Gentoo Archives: gentoo-dev

From: Felipe Contreras <felipe.contreras@×××××.com>
To: gentoo-dev@l.g.o
Subject: Re: [gentoo-dev] The future of ebuild
Date: Sun, 24 Feb 2008 11:53:48
Message-Id: 94a0d4530802240353w1742c81dubcd01be1eee573a0@mail.gmail.com
In Reply to: Re: [gentoo-dev] The future of ebuild by Alec Warner
1 On Sat, Feb 23, 2008 at 10:45 PM, Alec Warner <antarus@g.o> wrote:
2 > On 2/20/08, Felipe Contreras <felipe.contreras@×××××.com> wrote:
3 > > b) Error are difficult to handle since bash doesn't have exceptions
4 >
5 > I disagree here: most errors are fatal anyway any non fatal errors can
6 > be printed and saved via the elog facility.
7
8 Yes, for the most common usage that's true, but that think about this
9 example: I'm compiling gstreamer-plugins-good, which needs libraw1394,
10 but the compilation fails, perhaps that user is not interested in that
11 particular plugin so a dialog can pop up and the user can choose if to
12 continue without the libraw stuff or fail.
13
14 I'm sure that can be done without exceptions but as the complexity
15 increases properly checking/passing around error values/messages
16 becomes tedious.
17
18 > > c) Persistent information is difficult to achieve (no database stuff)
19 >
20 > How is this a bash limitation? Most languages don't have 'database
21 > stuff' built in.
22 > I don't see how saving stuff to files is much different than the env
23 > dumping we do in bash?
24
25 I guess it's mostly the burden of serializing/parsing all that stuff.
26
27 > > A more featured language could allow for example: filtered output,
28 > > exception handling->state storage->resuming.
29 > >
30 > > But the big deal is with the package definition, recently I learned
31 > > about Domain Specific Languages, and I think that is the best option.
32 > >
33 > > A new dsl allows many interesting features in the package definition
34 > > itself like: inheritance, exceptions, arrays, hash tables, objects,
35 > > modules, documentation, information messages, etc.
36 >
37 > Note that most languages allow for the same things...so why would we
38 > author our own language? What runtime would it use?
39
40 The language can be something very simple that has bash embedded. That
41 has the advantage that you can just copy paste what you are doing
42 already.
43
44 As more ideas appear the DSL can be updated, but still, the embedded
45 bash would always be there.
46
47 <snip/>
48 > > This is based on an already working prototype made in Ruby, so it's
49 > > biased towards Ruby facilities.
50 >
51 > It looks Rakish ;)
52
53 Perhaps, the only interesting thing here is that those commands are
54 not defined internally. There's an auxiliary bash shell that is
55 running those commands. Not like "system" calls, which loose the
56 environment between calls, this is something that cooperates nicely.
57
58 > > I've tried different build systems: rpm, dpkg, autopackage.
59 > > Unfortunately I never tried ebuild because it was based on bash as far
60 > > as I could tell.
61 >
62 > Typically a 'build system' would refer to 'autotools' or 'ant' or
63 > 'setuptools' not an ebuild.
64
65 Is there such a big difference?
66
67 I'm sure it's possible to by-pass autotools and write down all the
68 commands required to build something in an ebuild. Similarly it's
69 possible to use autotools to compile and install a bunch of packages.
70
71 Those "build systems" also need to be updated, but that's another story.
72
73 > > After almost a decade of using Linux I still haven't found a build
74 > > system that suits all my needs. AFAIK ebuild is the most advanced but
75 > > it's still relying on ancient technology (bash scripts) so there will
76 > > always be limitations despite the brilliant ideas.
77 >
78 > Bash is not 'ancient' and it works suprisingly well for the vast
79 > majority of cases. I realize using a high level language would
80 > probably make some tasks easier (mmm dicts and real arrays). There is
81 > the matter of porting over 10000 ebuilds however ;)
82
83 Yeah, bash is pretty good for many things, just doesn't scale that much.
84
85 At some point someone decided the current status was not good enough
86 and decided to create ebuild, even though he was well aware that
87 thousands of already existing instructions about how to build packages
88 would have to be re-written.
89
90 If it's easy to write people will possibly even write more of those.
91 Take for example ArchLinux which also has around 10,000 packages
92 simply because it's so easy to write them.
93
94 And with something that is distribution agnostic, different
95 communities can benefit from sharing the same rules.
96
97 > >
98 > > The core of a distribution is the "packaging" system, and the core of
99 > > the packaging system is the building system, which has no reason not
100 > > to be distribution agnostic, and actually, packaging system agnostic.
101 > >
102 > > Why not create a new build system with a state of the art programming
103 > > language, and an advanced DSL that actually other distributions could
104 > > use?
105 >
106 > I would talk to Drobbins, he was talking about something like this to
107 > manage complexity.
108
109 Will do.
110
111 Best regards.
112
113 --
114 Felipe Contreras
115 --
116 gentoo-dev@l.g.o mailing list

Replies

Subject Author
Re: [gentoo-dev] The future of ebuild Luis Francisco Araujo <araujo@g.o>
Re: [gentoo-dev] The future of ebuild Alec Warner <antarus@g.o>
[gentoo-dev] Re: The future of ebuild Steve Long <slong@××××××××××××××××××.uk>