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On Mon, 2005-10-03 at 13:23 -0500, Brian Harring wrote: |
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> C) 15 hour upgrade/build, hanging an hour into it is going to be an |
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> ass biter. |
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This is actually why I've been doing something I would normally *not* do |
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and have been breaking up some games ebuilds that require a CD into a |
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$foo and $foo-data set. That way the on-disc data is only ever |
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retrieved once, and isn't required for subsequent upgrades. |
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(yeah, doesn't help on -e, though) |
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-- |
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Chris Gianelloni |
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Release Engineering - Strategic Lead |
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x86 Architecture Team |
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Games - Developer |
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Gentoo Linux |