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On Wed, 2005-11-30 at 17:34 -0500, Philip Webb wrote: |
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> As one of the "masses", I am certainly disturbed at that implication. |
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> I don't remember any such need when I upgraded 2.9.5 -> 3.x (now 3.3.6). |
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> This is the kind of issue on which I trust the devs to do sensible things, |
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> but do we really need to rebuild our whole systems from the ground up ? |
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Lots of things broke way back then, too. Also, there wasn't even |
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slotted gcc ebuilds back then, so it really is hard to compare. There |
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were a lot of things done in the past that were really broken that we |
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have since learned from... |
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> Ordinarily, I upgrade packages individually when it seems appropriate |
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> & never do 'emerge world' with or without '-e' or other flags; |
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> I do 'esync' every weekend & look at what is marked as having changed. |
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Technically, you don't need to rebuild world. You only need to rebuild |
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stuff that uses C++ and links to libstdc++. |
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> I would very much appreciate a doc somewhere |
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> which explains the advantages of moving to 3.4 |
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> & why a wholesale ground-up rebuild is necessary, if indeed it is. |
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> As always, my thanks to those who do the volunteer work. |
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Well, the "advantages" are simple. Upstream no longer supports 3.3 |
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anymore. They barely support 3.4, but having some support from upstream |
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is better than none. This means 3.3 will be relegated to a legacy |
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version and likely won't be updated except for security bugs. |
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|
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-- |
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Chris Gianelloni |
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Release Engineering - Strategic Lead |
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x86 Architecture Team |
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Games - Developer |
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Gentoo Linux |