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I really don't understand this... |
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I have an ebuild for epsxe (playstation emulator).. |
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After "ebuild unpack" I check /var/tmp/portage/epsxe-1.5.2/work and it |
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contains the correct, working binary. |
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After "ebuild install", the epsxe binary is in |
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/var/tmp/portage/epsxe-1.5.2/image/opt/epsxe, but it is only 92 bytes and |
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contais ".ELF............".. The first 92 bytes of the original binary that |
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is.. It doesn't matter if I use insinto;doins, dobin, cp or mv in |
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src_install.. It still gets truncated to 92 bytes... |
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|
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Here is the ebuild (dobin ${FILESDIR}-line commented so you can try it): |
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|
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# Copyright 1999-2002 Gentoo Technologies, Inc. |
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# Distributed under the terms of the GNU General Public License v2 |
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# Author Per Wigren <wigren@××××.se> |
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# /space/gentoo/cvsroot/gentoo-x86/skel.ebuild,v 1.7 2002/05/18 17:25:12 |
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agenkin Exp |
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|
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DESCRIPTION="ePSXe Playstation Emulator" |
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|
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HOMEPAGE="http://www.epsxe.com" |
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|
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LICENSE="Freeware" |
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|
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use opengl && GLDEPEND="app-emulation/psemu-gpupetemesagl" |
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use opengl || GLDEPEND="app-emulation/psemu-peopssoftgpu" |
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|
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DEPEND="app-arch/unzip" |
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RDEPEND="=dev-libs/glib-1.2 |
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=x11-libs/gtk+-1.2* |
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=sys-libs/ncurses-5* |
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=sys-libs/zlib-1* |
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app-emulation/psemu-peopsspu |
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${GLDEPEND}" |
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|
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SRC_URI="http://download.epsxe.com/files/epsxe152lin.zip" |
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|
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S=${WORKDIR} |
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|
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src_unpack() { |
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unzip ${DISTDIR}/${A} |
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} |
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|
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src_install () { |
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#dobin ${FILESDIR}/epsxe |
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dodoc docs/* |
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|
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insinto /opt/epsxe |
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doins epsxe |
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|
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insinto /usr/lib/psemu/cheats |
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doins cheats/* |
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} |