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commit: 83b6c7da77061484a32bab7a95da5f7ecc67c996 |
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Author: James Le Cuirot <chewi <AT> gentoo <DOT> org> |
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AuthorDate: Sat Sep 7 22:37:58 2019 +0000 |
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Commit: James Le Cuirot <chewi <AT> gentoo <DOT> org> |
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CommitDate: Sat Sep 7 22:39:11 2019 +0000 |
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URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=83b6c7da |
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|
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games-engines/box2d: New package |
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|
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I had hoped to use this for Shovel Knight but it needs a custom |
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version. Adding it anyway. |
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|
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Package-Manager: Portage-2.3.75, Repoman-2.3.17 |
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Signed-off-by: James Le Cuirot <chewi <AT> gentoo.org> |
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|
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games-engines/box2d/Manifest | 3 +++ |
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games-engines/box2d/box2d-2.1.2.ebuild | 45 ++++++++++++++++++++++++++++++++++ |
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games-engines/box2d/box2d-2.2.1.ebuild | 45 ++++++++++++++++++++++++++++++++++ |
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games-engines/box2d/box2d-2.3.1.ebuild | 43 ++++++++++++++++++++++++++++++++ |
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games-engines/box2d/metadata.xml | 11 +++++++++ |
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5 files changed, 147 insertions(+) |
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|
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diff --git a/games-engines/box2d/Manifest b/games-engines/box2d/Manifest |
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new file mode 100644 |
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index 00000000000..26dc21a63d3 |
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--- /dev/null |
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+++ b/games-engines/box2d/Manifest |
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@@ -0,0 +1,3 @@ |
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+DIST Box2D_v2.1.2.zip 3100922 BLAKE2B 1f2d2b201517ef2adb1b1a2c1f62f94b2f7cde6f857935dba11544b931481a2b87e036269f34571b99f5272b9dd985dcf463d153b628c54163166e2ae77d95d5 SHA512 cc50be6db8d02a4ddbb61208f67b05c264e24ab96885debc708b1b284957f18193b6a57d84d378cb0ba33ab3fc9a0f5c534b8ca9f8982e7e0fe656115cb5a82f |
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+DIST Box2D_v2.2.1.zip 3637276 BLAKE2B 844b589b43b916e20cb594ba160c4a025b2fb98bacb7c856884ec728c7b67f44ed86151df0b005ce1c813d74c8c55ce93e5060b4b9387662870cdcda9cdea76e SHA512 3d0d4eb06d9e2c425ffafb26839032cae897a4a82f27356ccad2fc764a02c3ca6dd53b24c51196291f5492f795356fb03575f8c75e599467577ba19165ccdcb4 |
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+DIST box2d-2.3.1.tar.gz 1553222 BLAKE2B e21eafb9d807c5f241486c875bd8ee350c3e44601801b98d9ee35e2343244f5c72998cbc1e9f687d3a72033a76361a1ff7dd3bacad50f21212fca3618e887bb6 SHA512 22e31005644ae1f5a947149dee832286b0d5a96648a0e9766c32a9a047ae839b4354403eaf7040895074cf3bd33bb298e65053cf1b5b67a6a23fbf3fd5777dd5 |
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|
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diff --git a/games-engines/box2d/box2d-2.1.2.ebuild b/games-engines/box2d/box2d-2.1.2.ebuild |
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new file mode 100644 |
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index 00000000000..953853c4921 |
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--- /dev/null |
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+++ b/games-engines/box2d/box2d-2.1.2.ebuild |
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@@ -0,0 +1,45 @@ |
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+# Copyright 1999-2019 Gentoo Authors |
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+# Distributed under the terms of the GNU General Public License v2 |
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+ |
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+EAPI=7 |
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+ |
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+inherit meson multilib |
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+ |
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+MY_PN="Box2D" |
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+DESCRIPTION="A C++ engine for simulating rigid bodies in 2D games" |
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+HOMEPAGE="https://box2d.org/" |
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+SRC_URI="https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/${PN}/${MY_PN}_v${PV}.zip" |
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+LICENSE="ZLIB" |
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+SLOT="$(ver_cut 1-2).0" |
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+KEYWORDS="~amd64 ~x86" |
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+ |
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+BDEPEND="app-arch/unzip" |
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+ |
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+S="${WORKDIR}/${MY_PN}_v${PV}/${MY_PN}" |
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+ |
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+src_prepare() { |
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+ # This version supports CMake but upstream has dropped it since this |
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+ # release. They now use Premake but this Meson file is actually |
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+ # simpler! Installation is manual but that's true for Premake too. |
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+ cat > meson.build <<EOF || die |
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+project('${MY_PN}', 'cpp') |
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+shared_library( |
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+ '${MY_PN}', |
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+ $(find ${MY_PN} -name "*.cpp" -printf "'%p', ") |
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+ soversion: '${SLOT}', install : true |
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+) |
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+EOF |
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+ |
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+ default |
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+} |
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+ |
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+src_install() { |
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+ dodoc Readme.txt |
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+ dolib.so "${BUILD_DIR}"/lib${MY_PN}$(get_libname ${SLOT}) |
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+ |
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+ local FILE |
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+ for FILE in $(find ${MY_PN} -name *.h); do |
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+ insinto "/usr/include/${MY_PN}-${SLOT}/${FILE%/*}" |
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+ doins "${FILE}" |
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+ done |
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+} |
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|
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diff --git a/games-engines/box2d/box2d-2.2.1.ebuild b/games-engines/box2d/box2d-2.2.1.ebuild |
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new file mode 100644 |
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index 00000000000..5663da2c4f6 |
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--- /dev/null |
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+++ b/games-engines/box2d/box2d-2.2.1.ebuild |
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@@ -0,0 +1,45 @@ |
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+# Copyright 1999-2019 Gentoo Authors |
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+# Distributed under the terms of the GNU General Public License v2 |
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+ |
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+EAPI=7 |
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+ |
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+inherit meson multilib |
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+ |
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+MY_PN="Box2D" |
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+DESCRIPTION="A C++ engine for simulating rigid bodies in 2D games" |
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+HOMEPAGE="https://box2d.org/" |
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+SRC_URI="https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/${PN}/${MY_PN}_v${PV}.zip" |
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+LICENSE="ZLIB" |
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+SLOT="$(ver_cut 1-2).0" |
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+KEYWORDS="~amd64 ~x86" |
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+ |
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+BDEPEND="app-arch/unzip" |
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+ |
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+S="${WORKDIR}/${MY_PN}_v${PV}" |
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+ |
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+src_prepare() { |
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+ # This version supports CMake but upstream has dropped it since this |
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+ # release. They now use Premake but this Meson file is actually |
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+ # simpler! Installation is manual but that's true for Premake too. |
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+ cat > meson.build <<EOF || die |
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+project('${MY_PN}', 'cpp') |
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+shared_library( |
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+ '${MY_PN}', |
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+ $(find ${MY_PN} -name "*.cpp" -printf "'%p', ") |
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+ soversion: '${SLOT}', install : true |
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+) |
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+EOF |
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+ |
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+ default |
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+} |
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+ |
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+src_install() { |
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+ dodoc Readme.txt |
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+ dolib.so "${BUILD_DIR}"/lib${MY_PN}$(get_libname ${SLOT}) |
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+ |
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+ local FILE |
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+ for FILE in $(find ${MY_PN} -name *.h); do |
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+ insinto "/usr/include/${MY_PN}-${SLOT}/${FILE%/*}" |
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+ doins "${FILE}" |
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+ done |
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+} |
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|
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diff --git a/games-engines/box2d/box2d-2.3.1.ebuild b/games-engines/box2d/box2d-2.3.1.ebuild |
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new file mode 100644 |
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index 00000000000..9a083d4ffb0 |
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--- /dev/null |
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+++ b/games-engines/box2d/box2d-2.3.1.ebuild |
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@@ -0,0 +1,43 @@ |
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+# Copyright 1999-2019 Gentoo Authors |
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+# Distributed under the terms of the GNU General Public License v2 |
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+ |
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+EAPI=7 |
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+ |
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+inherit meson multilib |
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+ |
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+MY_PN="Box2D" |
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+DESCRIPTION="A C++ engine for simulating rigid bodies in 2D games" |
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+HOMEPAGE="https://box2d.org/" |
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+SRC_URI="https://github.com/erincatto/${MY_PN}/archive/v${PV}.tar.gz -> ${P}.tar.gz" |
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+LICENSE="ZLIB" |
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+SLOT="$(ver_cut 1-2).0" |
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+KEYWORDS="~amd64 ~x86" |
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+ |
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+S="${WORKDIR}/${MY_PN}-${PV}/${MY_PN}" |
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+ |
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+src_prepare() { |
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+ # This version supports CMake but upstream has dropped it since this |
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+ # release. They now use Premake but this Meson file is actually |
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+ # simpler! Installation is manual but that's true for Premake too. |
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+ cat > meson.build <<EOF || die |
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+project('${MY_PN}', 'cpp') |
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+shared_library( |
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+ '${MY_PN}', |
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+ $(find ${MY_PN} -name "*.cpp" -printf "'%p', ") |
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+ soversion: '${SLOT}', install : true |
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+) |
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+EOF |
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+ |
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+ default |
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+} |
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+ |
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+src_install() { |
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+ dodoc {Changes,Readme}.txt |
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+ dolib.so "${BUILD_DIR}"/lib${MY_PN}$(get_libname ${SLOT}) |
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+ |
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+ local FILE |
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+ for FILE in $(find ${MY_PN} -name *.h); do |
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+ insinto "/usr/include/${MY_PN}-${SLOT}/${FILE%/*}" |
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+ doins "${FILE}" |
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+ done |
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+} |
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|
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diff --git a/games-engines/box2d/metadata.xml b/games-engines/box2d/metadata.xml |
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new file mode 100644 |
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index 00000000000..f73e6cf8587 |
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--- /dev/null |
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+++ b/games-engines/box2d/metadata.xml |
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@@ -0,0 +1,11 @@ |
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+<?xml version="1.0" encoding="UTF-8"?> |
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+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> |
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+<pkgmetadata> |
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+ <maintainer type="project"> |
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+ <email>games@g.o</email> |
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+ <name>Gentoo Games Project</name> |
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+ </maintainer> |
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+ <upstream> |
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+ <remote-id type="github">erincatto/Box2D</remote-id> |
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+ </upstream> |
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+</pkgmetadata> |