Gentoo Archives: gentoo-dev

From: Sebastian Pipping <sping@g.o>
To: gentoo-dev@l.g.o
Subject: Re: [gentoo-dev] [rfc] Rendering the official Gentoo logo / Blender,2.04, Python 2.2
Date: Wed, 25 Mar 2015 15:12:24
Message-Id: 5512D04D.1070007@gentoo.org
In Reply to: Re: [gentoo-dev] [rfc] Rendering the official Gentoo logo / Blender,2.04, Python 2.2 by Mario Bodemann
1 On 07.06.2011 11:15, Mario Bodemann wrote:
2 > Hi folks,
3 >
4 > Sebastian told me about the problem of not being able to render the
5 > logo in recent blender versions. So this is were I stepped in: I tried
6 > it and used the geometries from the old .blender file, and the
7 > yellowish reflecting image.
8 >
9 > Problem was to recreate the exact representation of the original logo,
10 > by new means of rendering and relighting. I tried to solve them by
11 > creating a new material for the g and carefully adjusting the
12 > parameters. Also I added a new modifier for the geometry to get rid of
13 > the ugly seam at the sharp edge. (This does not modify the geometry,
14 > only the rendering of it)
15 >
16 > However, here are my preliminary results:
17 >
18 > - the modified .blend-file[1] (tested with blender 2.57b)
19 > - new rendered logo image [2]
20 > - original logo image (for comparison)[3]
21 >
22 > What do you think?
23 >
24 > Greetings, Mario.
25 >
26 > [1]
27 > http://git.goodpoint.de/?p=g-metal-blend.git;a=blob_plain;f=g-metal.blend;hb=master
28 > [2]
29 > http://git.goodpoint.de/?p=g-metal-blend.git;a=blob_plain;f=g-metal.png;hb=images
30 > [3]
31 > http://git.goodpoint.de/?p=g-metal-blend.git;a=blob_plain;f=g-metal-orig.png;hb=images
32
33 For the record, I have resurrected that repository at
34
35 https://github.com/gentoo/blender-gentoo-logo
36
37 now. For the images [2][3], have a look at the "images" branch:
38
39 https://github.com/gentoo/blender-gentoo-logo/tree/images
40
41 Best,
42
43
44
45 Sebastian