Gentoo Archives: gentoo-dev

From: Pierre-Yves Rofes <py@g.o>
To: mar_doe@×××.de
Cc: gentoo-dev@l.g.o
Subject: Re: [gentoo-dev] Lost Labyrinth
Date: Tue, 13 May 2008 21:03:54
Message-Id: 482A028A.7050104@gentoo.org
In Reply to: [gentoo-dev] Lost Labyrinth by "Markus Döbele"
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4 Markus Döbele a écrit :
5 > Hy,
6 >
7 > I am new to this list so I first want to say hello to everybody.
8 >
9 > Since a few days we can compile our game Lost Labyrinth with a free compiler.
10 > So the whole game is open source now.
11 > It is written in purebasic which is commercial. But the new compiler
12 > translates it to c++ and creates an executable.
13 >
14 > I would like to know if somebody here would like to maintain it.
15 > Create an ebuild for it and/or maintain it for gentoo.
16 >
17 > Maybe this would be a nice addition for the games sector of gentoo?
18 >
19 > Markus
20 >
21 > P.S.
22 > The homepage is: www.lostlabyrinth.com
23 > The code is here on sourceforge in the svn: www.sf.net/projects/lostlabyrinth
24 > To compile it we have to do the following:
25 > Change to lostlaby/elice and then "make laby-svn".
26 > Some packages have to be installed for that:
27 > (This are debian packages as I use this for development. Guess there are easy
28 > replacements for this in gentoo)
29 > ruby, g++, libsdl1.2-dev, libsdl-ttf2.0-dev, libsdl-mixer1.2-dev,
30 > libsdl-image1.2-dev, libsdl-gfx1.2-dev, racc
31 > The executable will be in the labysvn dir afterwards.
32
33 Hi,
34
35 Sorry but this is not the right place for this kind of requests.
36 Please file a bug at https://bugs.gentoo.org/ instead.
37
38
39 - --
40 Pierre-Yves Rofes
41 Gentoo Linux Security Team
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