Gentoo Archives: gentoo-dev

From: "M. J. Everitt" <m.j.everitt@×××.org>
To: gentoo-dev@l.g.o
Subject: Re: [gentoo-dev] [PATCH v1 1/3] general-concepts/herds-and-projects: update per GLEP 67 #572144 #549490
Date: Mon, 04 Apr 2016 05:03:18
Message-Id: 5701F57D.9020904@iee.org
In Reply to: Re: [gentoo-dev] [PATCH v1 1/3] general-concepts/herds-and-projects: update per GLEP 67 #572144 #549490 by NP-Hardass
1 On 04/04/16 05:57, NP-Hardass wrote:
2 > On 04/04/2016 12:34 AM, Göktürk Yüksek wrote:
3 >> +sufficient for adding or removing a developer. Note that
4 >> different +projects have different requirements and procedures for
5 >> recruiting +developers, which may require prior arrangements to be
6 >> made before +modifying the member list.
7 > I'm not particularly fond of this statement. The implication is that
8 > most projects require permission, whereas I believe that the opposite
9 > is true. To the best of my knowledge, most projects are open, and
10 > ones that have special requirements almost always list them explicitly
11 > on their project pages. As far as I know, the only exception to this
12 > is new developers, as they are noobs and thus project lead approval is
13 > a slight quality control. I'd rather see it worded more like:
14 >
15 > Seasoned developers, generally speaking, can join any project at their
16 > leisure, however, some projects explicitly list restrictions or
17 > requirements to join such as training, apprenticing, or approval of
18 > the project lead. When in doubt, consulting the project/lead prior to
19 > joining a project.
20 >
21 >
22 Still needs some work, I think ... :)

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