS MODEL WITHOUT PRIOR |
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PERMISSION. IF YOU PLAN TO USE THIS MODEL IN ANOTHER GAME/MOD, YOU |
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NEED TO NOTIFY/SEEK AUTHORS PERMISSION. FOR ANY OTHER USE PLEASE |
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INQUIRE WITH THE AUTHOR FIRST. |
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|
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Send comments at gusher@××××××××××××.com icq 104359090 |
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|
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|
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|
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|
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|
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####################################################################### |
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# |
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# ./maps/ut4_suburbs.TXT |
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# |
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Suburbs by ShminkyBoy |
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|
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(Copyright 2007 David Snyder) |
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|
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|
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####################################################################### |
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# |
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# ./models/mapobjects/shminkybushes/readme.txt |
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# |
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bush models (c) ShminkyBoy |
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|
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####################################################################### |
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# |
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# ./models/mapobjects/oak/oak_readme.txt |
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# |
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Oak-tree Mapmodel (c)GrimReaper |