Gentoo Archives: gentoo-commits

From: Andrew Ammerlaan <andrewammerlaan@g.o>
To: gentoo-commits@l.g.o
Subject: [gentoo-commits] repo/proj/guru:master commit in: dev-util/DirectXShaderCompiler/
Date: Mon, 26 Sep 2022 09:48:10
Message-Id: 1663824503.47882770e5ba1100ca3d3fc20763b4c7a263bded.andrewammerlaan@gentoo
1 commit: 47882770e5ba1100ca3d3fc20763b4c7a263bded
2 Author: Denis Reva <denis7774 <AT> gmail <DOT> com>
3 AuthorDate: Thu Sep 22 05:26:04 2022 +0000
4 Commit: Andrew Ammerlaan <andrewammerlaan <AT> gentoo <DOT> org>
5 CommitDate: Thu Sep 22 05:28:23 2022 +0000
6 URL: https://gitweb.gentoo.org/repo/proj/guru.git/commit/?id=47882770
7
8 dev-util/DirectXShaderCompiler: Sadly DirectXShaderCompiler is required for modern AMDVLK versions (since 2022.3.4)
9
10 Signed-off-by: Denis Reva <denis7774 <AT> gmail.com>
11
12 .../DirectXShaderCompiler-1.7.2207-r1.ebuild | 62 ++++++++++++++++++++++
13 dev-util/DirectXShaderCompiler/Manifest | 3 ++
14 dev-util/DirectXShaderCompiler/metadata.xml | 12 +++++
15 3 files changed, 77 insertions(+)
16
17 diff --git a/dev-util/DirectXShaderCompiler/DirectXShaderCompiler-1.7.2207-r1.ebuild b/dev-util/DirectXShaderCompiler/DirectXShaderCompiler-1.7.2207-r1.ebuild
18 new file mode 100644
19 index 000000000..d9b7bcc15
20 --- /dev/null
21 +++ b/dev-util/DirectXShaderCompiler/DirectXShaderCompiler-1.7.2207-r1.ebuild
22 @@ -0,0 +1,62 @@
23 +# Copyright 1999-2022 Gentoo Authors
24 +# Distributed under the terms of the GNU General Public License v2
25 +
26 +EAPI=8
27 +
28 +PYTHON_COMPAT=( python3_{8..11} )
29 +inherit cmake check-reqs python-any-r1
30 +
31 +DESCRIPTION="Microsoft DirectX Shader Compiler which is based on LLVM/Clang"
32 +HOMEPAGE="https://github.com/microsoft/DirectXShaderCompiler"
33 +# ToDo: unbundle spirv headers/tools
34 +SPIRV_HEADERS_COMMIT_MAGIC="0bcc624926a25a2a273d07877fd25a6ff5ba1cfb"
35 +SPIRV_TOOLS_COMMIT_MAGIC="71b2aee6c868a673ec82d1385f97593aa2881316"
36 +SRC_URI="https://github.com/microsoft/DirectXShaderCompiler/archive/refs/tags/v${PV}.tar.gz -> ${P}.tar.gz
37 +https://github.com/KhronosGroup/SPIRV-Headers/archive/${SPIRV_HEADERS_COMMIT_MAGIC}.tar.gz -> DirectXShaderCompiler-headers-${SPIRV_HEADERS_COMMIT_MAGIC}.tar.gz
38 +https://github.com/KhronosGroup/SPIRV-Tools/archive/${SPIRV_TOOLS_COMMIT_MAGIC}.tar.gz -> DirectXShaderCompiler-tools-${SPIRV_TOOLS_COMMIT_MAGIC}.tar.gz"
39 +
40 +LICENSE="Apache-2.0-with-LLVM-exceptions UoI-NCSA BSD public-domain rc"
41 +SLOT="0"
42 +KEYWORDS="~amd64 ~x86"
43 +IUSE=""
44 +
45 +DEPEND="${PYTHON_DEPS}"
46 +RDEPEND="
47 + sys-libs/zlib:0=
48 + >=dev-libs/libffi-3.4.2-r1:0=
49 +"
50 +BDEPEND="dev-util/cmake
51 + sys-devel/gnuconfig
52 +"
53 +
54 +CHECKREQS_MEMORY="4G"
55 +CHECKREQS_DISK_BUILD="4G"
56 +CMAKE_EXTRA_CACHE_FILE="${S}/cmake/caches/PredefinedParams.cmake"
57 +
58 +src_prepare() {
59 + rm -d "${S}"/external/SPIRV*
60 + mv "${WORKDIR}/SPIRV-Headers-${SPIRV_HEADERS_COMMIT_MAGIC}" "${S}/external/SPIRV-Headers" || die "can't move headers"
61 + mv "${WORKDIR}/SPIRV-Tools-${SPIRV_TOOLS_COMMIT_MAGIC}" "${S}/external/SPIRV-Tools"|| die "can't move tools"
62 + cmake_src_prepare
63 +}
64 +
65 +src_configure() {
66 + local mycmakeargs=(
67 + -Wno-dev
68 + -DCMAKE_INSTALL_PREFIX="${EPREFIX}/usr/lib/llvm/dxc"
69 + -DLLVM_BUILD_DOCS=0
70 + -DLLVM_BUILD_TOOLS=0
71 + -DSPIRV_BUILD_TESTS=0
72 + -DBUILD_SHARED_LIBS=OFF
73 + -DLLVM_VERSION_SUFFIX=dxc
74 + )
75 + cmake_src_configure
76 +}
77 +src_install() {
78 + cmake_src_install
79 + cat > "99${PN}" <<-EOF
80 + LDPATH="${EPREFIX}/usr/lib/llvm/dxc/lib"
81 + EOF
82 + doenvd "99${PN}"
83 + dosym -r /usr/lib/llvm/dxc/bin/dxc /usr/bin/dxc
84 +}
85
86 diff --git a/dev-util/DirectXShaderCompiler/Manifest b/dev-util/DirectXShaderCompiler/Manifest
87 new file mode 100644
88 index 000000000..dd49913b2
89 --- /dev/null
90 +++ b/dev-util/DirectXShaderCompiler/Manifest
91 @@ -0,0 +1,3 @@
92 +DIST DirectXShaderCompiler-1.7.2207.tar.gz 23764105 BLAKE2B 4b3bab8a961cdec96fd31da85386cf61af304d5ed1f6dcb40530bb2b084bc454f42ecfcbf9bcb228ecd2870c13b7b211509e05e3b7ed08ee3c2ed264505d162d SHA512 4faa6b53f2f694c9593ebf4ac02ce771fe1cb1822595799dc3a6c85752de701afe546b5fbdfedcc0ba466b0081bc679fca1fd7fb5fc05167c7449fb378a1c651
93 +DIST DirectXShaderCompiler-headers-0bcc624926a25a2a273d07877fd25a6ff5ba1cfb.tar.gz 437771 BLAKE2B 08815e36ad99b84777e38ad0c5616b6608a552f993e7f67433f2b8e20de81e9bce41420ac5998f5b67bca70a92ce70aed91b238990bd431c7b97070dfb0c5a60 SHA512 5995cf75d5605d41e9643bca81c195ef5aaa17d596e0282807f6fa8f8c494f7b63a41d611c535ae43dc3d609436aabef1e0d89626f37e6f20bad17b5e122e32c
94 +DIST DirectXShaderCompiler-tools-71b2aee6c868a673ec82d1385f97593aa2881316.tar.gz 3042018 BLAKE2B e9d62559fc270c4140f2638a51b8d14120d84a868a35c488f30bff1b098a98fa1683e85b0778208de61a0b5c0b3f0996071e655a8fa64cc7c3c791527ff9441a SHA512 68f80e4a3395ba7c87ab08f515d265f0c106f39770e043cc8eba5e62f2762405e05e4b5b187e33702ce0a2204fc9d42cbf7ce27a6268daf59f4ab4c04b73d462
95
96 diff --git a/dev-util/DirectXShaderCompiler/metadata.xml b/dev-util/DirectXShaderCompiler/metadata.xml
97 new file mode 100644
98 index 000000000..eda7faf2f
99 --- /dev/null
100 +++ b/dev-util/DirectXShaderCompiler/metadata.xml
101 @@ -0,0 +1,12 @@
102 +<?xml version="1.0" encoding="UTF-8"?>
103 +<!DOCTYPE pkgmetadata SYSTEM 'http://www.gentoo.org/dtd/metadata.dtd'>
104 +<pkgmetadata>
105 + <maintainer type="person">
106 + <email>denis7774@×××××.com</email>
107 + <name>Denis Reva</name>
108 + <description>rarogcmex</description>
109 + </maintainer>
110 + <longdescription lang="en">
111 + The DirectX Shader Compiler project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate Language (DXIL) representation. Applications that make use of DirectX for graphics, games, and computation can use it to generate shader programs.
112 + </longdescription>
113 +</pkgmetadata>